diff options
author | 3gg <3gg@shellblade.net> | 2024-07-13 10:52:24 -0700 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2024-07-13 10:52:24 -0700 |
commit | a4294e4a94189dffb1fdf99c9a60d87d77272926 (patch) | |
tree | 2e92f7c95116861bc39f4dae1d0ab5d388550000 /src | |
parent | cf9579d7546c04dbc708bd8719e3f935a28088bd (diff) |
Restructure project.
Diffstat (limited to 'src')
-rw-r--r-- | src/constants.h | 7 | ||||
-rw-r--r-- | src/event.c | 23 | ||||
-rw-r--r-- | src/event.h | 6 | ||||
-rw-r--r-- | src/input.c | 178 | ||||
-rw-r--r-- | src/layout.c | 146 | ||||
-rw-r--r-- | src/render.c | 283 | ||||
-rw-r--r-- | src/ui.c | 906 | ||||
-rw-r--r-- | src/uiLibrary.c | 3 | ||||
-rw-r--r-- | src/uiLibrary.h | 16 | ||||
-rw-r--r-- | src/widget/button.c | 19 | ||||
-rw-r--r-- | src/widget/frame.c | 19 | ||||
-rw-r--r-- | src/widget/label.c | 28 | ||||
-rw-r--r-- | src/widget/table.c | 103 | ||||
-rw-r--r-- | src/widget/table.h | 11 | ||||
-rw-r--r-- | src/widget/widget.c | 93 | ||||
-rw-r--r-- | src/widget/widget.h | 66 |
16 files changed, 1003 insertions, 904 deletions
diff --git a/src/constants.h b/src/constants.h new file mode 100644 index 0000000..457f461 --- /dev/null +++ b/src/constants.h | |||
@@ -0,0 +1,7 @@ | |||
1 | #pragma once | ||
2 | |||
3 | // Maximum number of events that can be stored in a single input loop. | ||
4 | #define MaxWidgetEvents 8 | ||
5 | |||
6 | // Width of scroll bars in pixels. | ||
7 | #define ScrollBarWidth 16 | ||
diff --git a/src/event.c b/src/event.c new file mode 100644 index 0000000..9b98ee6 --- /dev/null +++ b/src/event.c | |||
@@ -0,0 +1,23 @@ | |||
1 | #include "event.h" | ||
2 | |||
3 | #include "constants.h" | ||
4 | #include "uiLibrary.h" | ||
5 | |||
6 | #include <cassert.h> | ||
7 | |||
8 | void PushWidgetEvent(uiWidgetEvent* event) { | ||
9 | assert(event); | ||
10 | assert(g_ui.num_widget_events < MaxWidgetEvents); | ||
11 | |||
12 | g_ui.widget_events[g_ui.num_widget_events++] = *event; | ||
13 | } | ||
14 | |||
15 | int uiGetEvents(uiWidgetEvent const** ppWidgetEvents) { | ||
16 | assert(ppWidgetEvents); | ||
17 | |||
18 | const int count = g_ui.num_widget_events; | ||
19 | g_ui.num_widget_events = 0; | ||
20 | |||
21 | *ppWidgetEvents = g_ui.widget_events; | ||
22 | return count; | ||
23 | } | ||
diff --git a/src/event.h b/src/event.h new file mode 100644 index 0000000..d116fa9 --- /dev/null +++ b/src/event.h | |||
@@ -0,0 +1,6 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include <ui.h> | ||
4 | |||
5 | /// Push an event into the widget library. | ||
6 | void PushWidgetEvent(uiWidgetEvent* event); | ||
diff --git a/src/input.c b/src/input.c new file mode 100644 index 0000000..c4b1be7 --- /dev/null +++ b/src/input.c | |||
@@ -0,0 +1,178 @@ | |||
1 | #include <ui.h> | ||
2 | |||
3 | #include "event.h" | ||
4 | #include "uiLibrary.h" | ||
5 | #include "widget/widget.h" | ||
6 | |||
7 | #include <cassert.h> | ||
8 | |||
9 | #define Max(a, b) ((a) > (b) ? (a) : (b)) | ||
10 | |||
11 | /// Return true if the rectangle contains the point. | ||
12 | static bool RectContains(uiRect rect, uiPoint point) { | ||
13 | return (rect.x <= point.x) && (point.x <= (rect.x + rect.width)) && | ||
14 | (rect.y <= point.y) && (point.y <= (rect.y + rect.height)); | ||
15 | } | ||
16 | |||
17 | /// Get the bottom-most widget under the given mouse position. | ||
18 | static uiWidget* GetWidgetUnderMouse(uiWidget* parent, uiPoint mouse) { | ||
19 | assert(parent); | ||
20 | |||
21 | // First check the children so that the selection is from "most specific" to | ||
22 | // "less specific" from the user's perspective. | ||
23 | list_foreach(parent->children, child, { | ||
24 | uiWidget* target = GetWidgetUnderMouse(child, mouse); | ||
25 | if (target != 0) { | ||
26 | return target; | ||
27 | } | ||
28 | }); | ||
29 | |||
30 | if (RectContains(parent->rect, mouse)) { | ||
31 | return parent; | ||
32 | } | ||
33 | |||
34 | return 0; | ||
35 | } | ||
36 | |||
37 | /// Get the table row at the given pixel position. | ||
38 | static void GetTableRowColAtXy( | ||
39 | const uiTable* table, uiPoint p, int* out_row, int* out_col) { | ||
40 | assert(table); | ||
41 | assert(out_row); | ||
42 | assert(out_col); | ||
43 | |||
44 | const uiWidget* widget = (uiWidget*)table; | ||
45 | |||
46 | int col = -1; | ||
47 | int row = -1; | ||
48 | |||
49 | if (RectContains(widget->rect, p)) { | ||
50 | int x = p.x - widget->rect.x; | ||
51 | for (col = 0; (col < table->cols) && (x > table->widths[col]); ++col) { | ||
52 | x -= table->widths[col]; | ||
53 | } | ||
54 | // 0 is the header and we want to map the first row to 0, so -1. | ||
55 | row = table->offset + | ||
56 | ((p.y - widget->rect.y) / g_ui.font->header.glyph_height) - 1; | ||
57 | // Out-of-bounds check. | ||
58 | if ((col >= table->cols) || (row >= table->rows)) { | ||
59 | col = row = -1; | ||
60 | } | ||
61 | } | ||
62 | |||
63 | *out_col = col; | ||
64 | *out_row = row; | ||
65 | } | ||
66 | |||
67 | /// Process a table click event. | ||
68 | static void ClickTable(uiTable* table, const uiMouseClickEvent* event) { | ||
69 | assert(table); | ||
70 | assert(event); | ||
71 | |||
72 | int row, col; | ||
73 | GetTableRowColAtXy(table, event->mouse_position, &row, &col); | ||
74 | |||
75 | if ((row != -1) && (col != -1)) { | ||
76 | PushWidgetEvent(&(uiWidgetEvent){ | ||
77 | .type = uiWidgetEventClick, | ||
78 | .widget = uiMakeTablePtr(table), | ||
79 | .table_click = (uiTableClickEvent){.row = row, .col = col} | ||
80 | }); | ||
81 | } | ||
82 | } | ||
83 | |||
84 | /// Process a table scroll event. | ||
85 | static void ScrollTable(uiTable* table, const uiMouseScrollEvent* event) { | ||
86 | assert(table); | ||
87 | assert(event); | ||
88 | table->offset = Max(0, table->offset - event->scroll_offset); | ||
89 | } | ||
90 | |||
91 | /// Process a scroll event. | ||
92 | static bool ProcessScrollEvent( | ||
93 | uiWidget* widget, const uiMouseScrollEvent* event) { | ||
94 | assert(widget); | ||
95 | assert(event); | ||
96 | |||
97 | bool processed = false; | ||
98 | |||
99 | switch (widget->type) { | ||
100 | case uiTypeTable: | ||
101 | ScrollTable((uiTable*)widget, event); | ||
102 | processed = true; | ||
103 | break; | ||
104 | default: | ||
105 | break; | ||
106 | } | ||
107 | |||
108 | return processed; | ||
109 | } | ||
110 | |||
111 | /// Process a click event. | ||
112 | static bool ProcessClickEvent( | ||
113 | uiWidget* widget, const uiMouseClickEvent* event) { | ||
114 | assert(widget); | ||
115 | assert(event); | ||
116 | |||
117 | bool processed = false; | ||
118 | |||
