/* Simple DirectMedia Layer Copyright (C) 1997-2025 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "SDL_internal.h" #ifdef SDL_VIDEO_DRIVER_VITA #include "SDL_vitavideo.h" #include #define SCREEN_W 960 #define SCREEN_H 544 #define ALIGN(x, a) (((x) + ((a)-1)) & ~((a)-1)) #define DISPLAY_PIXEL_FORMAT SCE_DISPLAY_PIXELFORMAT_A8B8G8R8 void *vita_gpu_alloc(unsigned int type, unsigned int size, SceUID *uid) { void *mem; if (type == SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW) { size = ALIGN(size, 256 * 1024); } else { size = ALIGN(size, 4 * 1024); } *uid = sceKernelAllocMemBlock("gpu_mem", type, size, NULL); if (*uid < 0) { return NULL; } if (sceKernelGetMemBlockBase(*uid, &mem) < 0) { return NULL; } return mem; } void vita_gpu_free(SceUID uid) { void *mem = NULL; if (sceKernelGetMemBlockBase(uid, &mem) < 0) { return; } sceKernelFreeMemBlock(uid); } bool VITA_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_WindowData *data = window->internal; SceDisplayFrameBuf framebuf; *format = SDL_PIXELFORMAT_ABGR8888; *pitch = SCREEN_W * 4; data->buffer = vita_gpu_alloc( SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW, 4 * SCREEN_W * SCREEN_H, &data->buffer_uid); // SDL_memset the buffer to black SDL_memset(data->buffer, 0x0, SCREEN_W * SCREEN_H * 4); SDL_memset(&framebuf, 0x00, sizeof(SceDisplayFrameBuf)); framebuf.size = sizeof(SceDisplayFrameBuf); framebuf.base = data->buffer; framebuf.pitch = SCREEN_W; framebuf.pixelformat = DISPLAY_PIXEL_FORMAT; framebuf.width = SCREEN_W; framebuf.height = SCREEN_H; sceDisplaySetFrameBuf(&framebuf, SCE_DISPLAY_SETBUF_NEXTFRAME); *pixels = data->buffer; return true; } bool VITA_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects) { // do nothing return true; } void VITA_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window) { SDL_WindowData *data = window->internal; if (!data) { // The window wasn't fully initialized return; } vita_gpu_free(data->buffer_uid); data->buffer = NULL; return; } #endif // SDL_VIDEO_DRIVER_VITA