/contrib/SDL-3.2.8/src/render/gpu/shaders/
../
.gitattributes
.gitignore
build-shaders.sh
color.frag
color.frag.metal.h
color.frag.sm50.dxbc.h
color.frag.sm60.dxil.h
color.frag.spv.h
dxbc50.h
dxil60.h
linepoint.vert
linepoint.vert.metal.h
linepoint.vert.sm50.dxbc.h
linepoint.vert.sm60.dxil.h
linepoint.vert.spv.h
metal.h
spir-v.h
texture_rgb.frag
texture_rgb.frag.metal.h
texture_rgb.frag.sm50.dxbc.h
texture_rgb.frag.sm60.dxil.h
texture_rgb.frag.spv.h
texture_rgba.frag
texture_rgba.frag.metal.h
texture_rgba.frag.sm50.dxbc.h
texture_rgba.frag.sm60.dxil.h
texture_rgba.frag.spv.h
tri_color.vert
tri_color.vert.metal.h
tri_color.vert.sm50.dxbc.h
tri_color.vert.sm60.dxil.h
tri_color.vert.spv.h
tri_texture.vert
tri_texture.vert.metal.h
tri_texture.vert.sm50.dxbc.h
tri_texture.vert.sm60.dxil.h
tri_texture.vert.spv.h