119 | switch (widget->type) { | ||
120 | case uiTypeTable: | ||
121 | ClickTable((uiTable*)widget, event); | ||
122 | processed = true; | ||
123 | break; | ||
124 | default: | ||
125 | break; | ||
126 | } | ||
127 | |||
128 | return processed; | ||
129 | } | ||
130 | |||
131 | bool uiSendEvent(uiFrame* frame, const uiInputEvent* event) { | ||
132 | assert(frame); | ||
133 | assert(event); | ||
134 | |||
135 | uiWidget* widget = (uiWidget*)frame; | ||
136 | |||
137 | bool processed = false; | ||
138 | |||
139 | switch (event->type) { | ||
140 | case uiEventMouseButton: { | ||
141 | const uiMouseButtonEvent* ev = &event->mouse_button; | ||
142 | |||
143 | uiMouseButtonState* prev_state = &g_ui.mouse_button_state[ev->button]; | ||
144 | |||
145 | if ((*prev_state == uiMouseDown) && (ev->state == uiMouseUp)) { | ||
146 | // Click. | ||
147 | uiSendEvent( | ||
148 | frame, | ||
149 | &(uiInputEvent){ | ||
150 | .type = uiEventMouseClick, | ||
151 | .mouse_click = (uiMouseClickEvent){ | ||
152 | .button = ev->button, .mouse_position = ev->mouse_position} | ||
153 | }); | ||
154 | } | ||
155 | |||
156 | *prev_state = ev->state; | ||
157 | break; | ||
158 | } | ||
159 | case uiEventMouseClick: { | ||
160 | const uiMouseClickEvent* ev = &event->mouse_click; | ||
161 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
162 | if (target) { | ||
163 | processed = ProcessClickEvent(target, ev); | ||
164 | } | ||
165 | break; | ||
166 | } | ||
167 | case uiEventMouseScroll: { | ||
168 | const uiMouseScrollEvent* ev = &event->mouse_scroll; | ||
169 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
170 | if (target) { | ||
171 | processed = ProcessScrollEvent(target, ev); | ||
172 | } | ||
173 | break; | ||
174 | } | ||
175 | } | ||
176 | |||
177 | return processed; | ||
178 | } | ||
diff --git a/src/layout.c b/src/layout.c new file mode 100644 index 0000000..9d4b556 --- /dev/null +++ b/src/layout.c | |||
@@ -0,0 +1,146 @@ | |||
1 | #include <ui.h> | ||
2 | |||
3 | #include "uiLibrary.h" | ||
4 | #include "widget/table.h" | ||
5 | #include "widget/widget.h" | ||
6 | |||
7 | #include <cassert.h> | ||
8 | |||
9 | static void ResizeTable(uiTable* table, int width, int height) { | ||
10 | assert(table); | ||
11 | |||
12 | if (table->cols == 0) { | ||
13 | return; | ||
14 | } | ||
15 | |||
16 | // Determine if there is vertical overflow. This determines whether we need to | ||
17 | // render a scroll bar, in which case room must be made for it. | ||
18 | table->flags.vertical_overflow = | ||
19 | (table->rows * g_ui.font->header.glyph_height) > | ||
20 | table->widget.rect.height; | ||
21 | |||
22 | // Surface width: W. | ||
23 | // Columns: N | ||
24 | // | ||
25 | // First, find the minimum width of each column based on their contents. | ||
26 | // | ||
27 | // If the sum of column widths < N, then distribute the extra space first | ||
28 | // among the smallest columns and building up towards the larger. | ||
29 | // | ||
30 | // If the sum of column widths > N, subtract from the largest column first and | ||
31 | // move towards the smaller ones to distribute the space as evenly as | ||
32 | // possible. | ||
33 | |||
34 | // Find the minimum width for each column. | ||
35 | int* widths = table->widths; | ||
36 | // Header. | ||
37 | for (int col = 0; col < table->cols; ++col) { | ||
38 | const uiCell* cell = &table->header[col]; | ||
39 | const uiLabel* label = (uiLabel*)cell->child; | ||
40 | const int length = (int)string_length(label->text); | ||
41 | |||
42 | widths[col] = length; | ||
43 | } | ||
44 | // Table contents. | ||
45 | for (int row = 0; row < table->rows; ++row) { | ||
46 | for (int col = 0; col < table->cols; ++col) { | ||
47 | const uiCell* cell = GetCell(table, row, col); | ||
48 | if (cell->child) { | ||
49 | const uiLabel* label = (uiLabel*)cell->child; | ||
50 | const int length = (int)string_length(label->text); | ||
51 | |||
52 | widths[col] = length > widths[col] ? length : widths[col]; | ||
53 | } | ||
54 | } | ||
55 | } | ||
56 | // Multiply string lengths times glyph width to compute pixel size. | ||
57 | for (int col = 0; col < table->cols; ++col) { | ||
58 | widths[col] *= g_ui.font->header.glyph_width; | ||
59 | } | ||
60 | |||
61 | // Find the sum of widths. | ||
62 | int used_width = 0; | ||
63 | for (int col = 0; col < table->cols; ++col) { | ||
64 | used_width += widths[col]; | ||
65 | } | ||
66 | |||
67 | // Pad if available width is larger than sum of widths. | ||
68 | if (used_width < width) { | ||
69 | // Divide evenly among columns. | ||
70 | // const int extra = width - used_width; | ||
71 | // const int pad = extra / table->cols; | ||
72 | // const int mod = extra % table->cols; | ||
73 | // for (int col = 0; col < table->cols; ++col) { | ||
74 | // table->widths[col] += pad + (col < mod ? 1 : 0); | ||
75 | // } | ||
76 | |||
77 | int extra = width - used_width; | ||
78 | while (extra > 0) { | ||
79 | // Find smallest column. | ||
80 | int smallest = 0; | ||
81 | for (int col = 1; col < table->cols; ++col) { | ||
82 | if (widths[col] < widths[smallest]) { | ||
83 | smallest = col; | ||
84 | } | ||
85 | } | ||
86 | // Pad it and subtract from the budget. | ||
87 | widths[smallest] += 1; | ||
88 | extra--; | ||
89 | } | ||
90 | } | ||
91 | // Shrink if available width is smaller than the sum of widths. | ||
92 | else if (used_width > width) { | ||
93 | int deficit = used_width - width; | ||
94 | while (deficit > 0) { | ||
95 | // Find largest column. | ||
96 | int largest = 0; | ||
97 | for (int col = 1; col < table->cols; ++col) { | ||
98 | if (widths[col] > widths[largest]) { | ||
99 | largest = col; | ||
100 | } | ||
101 | } | ||
102 | // Shrink it and subtract from the deficit. | ||
103 | widths[largest] -= 1; | ||
104 | deficit--; | ||
105 | } | ||
106 | } | ||
107 | |||
108 | // Now make room for the scroll bar, if necessary. | ||
109 | if (table->flags.vertical_overflow) { | ||
110 | const int offset = ScrollBarWidth / table->cols; | ||
111 | const int remainder = ScrollBarWidth % table->cols; | ||
112 | for (int col = 0; col < table->cols; ++col) { | ||
113 | table->widths[col] -= offset + (col < remainder ? 1 : 0); | ||
114 | assert(table->widths[col] >= 0); | ||
115 | } | ||
116 | } | ||
117 | } | ||
118 | |||
119 | static void ResizeWidget(uiWidget* widget, int width, int height) { | ||
120 | assert(widget); | ||
121 | |||
122 | widget->rect.width = width; | ||
123 | widget->rect.height = height; | ||
124 | |||
125 | switch (widget->type) { | ||
126 | case uiTypeButton: | ||
127 | break; | ||
128 | case uiTypeFrame: | ||
129 | list_foreach_mut( | ||
130 | widget->children, child, { ResizeWidget(child, width, height); }); | ||
131 | break; | ||
132 | case uiTypeLabel: | ||
133 | break; | ||
134 | case uiTypeTable: | ||
135 | ResizeTable((uiTable*)widget, width, height); | ||
136 | break; | ||
137 | case uiTypeMax: | ||
138 | TRAP(); | ||
139 | break; | ||
140 | } | ||
141 | } | ||
142 | |||
143 | void uiResizeFrame(uiFrame* frame, int width, int height) { | ||
144 | assert(frame); | ||
145 | ResizeWidget(&frame->widget, width, height); | ||
146 | } | ||
diff --git a/src/render.c b/src/render.c new file mode 100644 index 0000000..24490c0 --- /dev/null +++ b/src/render.c | |||
@@ -0,0 +1,283 @@ | |||
1 | #include <ui.h> | ||
2 | |||
3 | #include "uiLibrary.h" | ||
4 | #include "widget/table.h" | ||
5 | #include "widget/widget.h" | ||
6 | |||
7 | #include <cassert.h> | ||
8 | #include <cstring.h> | ||
9 | |||
10 | static const uiPixel uiBlack = {40, 40, 40, 255}; | ||
11 | static const uiPixel uiWhite = {255, 255, 255, 255}; | ||
12 | static const uiPixel uiPink = {128, 0, 128, 255}; | ||
13 | |||
14 | /// Render state. | ||
15 | /// | ||
16 | /// Render functions are allowed to manipulate the state internally (e.g., the | ||
17 | /// subsurface), but must leave the state intact before returning, except, of | ||
18 | /// course, for the rendered pixels. | ||
19 | /// | ||
20 | /// We store a subsurface separate from the surface so that we can always check | ||
21 | /// whether a given coordinate is within the bounds of the physical surface. | ||
22 | typedef struct RenderState { | ||
23 | uiSurface surface; /// Surface of pixels on which the UI is rendered. | ||
24 | uiRect subsurface; /// Subregion where the current UI widget is rendered. | ||
25 | uiPoint pen; /// Current pen position relative to subsurface. | ||
26 | } RenderState; | ||
27 | |||
28 | static void RenderWidget(RenderState* state, const uiWidget* widget); | ||
29 | |||
30 | /// Push a new subsurface onto which subsequent UI widgets are rendered. | ||
31 | void PushSubsurface( | ||
32 | RenderState* state, int width, int height, uiRect* original_subsurface, | ||
33 | uiPoint* original_pen) { | ||
34 | assert(state); | ||
35 | assert(original_subsurface); | ||
36 | assert(original_pen); | ||
37 | |||
38 | *original_subsurface = state->subsurface; | ||
39 | *original_pen = state->pen; | ||
40 | |||
41 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
42 | state->subsurface.width = width; | ||
43 | state->subsurface.height = height; | ||
44 | state->pen.x = 0; | ||
45 | } | ||
46 | |||
47 | /// Restore the previous subsurface. | ||
48 | void PopSubsurface( | ||
49 | RenderState* state, const uiRect* original_subsurface, | ||
50 | const uiPoint* original_pen) { | ||
51 | assert(state); | ||
52 | assert(original_subsurface); | ||
53 | assert(original_pen); | ||
54 | |||
55 | state->subsurface = *original_subsurface; | ||
56 | state->pen = *original_pen; | ||
57 | } | ||
58 | |||
59 | /// Check whether pen + (w,h) is within the surface and subsurface. | ||
60 | static bool PenInSurface(const RenderState* state, int w, int h) { | ||
61 | assert(state); | ||
62 | |||
63 | // Surface. | ||
64 | const bool in_surface = | ||
65 | ((state->subsurface.x + state->pen.x + w) < state->surface.width) && | ||
66 | ((state->subsurface.y + state->pen.y + h) < state->surface.height); | ||
67 | |||
68 | // Subsurface. | ||
69 | const bool in_subsurface = ((state->pen.x + w) < state->subsurface.width) && | ||
70 | ((state->pen.y + h) < state->subsurface.height); | ||
71 | |||
72 | return in_surface && in_subsurface; | ||
73 | } | ||
74 | |||
75 | /// Get the pixel at (x,y). | ||
76 | static uiPixel* SurfaceXy(uiSurface* surface, int x, int y) { | ||
77 | assert(surface); | ||
78 | assert(x >= 0); | ||
79 | assert(y >= 0); | ||
80 | assert(x < surface->width); | ||
81 | assert(y < surface->height); | ||
82 | return surface->pixels + (surface->width * y) + x; | ||
83 | } | ||
84 | |||
85 | /// Get the pixel at pen + (x,y). | ||
86 | static uiPixel* PixelXy(RenderState* state, int x, int y) { | ||
87 | assert(state); | ||
88 | return SurfaceXy( | ||
89 | &state->surface, state->subsurface.x + state->pen.x + x, | ||
90 | state->subsurface.y + state->pen.y + y); | ||
91 | } | ||
92 | |||
93 | /// Fill a rectangle with a constant colour. | ||
94 | static void FillRect(const uiRect* rect, uiPixel colour, RenderState* state) { | ||
95 | assert(rect); | ||
96 | assert(state); | ||
97 | assert(rect->width <= state->subsurface.width); | ||
98 | assert(rect->height <= state->subsurface.height); | ||
99 | |||
100 | for (int y = rect->y; y < rect->y + rect->height; ++y) { | ||
101 | uiPixel* pixel = PixelXy(state, rect->x, y); | ||
102 | for (int x = rect->x; x < rect->x + rect->width; ++x) { | ||
103 | *pixel++ = colour; | ||
104 | } | ||
105 | } | ||
106 | } | ||
107 | |||
108 | /// Render a glyph. | ||
109 | /// The glyph is clamped to the surface's bounds. | ||
110 | static void RenderGlyph( | ||
111 | const FontAtlas* atlas, unsigned char c, RenderState* state) { | ||
112 | assert(atlas); | ||
113 | assert(state); | ||
114 | assert(atlas->header.glyph_width <= state->subsurface.width); | ||
115 | assert(atlas->header.glyph_height <= state->subsurface.height); | ||
116 | |||
117 | const int glyph_width = atlas->header.glyph_width; | ||
118 | const int glyph_height = atlas->header.glyph_height; | ||
119 | |||
120 | const unsigned char* glyph = FontGetGlyph(atlas, c); | ||
121 | |||
122 | for (int y = 0; (y < atlas->header.glyph_height) && | ||
123 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
124 | ++y) { | ||
125 | for (int x = 0; (x < atlas->header.glyph_width) && | ||
126 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
127 | ++x, ++glyph) { | ||
128 | uiPixel* pixel = PixelXy(state, x, y); | ||
129 | if (*glyph > 0) { | ||
130 | pixel->r = *glyph; | ||
131 | pixel->g = *glyph; | ||
132 | pixel->b = *glyph; | ||
133 | pixel->a = 255; | ||
134 | } | ||
135 | } | ||
136 | } | ||
137 | } | ||
138 | |||
139 | /// Render text. | ||
140 | static void RenderText(const char* text, size_t length, RenderState* state) { | ||
141 | assert(text); | ||
142 | assert(state); | ||
143 | |||
144 | const FontAtlas* atlas = g_ui.font; | ||
145 | |||
146 | const int glyph_width = atlas->header.glyph_width; | ||
147 | const int glyph_height = atlas->header.glyph_height; | ||
148 | |||
149 | // Save the x-pen so that we can restore it after rendering the text. | ||
150 | const int x0 = state->pen.x; | ||
151 | |||
152 | // Truncate the text rendering if it exceeds the subsurface's width or height. | ||
153 | const char* c = text; | ||
154 | for (size_t i = 0; | ||
155 | (i < length) && PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
156 | ++i, ++c, state->pen.x += glyph_width) { | ||
157 | RenderGlyph(atlas, *c, state); | ||
158 | } | ||
159 | |||
160 | state->pen.x = x0; | ||
161 | } | ||
162 | |||
163 | /// Render a frame. | ||
164 | static void RenderFrame(const uiFrame* frame, RenderState* state) { | ||
165 | assert(frame); | ||
166 | |||
167 | FillRect(&frame->widget.rect, uiBlack, state); | ||
168 | } | ||
169 | |||
170 | /// Render a label. | ||
171 | static void RenderLabel(const uiLabel* label, RenderState* state) { | ||
172 | assert(label); | ||
173 | assert(state); | ||
174 | |||
175 | RenderText(string_data(label->text), string_length(label->text), state); | ||
176 | } | ||
177 | |||
178 | /// Render a table. | ||
179 | static void RenderTable(const uiTable* table, RenderState* state) { | ||
180 | assert(table); | ||
181 | assert(state); | ||
182 | |||
183 | const int x0 = state->pen.x; | ||
184 | const int y0 = state->pen.y; | ||
185 | |||
186 | uiRect original_subsurface = {0}; | ||
187 | uiPoint original_pen = {0}; | ||
188 | |||
189 | // Render header. | ||
190 | if (table->header) { | ||
191 | for (int col = 0; col < table->cols; ++col) { | ||
192 | // Crop the column contents to the column width so that one column does | ||
193 | // not spill into the next. | ||
194 | PushSubsurface( | ||
195 | state, table->widths[col], state->subsurface.height, | ||
196 | &original_subsurface, &original_pen); | ||
197 | |||
198 | const uiCell* cell = &table->header[col]; | ||
199 | RenderWidget(state, cell->child); | ||
200 | |||
201 | // Reset the original subsurface and pen for subsequent columns. | ||
202 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
203 | |||
204 | // Next column. | ||
205 | state->pen.x += table->widths[col]; | ||
206 | } | ||
207 | } | ||
208 | state->pen.x = x0; | ||
209 | state->pen.y += g_ui.font->header.glyph_height; | ||
210 | |||
211 | // Render rows. | ||
212 | for (int row = table->offset; | ||
213 | (row < table->rows) && PenInSurface(state, 0, 0); ++row) { | ||
214 | for (int col = 0; (col < table->cols) && PenInSurface(state, 0, 0); ++col) { | ||
215 | // Crop the column contents to the column width so that one column does | ||
216 | // not spill into the next. | ||
217 | PushSubsurface( | ||
218 | state, table->widths[col], state->subsurface.height, | ||
219 | &original_subsurface, &original_pen); | ||
220 | |||
221 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
222 | state->subsurface.width = table->widths[col]; | ||
223 | state->pen.x = 0; | ||
224 | |||
225 | const uiCell* cell = GetCell(table, row, col); | ||
226 | RenderWidget(state, cell->child); | ||
227 | |||
228 | // Reset the original subsurface and pen for subsequent columns. | ||
229 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
230 | |||
231 | // Next column. | ||
232 | state->pen.x += table->widths[col]; | ||
233 | } | ||
234 | state->pen.x = x0; | ||
235 | state->pen.y += g_ui.font->header.glyph_height; | ||
236 | } | ||
237 | state->pen.y = y0; | ||
238 | } | ||
239 | |||
240 | /// Render a widget. | ||
241 | static void RenderWidget(RenderState* state, const uiWidget* widget) { | ||
242 | assert(state); | ||
243 | assert(widget); | ||
244 | |||
245 | // Render this widget. | ||
246 | switch (widget->type) { | ||
247 | case uiTypeButton: | ||
248 | break; | ||
249 | case uiTypeFrame: | ||
250 | RenderFrame((const uiFrame*)widget, state); | ||
251 | break; | ||
252 | case uiTypeLabel: | ||
253 | RenderLabel((const uiLabel*)widget, state); | ||
254 | break; | ||
255 | case uiTypeTable: | ||
256 | RenderTable((const uiTable*)widget, state); | ||
257 | break; | ||
258 | case uiTypeMax: | ||
259 | TRAP(); | ||
260 | break; | ||
261 | } | ||
262 | |||
263 | // Render children. | ||
264 | list_foreach(widget->children, child, { RenderWidget(state, child); }); | ||
265 | } | ||
266 | |||
267 | void uiRender(const uiFrame* frame, uiSurface* surface) { | ||
268 | assert(frame); | ||
269 | assert(surface); | ||
270 | |||
271 | RenderWidget( | ||
272 | &(RenderState){ | ||
273 | .surface = *surface, | ||
274 | .subsurface = | ||
275 | (uiRect){ | ||
276 | .x = 0, | ||
277 | .y = 0, | ||
278 | .width = surface->width, | ||
279 | .height = surface->height}, | ||
280 | .pen = {.x = 0, .y = 0}, | ||
281 | }, | ||
282 | (const uiWidget*)frame); | ||
283 | } | ||
@@ -1,87 +1,11 @@ | |||
1 | #include <ui.h> | 1 | #include <ui.h> |
2 | 2 | ||
3 | #include <cassert.h> | 3 | #include "uiLibrary.h" |
4 | #include <cstring.h> | 4 | #include "widget/widget.h" |
5 | #include <font.h> | ||
6 | #include <list.h> | ||
7 | |||
8 | #include <stdlib.h> | ||
9 | |||
10 | #define Max(a, b) ((a) > (b) ? (a) : (b)) | ||
11 | |||
12 | #define MaxWidgetEvents 8 | ||
13 | |||
14 | static void* uiAlloc(size_t count, size_t size) { | ||
15 | void* mem = calloc(count, size); | ||
16 | ASSERT(mem); | ||
17 | return mem; | ||
18 | } | ||
19 | |||
20 | #define UI_NEW(TYPE) (TYPE*)uiAlloc(1, sizeof(TYPE)) | ||
21 | #define UI_DEL(ppWidget) \ | ||
22 | { \ | ||
23 | assert(ppWidget); \ | ||
24 | void* widget_ = *ppWidget; \ | ||
25 | if (widget_) { \ | ||
26 | free(widget_); \ | ||
27 | *ppWidget = 0; \ | ||
28 | } \ | ||
29 | } | ||
30 | |||
31 | DEF_LIST(Widget, uiWidget*) | ||
32 | |||
33 | /// Base widget type. | ||
34 | typedef struct uiWidget { | ||
35 | uiWidgetType type; | ||
36 | uiRect rect; | ||
37 | Widget_list children; | ||
38 | } uiWidget; | ||
39 | |||
40 | /// Button. | ||
41 | typedef struct uiButton { | ||
42 | uiWidget widget; | ||
43 | string text; | ||
44 | } uiButton; | ||
45 | |||
46 | /// Frame. | ||
47 | typedef struct uiFrame { | ||
48 | uiWidget widget; | ||
49 | } uiFrame; | ||
50 | |||
51 | /// Label. | ||
52 | typedef struct uiLabel { | ||
53 | uiWidget widget; | ||
54 | string text; | ||
55 | } uiLabel; | ||
56 | |||
57 | /// Table cell. | ||
58 | typedef struct uiCell { | ||
59 | uiWidget* child; | ||
60 | } uiCell; | ||
61 | |||
62 | /// Table. | ||
63 | typedef struct uiTable { | ||
64 | uiWidget widget; | ||
65 | int rows; | ||
66 | int cols; | ||
67 | int* widths; // Width, in pixels, for each column. | ||
68 | uiCell* header; // If non-null, row of 'cols' header cells. | ||
69 | uiCell** cells; // Array of 'rows' rows, each of 'cols' cells. | ||
70 | int offset; // Offset into the rows of the table. Units: rows. | ||
71 | } uiTable; | ||
72 | |||
73 | typedef struct uiLibrary { | ||
74 | FontAtlas* font; | ||
75 | uiMouseButtonState mouse_button_state[uiMouseButtonMax]; | ||
76 | uiWidgetEvent widget_events[MaxWidgetEvents]; | ||
77 | int num_widget_events; | ||
78 | } uiLibrary; | ||
79 | 5 | ||
80 | // ----------------------------------------------------------------------------- | 6 | // ----------------------------------------------------------------------------- |
81 | // Library. | 7 | // Library. |
82 | 8 | ||
83 | uiLibrary g_ui = {0}; | ||
84 | |||
85 | bool uiInit(void) { | 9 | bool uiInit(void) { |
86 | // TODO: Embed the font into the library instead. | 10 | // TODO: Embed the font into the library instead. |
87 | const char* font_path = "../ui/fontbaker/NK57.bin"; | 11 | const char* font_path = "../ui/fontbaker/NK57.bin"; |
@@ -105,829 +29,3 @@ bool uiInit(void) { | |||
105 | } | 29 | } |
106 | 30 | ||
107 | void uiShutdown(void) {} | 31 | void uiShutdown(void) {} |
108 | |||
109 | // ----------------------------------------------------------------------------- | ||
110 | // Widget pointers. | ||
111 | |||
112 | uiPtr uiMakeButtonPtr(uiButton* button) { | ||
113 | assert(button); | ||
114 | return (uiPtr){.type = uiTypeButton, .button = button}; | ||
115 | } | ||
116 | |||
117 | uiPtr uiMakeFramePtr(uiFrame* frame) { | ||
118 | assert(frame); | ||
119 | return (uiPtr){.type = uiTypeFrame, .frame = frame}; | ||
120 | } | ||
121 | |||
122 | uiPtr uiMakeLabelPtr(uiLabel* label) { | ||
123 | assert(label); | ||
124 | return (uiPtr){.type = uiTypeLabel, .label = label}; | ||
125 | } | ||
126 | |||
127 | uiPtr uiMakeTablePtr(uiTable* table) { | ||
128 | assert(table); | ||
129 | return (uiPtr){.type = uiTypeTable, .table = table}; | ||
130 | } | ||
131 | |||
132 | static uiPtr uiMakeWidgetPtr(uiWidget* widget) { | ||
133 | assert(widget); | ||
134 | return (uiPtr){.type = widget->type, .widget = widget}; | ||
135 | } | ||
136 | |||
137 | uiButton* uiGetButtonPtr(uiPtr ptr) { | ||
138 | assert(ptr.type == uiTypeButton); | ||
139 | assert(ptr.button); | ||
140 | return ptr.button; | ||
141 | } | ||
142 | |||
143 | uiFrame* uiGetFramePtr(uiPtr ptr) { | ||
144 | assert(ptr.type == uiTypeFrame); | ||
145 | assert(ptr.frame); | ||
146 | return ptr.frame; | ||
147 | } | ||
148 | |||
149 | uiLabel* uiGetLabelPtr(uiPtr ptr) { | ||
150 | assert(ptr.type == uiTypeLabel); | ||
151 | assert(ptr.label); | ||
152 | return ptr.label; | ||
153 | } | ||
154 | |||
155 | uiTable* uiGetTablePtr(uiPtr ptr) { | ||
156 | assert(ptr.type == uiTypeTable); | ||
157 | assert(ptr.table); | ||
158 | return ptr.table; | ||
159 | } | ||
160 | |||
161 | // ----------------------------------------------------------------------------- | ||
162 | // Widget. | ||
163 | |||
164 | uiWidgetType uiWidgetGetType(const uiWidget* widget) { | ||
165 | assert(widget); | ||
166 | return widget->type; | ||
167 | } | ||
168 | |||
169 | static void DestroyWidget(uiWidget** ppWidget) { | ||
170 | assert(ppWidget); | ||
171 | |||
172 | uiWidget* widget = *ppWidget; | ||
173 | if (widget) { | ||
174 | list_foreach_mut(widget->children, child, { DestroyWidget(&child); }); | ||
175 | } | ||
176 | UI_DEL(ppWidget); | ||
177 | } | ||
178 | |||
179 | void uiWidgetSetParent(uiPtr child_, uiPtr parent_) { | ||
180 | uiWidget* child = child_.widget; | ||
181 | uiWidget* parent = parent_.widget; | ||
182 | |||
183 | assert(child); | ||
184 | assert(parent); | ||
185 | |||
186 | list_add(parent->children, child); | ||
187 | } | ||
188 | |||
189 | // ----------------------------------------------------------------------------- | ||
190 | // Button. | ||
191 | |||
192 | uiButton* uiMakeButton(const char* text) { | ||
193 | assert(text); | ||
194 | |||
195 | uiButton* button = UI_NEW(uiButton); | ||
196 | |||
197 | *button = (uiButton){ | ||
198 | .widget = | ||
199 | (uiWidget){ | ||
200 | .type = uiTypeButton, | ||
201 | .rect = {0}, | ||
202 | }, | ||
203 | .text = string_new(text), | ||
204 | }; | ||
205 | return button; | ||
206 | } | ||
207 | |||
208 | // ----------------------------------------------------------------------------- | ||
209 | // Label. | ||
210 | |||
211 | uiLabel* uiMakeLabel(const char* text) { | ||
212 | assert(text); | ||
213 | |||
214 | uiLabel* label = UI_NEW(uiLabel); | ||
215 | |||
216 | *label = (uiLabel){ | ||
217 | .widget = | ||
218 | (uiWidget){ | ||
219 | .type = uiTypeLabel, | ||
220 | .rect = | ||
221 | (uiRect){ | ||
222 | .width = | ||
223 | (int)strlen(text) * g_ui.font->header.glyph_width, | ||
224 | .height = g_ui.font->header.glyph_height}}, | ||
225 | .text = string_new(text), | ||
226 | }; | ||
227 | return label; | ||
228 | } | ||
229 | |||
230 | const char* uiLabelGetText(const uiLabel* label) { | ||
231 | assert(label); | ||
232 | return string_data(label->text); | ||
233 | } | ||
234 | |||
235 | // ----------------------------------------------------------------------------- | ||
236 | // Frame. | ||
237 | |||
238 | uiFrame* uiMakeFrame(void) { | ||
239 | uiFrame* frame = UI_NEW(uiFrame); | ||
240 | frame->widget.type = uiTypeFrame; | ||
241 | return frame; | ||
242 | } | ||
243 | |||
244 | void uiDestroyFrame(uiFrame** ppFrame) { DestroyWidget((uiWidget**)ppFrame); } | ||
245 | |||
246 | uiSize uiGetFrameSize(const uiFrame* frame) { | ||
247 | assert(frame); | ||
248 | return (uiSize){ | ||
249 | .width = frame->widget.rect.width, | ||
250 | .height = frame->widget.rect.height, | ||
251 | }; | ||
252 | } | ||
253 | |||
254 | // ----------------------------------------------------------------------------- | ||
255 | // Table. | ||
256 | |||
257 | static const uiCell* GetCell(const uiTable* table, int row, int col) { | ||
258 | assert(table); | ||
259 | return &table->cells[row][col]; | ||
260 | } | ||
261 | |||
262 | static uiCell* GetCellMut(uiTable* table, int row, int col) { | ||
263 | assert(table); | ||
264 | return (uiCell*)GetCell(table, row, col); | ||
265 | } | ||
266 | |||
267 | static uiCell** GetLastRow(uiTable* table) { | ||
268 | assert(table); | ||
269 | assert(table->rows > 0); | ||
270 | return &table->cells[table->rows - 1]; | ||
271 | } | ||
272 | |||
273 | uiTable* uiMakeTable(int rows, int cols, const char** header) { | ||
274 | uiTable* table = UI_NEW(uiTable); | ||
275 | |||
276 | *table = (uiTable){ | ||
277 | .widget = (uiWidget){.type = uiTypeTable}, | ||
278 | .rows = rows, | ||
279 | .cols = cols, | ||
280 | .widths = (cols > 0) ? calloc(cols, sizeof(int)) : 0, | ||
281 | .header = header ? calloc(cols, sizeof(uiCell)) : 0, | ||
282 | .cells = (rows * cols > 0) ? calloc(rows, sizeof(uiCell*)) : 0, | ||
283 | }; | ||
284 | |||
285 | if (header) { | ||
286 | for (int col = 0; col < cols; ++col) { | ||
287 | table->header[col].child = (uiWidget*)uiMakeLabel(header[col]); | ||
288 | } | ||
289 | } | ||
290 | |||
291 | return table; | ||
292 | } | ||
293 | |||
294 | void uiTableClear(uiTable* table) { | ||
295 | assert(table); | ||
296 | |||
297 | // Free row data. | ||
298 | if (table->cells) { | ||
299 | for (int row = 0; row < table->rows; ++row) { | ||
300 | for (int col = 0; col < table->cols; ++col) { | ||
301 | DestroyWidget(&table->cells[row][col].child); | ||
302 | } | ||
303 | free(table->cells[row]); | ||
304 | } | ||
305 | free(table->cells); | ||
306 | table->cells = 0; | ||
307 | } | ||
308 | table->rows = 0; | ||
309 | |||
310 | // Clear row widths. | ||
311 | for (int i = 0; i < table->cols; ++i) { | ||
312 | table->widths[i] = 0; | ||
313 | } | ||
314 | |||
315 | table->offset = 0; | ||
316 | } | ||
317 | |||
318 | void uiTableAddRow(uiTable* table, const char** row) { | ||
319 | assert(table); | ||
320 | |||
321 | table->rows++; | ||
322 | |||
323 | uiCell** cells = realloc(table->cells, table->rows * sizeof(uiCell*)); | ||
324 | ASSERT(cells); | ||
325 | table->cells = cells; | ||
326 | |||
327 | uiCell** pLastRow = GetLastRow(table); | ||
328 | *pLastRow = calloc(table->cols, sizeof(uiCell)); | ||
329 | ASSERT(*pLastRow); | ||
330 | uiCell* lastRow = *pLastRow; | ||
331 | |||
332 | for (int col = 0; col < table->cols; ++col) { | ||
333 | lastRow[col].child = (uiWidget*)uiMakeLabel(row[col]); | ||
334 | } | ||
335 | } | ||
336 | |||
337 | void uiTableSet(uiTable* table, int row, int col, uiPtr child) { | ||
338 | assert(table); | ||
339 | assert(child.widget); | ||
340 | |||
341 | GetCellMut(table, row, col)->child = child.widget; | ||
342 | } | ||
343 | |||
344 | const uiWidget* uiTableGet(const uiTable* table, int row, int col) { | ||
345 | assert(table); | ||
346 | return GetCell(table, row, col)->child; | ||
347 | } | ||
348 | |||
349 | uiWidget* uiTableGetMut(uiTable* table, int row, int col) { | ||
350 | assert(table); | ||
351 | return GetCellMut(table, row, col)->child; | ||
352 | } | ||
353 | |||
354 | // ----------------------------------------------------------------------------- | ||
355 | // Layout and resizing. | ||
356 | |||
357 | static void ResizeTable(uiTable* table, int width, int height) { | ||
358 | assert(table); | ||
359 | |||
360 | if (table->cols == 0) { | ||
361 | return; | ||
362 | } | ||
363 | |||
364 | // Surface width: W. | ||
365 | // Columns: N | ||
366 | // | ||
367 | // First, find the minimum width of each column based on their contents. | ||
368 | // | ||
369 | // If the sum of column widths < N, then distribute the extra space first | ||
370 | // among the smallest columns and building up towards the larger. | ||
371 | // | ||
372 | // If the sum of column widths > N, subtract from the largest column first and | ||
373 | // move towards the smaller ones to distribute the space as evenly as | ||
374 | // possible. | ||
375 | |||
376 | // Find the minimum width for each column. | ||
377 | int* widths = table->widths; | ||
378 | // Header. | ||
379 | for (int col = 0; col < table->cols; ++col) { | ||
380 | const uiCell* cell = &table->header[col]; | ||
381 | const uiLabel* label = (uiLabel*)cell->child; | ||
382 | const int length = (int)string_length(label->text); | ||
383 | |||
384 | widths[col] = length; | ||
385 | } | ||
386 | // Table contents. | ||
387 | for (int row = 0; row < table->rows; ++row) { | ||
388 | for (int col = 0; col < table->cols; ++col) { | ||
389 | const uiCell* cell = GetCell(table, row, col); | ||
390 | if (cell->child) { | ||
391 | const uiLabel* label = (uiLabel*)cell->child; | ||
392 | const int length = (int)string_length(label->text); | ||
393 | |||
394 | widths[col] = length > widths[col] ? length : widths[col]; | ||
395 | } | ||
396 | } | ||
397 | } | ||
398 | // Multiply string lengths times glyph width to compute pixel size. | ||
399 | for (int col = 0; col < table->cols; ++col) { | ||
400 | widths[col] *= g_ui.font->header.glyph_width; | ||
401 | } | ||
402 | |||
403 | // Find the sum of widths. | ||
404 | int used_width = 0; | ||
405 | for (int col = 0; col < table->cols; ++col) { | ||
406 | used_width += widths[col]; | ||
407 | } | ||
408 | |||
409 | // Pad if available width is larger than sum of widths. | ||
410 | if (used_width < width) { | ||
411 | // Divide evenly among columns. | ||
412 | // const int extra = width - used_width; | ||
413 | // const int pad = extra / table->cols; | ||
414 | // const int mod = extra % table->cols; | ||
415 | // for (int col = 0; col < table->cols; ++col) { | ||
416 | // table->widths[col] += pad + (col < mod ? 1 : 0); | ||
417 | // } | ||
418 | |||
419 | int extra = width - used_width; | ||
420 | while (extra > 0) { | ||
421 | // Find smallest column. | ||
422 | int smallest = 0; | ||
423 | for (int col = 1; col < table->cols; ++col) { | ||
424 | if (widths[col] < widths[smallest]) { | ||
425 | smallest = col; | ||
426 | } | ||
427 | } | ||
428 | // Pad it and subtract from the budget. | ||
429 | widths[smallest] += 1; | ||
430 | extra--; | ||
431 | } | ||
432 | } | ||
433 | // Shrink if available width is smaller than the sum of widths. | ||
434 | else if (used_width > width) { | ||
435 | int deficit = used_width - width; | ||
436 | while (deficit > 0) { | ||
437 | // Find largest column. | ||
438 | int largest = 0; | ||
439 | for (int col = 1; col < table->cols; ++col) { | ||
440 | if (widths[col] > widths[largest]) { | ||
441 | largest = col; | ||
442 | } | ||
443 | } | ||
444 | // Shrink it and subtract from the deficit. | ||
445 | widths[largest] -= 1; | ||
446 | deficit--; | ||
447 | } | ||
448 | } | ||
449 | } | ||
450 | |||
451 | static void ResizeWidget(uiWidget* widget, int width, int height) { | ||
452 | assert(widget); | ||
453 | |||
454 | widget->rect.width = width; | ||
455 | widget->rect.height = height; | ||
456 | |||
457 | switch (widget->type) { | ||
458 | case uiTypeButton: | ||
459 | break; | ||
460 | case uiTypeFrame: | ||
461 | list_foreach_mut( | ||
462 | widget->children, child, { ResizeWidget(child, width, height); }); | ||
463 | break; | ||
464 | case uiTypeLabel: | ||
465 | break; | ||
466 | case uiTypeTable: | ||
467 | ResizeTable((uiTable*)widget, width, height); | ||
468 | break; | ||
469 | case uiTypeMax: | ||
470 | TRAP(); | ||
471 | break; | ||
472 | } | ||
473 | } | ||
474 | |||
475 | void uiResizeFrame(uiFrame* frame, int width, int height) { | ||
476 | assert(frame); | ||
477 | ResizeWidget(&frame->widget, width, height); | ||
478 | } | ||
479 | |||
480 | // ----------------------------------------------------------------------------- | ||
481 | // Rendering. | ||
482 | |||
483 | static const uiPixel uiBlack = {40, 40, 40, 255}; | ||
484 | static const uiPixel uiWhite = {255, 255, 255, 255}; | ||
485 | static const uiPixel uiPink = {128, 0, 128, 255}; | ||
486 | |||
487 | /// Render state. | ||
488 | /// | ||
489 | /// Render functions are allowed to manipulate the state internally (e.g., the | ||
490 | /// subsurface), but must leave the state intact before returning, except, of | ||
491 | /// course, for the rendered pixels. | ||
492 | /// | ||
493 | /// We store a subsurface separate from the surface so that we can always check | ||
494 | /// whether a given coordinate is within the bounds of the physical surface. | ||
495 | typedef struct RenderState { | ||
496 | uiSurface surface; /// Surface of pixels on which the UI is rendered. | ||
497 | uiRect subsurface; /// Subregion where the current UI widget is rendered. | ||
498 | uiPoint pen; /// Current pen position relative to subsurface. | ||
499 | } RenderState; | ||
500 | |||
501 | static void RenderWidget(RenderState* state, const uiWidget* widget); | ||
502 | |||
503 | void PushSubsurface( | ||
504 | RenderState* state, int width, int height, uiRect* original_subsurface, | ||
505 | uiPoint* original_pen) { | ||
506 | assert(state); | ||
507 | assert(original_subsurface); | ||
508 | assert(original_pen); | ||
509 | |||
510 | *original_subsurface = state->subsurface; | ||
511 | *original_pen = state->pen; | ||
512 | |||
513 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
514 | state->subsurface.width = width; | ||
515 | state->subsurface.height = height; | ||
516 | state->pen.x = 0; | ||
517 | } | ||
518 | |||
519 | void PopSubsurface( | ||
520 | RenderState* state, const uiRect* original_subsurface, | ||
521 | const uiPoint* original_pen) { | ||
522 | assert(state); | ||
523 | assert(original_subsurface); | ||
524 | assert(original_pen); | ||
525 | |||
526 | state->subsurface = *original_subsurface; | ||
527 | state->pen = *original_pen; | ||
528 | } | ||
529 | |||
530 | /// Checks whether pen + (w,h) is within the surface and subsurface. | ||
531 | static bool PenInSurface(const RenderState* state, int w, int h) { | ||
532 | assert(state); | ||
533 | |||
534 | // Surface. | ||
535 | const bool in_surface = | ||
536 | ((state->subsurface.x + state->pen.x + w) < state->surface.width) && | ||
537 | ((state->subsurface.y + state->pen.y + h) < state->surface.height); | ||
538 | |||
539 | // Subsurface. | ||
540 | const bool in_subsurface = ((state->pen.x + w) < state->subsurface.width) && | ||
541 | ((state->pen.y + h) < state->subsurface.height); | ||
542 | |||
543 | return in_surface && in_subsurface; | ||
544 | } | ||
545 | |||
546 | /// Get the pixel at (x,y). | ||
547 | static uiPixel* SurfaceXy(uiSurface* surface, int x, int y) { | ||
548 | assert(surface); | ||
549 | assert(x >= 0); | ||
550 | assert(y >= 0); | ||
551 | assert(x < surface->width); | ||
552 | assert(y < surface->height); | ||
553 | return surface->pixels + (surface->width * y) + x; | ||
554 | } | ||
555 | |||
556 | /// Get the pixel at pen + (x,y). | ||
557 | static uiPixel* PixelXy(RenderState* state, int x, int y) { | ||
558 | assert(state); | ||
559 | return SurfaceXy( | ||
560 | &state->surface, state->subsurface.x + state->pen.x + x, | ||
561 | state->subsurface.y + state->pen.y + y); | ||
562 | } | ||
563 | |||
564 | static void FillRect(const uiRect* rect, uiPixel colour, RenderState* state) { | ||
565 | assert(rect); | ||
566 | assert(state); | ||
567 | assert(rect->width <= state->subsurface.width); | ||
568 | assert(rect->height <= state->subsurface.height); | ||
569 | |||
570 | for (int y = rect->y; y < rect->y + rect->height; ++y) { | ||
571 | uiPixel* pixel = PixelXy(state, rect->x, y); | ||
572 | for (int x = rect->x; x < rect->x + rect->width; ++x) { | ||
573 | *pixel++ = colour; | ||
574 | } | ||
575 | } | ||
576 | } | ||
577 | |||
578 | /// Render a glyph. | ||
579 | /// The glyph is clamped to the surface's bounds. | ||
580 | static void RenderGlyph( | ||
581 | const FontAtlas* atlas, unsigned char c, RenderState* state) { | ||
582 | assert(atlas); | ||
583 | assert(state); | ||
584 | assert(atlas->header.glyph_width <= state->subsurface.width); | ||
585 | assert(atlas->header.glyph_height <= state->subsurface.height); | ||
586 | |||
587 | const int glyph_width = atlas->header.glyph_width; | ||
588 | const int glyph_height = atlas->header.glyph_height; | ||
589 | |||
590 | const unsigned char* glyph = FontGetGlyph(atlas, c); | ||
591 | |||
592 | for (int y = 0; (y < atlas->header.glyph_height) && | ||
593 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
594 | ++y) { | ||
595 | for (int x = 0; (x < atlas->header.glyph_width) && | ||
596 | PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
597 | ++x, ++glyph) { | ||
598 | uiPixel* pixel = PixelXy(state, x, y); | ||
599 | if (*glyph > 0) { | ||
600 | pixel->r = *glyph; | ||
601 | pixel->g = *glyph; | ||
602 | pixel->b = *glyph; | ||
603 | pixel->a = 255; | ||
604 | } | ||
605 | } | ||
606 | } | ||
607 | } | ||
608 | |||
609 | static void RenderText(const char* text, size_t length, RenderState* state) { | ||
610 | assert(text); | ||
611 | assert(state); | ||
612 | |||
613 | const FontAtlas* atlas = g_ui.font; | ||
614 | |||
615 | const int glyph_width = atlas->header.glyph_width; | ||
616 | const int glyph_height = atlas->header.glyph_height; | ||
617 | |||
618 | // Save the x-pen so that we can restore it after rendering the text. | ||
619 | const int x0 = state->pen.x; | ||
620 | |||
621 | // Truncate the text rendering if it exceeds the subsurface's width or height. | ||
622 | const char* c = text; | ||
623 | for (size_t i = 0; | ||
624 | (i < length) && PenInSurface(state, glyph_width - 1, glyph_height - 1); | ||
625 | ++i, ++c, state->pen.x += glyph_width) { | ||
626 | RenderGlyph(atlas, *c, state); | ||
627 | } | ||
628 | |||
629 | state->pen.x = x0; | ||
630 | } | ||
631 | |||
632 | static void RenderFrame(const uiFrame* frame, RenderState* state) { | ||
633 | assert(frame); | ||
634 | |||
635 | FillRect(&frame->widget.rect, uiBlack, state); | ||
636 | } | ||
637 | |||
638 | static void RenderLabel(const uiLabel* label, RenderState* state) { | ||
639 | assert(label); | ||
640 | assert(state); | ||
641 | |||
642 | RenderText(string_data(label->text), string_length(label->text), state); | ||
643 | } | ||
644 | |||
645 | static void RenderTable(const uiTable* table, RenderState* state) { | ||
646 | assert(table); | ||
647 | assert(state); | ||
648 | |||
649 | const int x0 = state->pen.x; | ||
650 | const int y0 = state->pen.y; | ||
651 | |||
652 | uiRect original_subsurface = {0}; | ||
653 | uiPoint original_pen = {0}; | ||
654 | |||
655 | // Render header. | ||
656 | if (table->header) { | ||
657 | for (int col = 0; col < table->cols; ++col) { | ||
658 | // Crop the column contents to the column width so that one column does | ||
659 | // not spill into the next. | ||
660 | PushSubsurface( | ||
661 | state, table->widths[col], state->subsurface.height, | ||
662 | &original_subsurface, &original_pen); | ||
663 | |||
664 | const uiCell* cell = &table->header[col]; | ||
665 | RenderWidget(state, cell->child); | ||
666 | |||
667 | // Reset the original subsurface and pen for subsequent columns. | ||
668 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
669 | |||
670 | // Next column. | ||
671 | state->pen.x += table->widths[col]; | ||
672 | } | ||
673 | } | ||
674 | state->pen.x = x0; | ||
675 | state->pen.y += g_ui.font->header.glyph_height; | ||
676 | |||
677 | // Render rows. | ||
678 | for (int row = table->offset; | ||
679 | (row < table->rows) && PenInSurface(state, 0, 0); ++row) { | ||
680 | for (int col = 0; (col < table->cols) && PenInSurface(state, 0, 0); ++col) { | ||
681 | // Crop the column contents to the column width so that one column does | ||
682 | // not spill into the next. | ||
683 | PushSubsurface( | ||
684 | state, table->widths[col], state->subsurface.height, | ||
685 | &original_subsurface, &original_pen); | ||
686 | |||
687 | state->subsurface.x = state->subsurface.x + state->pen.x; | ||
688 | state->subsurface.width = table->widths[col]; | ||
689 | state->pen.x = 0; | ||
690 | |||
691 | const uiCell* cell = GetCell(table, row, col); | ||
692 | RenderWidget(state, cell->child); | ||
693 | |||
694 | // Reset the original subsurface and pen for subsequent columns. | ||
695 | PopSubsurface(state, &original_subsurface, &original_pen); | ||
696 | |||
697 | // Next column. | ||
698 | state->pen.x += table->widths[col]; | ||
699 | } | ||
700 | state->pen.x = x0; | ||
701 | state->pen.y += g_ui.font->header.glyph_height; | ||
702 | } | ||
703 | state->pen.y = y0; | ||
704 | } | ||
705 | |||
706 | static void RenderWidget(RenderState* state, const uiWidget* widget) { | ||
707 | assert(state); | ||
708 | assert(widget); | ||
709 | |||
710 | // Render this widget. | ||
711 | switch (widget->type) { | ||
712 | case uiTypeButton: | ||
713 | break; | ||
714 | case uiTypeFrame: | ||
715 | RenderFrame((const uiFrame*)widget, state); | ||
716 | break; | ||
717 | case uiTypeLabel: | ||
718 | RenderLabel((const uiLabel*)widget, state); | ||
719 | break; | ||
720 | case uiTypeTable: | ||
721 | RenderTable((const uiTable*)widget, state); | ||
722 | break; | ||
723 | case uiTypeMax: | ||
724 | TRAP(); | ||
725 | break; | ||
726 | } | ||
727 | |||
728 | // Render children. | ||
729 | list_foreach(widget->children, child, { RenderWidget(state, child); }); | ||
730 | } | ||
731 | |||
732 | void uiRender(const uiFrame* frame, uiSurface* surface) { | ||
733 | assert(frame); | ||
734 | assert(surface); | ||
735 | |||
736 | RenderWidget( | ||
737 | &(RenderState){ | ||
738 | .surface = *surface, | ||
739 | .subsurface = | ||
740 | (uiRect){ | ||
741 | .x = 0, | ||
742 | .y = 0, | ||
743 | .width = surface->width, | ||
744 | .height = surface->height}, | ||
745 | .pen = {.x = 0, .y = 0}, | ||
746 | }, | ||
747 | (const uiWidget*)frame); | ||
748 | } | ||
749 | |||
750 | // ----------------------------------------------------------------------------- | ||
751 | // UI Events. | ||
752 | |||
753 | static void PushWidgetEvent(uiWidgetEvent* event) { | ||
754 | assert(event); | ||
755 | assert(g_ui.num_widget_events < MaxWidgetEvents); | ||
756 | |||
757 | g_ui.widget_events[g_ui.num_widget_events++] = *event; | ||
758 | } | ||
759 | |||
760 | int uiGetEvents(uiWidgetEvent const** ppWidgetEvents) { | ||
761 | assert(ppWidgetEvents); | ||
762 | |||
763 | const int count = g_ui.num_widget_events; | ||
764 | g_ui.num_widget_events = 0; | ||
765 | |||
766 | *ppWidgetEvents = g_ui.widget_events; | ||
767 | return count; | ||
768 | } | ||
769 | |||
770 | // ----------------------------------------------------------------------------- | ||
771 | // User input. | ||
772 | |||
773 | static bool RectContains(uiRect rect, uiPoint point) { | ||
774 | return (rect.x <= point.x) && (point.x <= (rect.x + rect.width)) && | ||
775 | (rect.y <= point.y) && (point.y <= (rect.y + rect.height)); | ||
776 | } | ||
777 | |||
778 | static uiWidget* GetWidgetUnderMouse(uiWidget* parent, uiPoint mouse) { | ||
779 | assert(parent); | ||
780 | |||
781 | // First check the children so that the selection is from "most specific" to | ||
782 | // "less specific" from the user's perspective. | ||
783 | list_foreach(parent->children, child, { | ||
784 | uiWidget* target = GetWidgetUnderMouse(child, mouse); | ||
785 | if (target != 0) { | ||
786 | return target; | ||
787 | } | ||
788 | }); | ||
789 | |||
790 | if (RectContains(parent->rect, mouse)) { | ||
791 | return parent; | ||
792 | } | ||
793 | |||
794 | return 0; | ||
795 | } | ||
796 | |||
797 | static void GetTableRowColAtXy( | ||
798 | const uiTable* table, uiPoint p, int* out_row, int* out_col) { | ||
799 | assert(table); | ||
800 | assert(out_row); | ||
801 | assert(out_col); | ||
802 | |||
803 | const uiWidget* widget = (uiWidget*)table; | ||
804 | |||
805 | int col = -1; | ||
806 | int row = -1; | ||
807 | |||
808 | if (RectContains(widget->rect, p)) { | ||
809 | int x = p.x - widget->rect.x; | ||
810 | for (col = 0; (col < table->cols) && (x > table->widths[col]); ++col) { | ||
811 | x -= table->widths[col]; | ||
812 | } | ||
813 | // 0 is the header and we want to map the first row to 0, so -1. | ||
814 | row = table->offset + | ||
815 | ((p.y - widget->rect.y) / g_ui.font->header.glyph_height) - 1; | ||
816 | // Out-of-bounds check. | ||
817 | if ((col >= table->cols) || (row >= table->rows)) { | ||
818 | col = row = -1; | ||
819 | } | ||
820 | } | ||
821 | |||
822 | *out_col = col; | ||
823 | *out_row = row; | ||
824 | } | ||
825 | |||
826 | static void ClickTable(uiTable* table, const uiMouseClickEvent* event) { | ||
827 | assert(table); | ||
828 | assert(event); | ||
829 | |||
830 | int row, col; | ||
831 | GetTableRowColAtXy(table, event->mouse_position, &row, &col); | ||
832 | |||
833 | if ((row != -1) && (col != -1)) { | ||
834 | PushWidgetEvent(&(uiWidgetEvent){ | ||
835 | .type = uiWidgetEventClick, | ||
836 | .widget = uiMakeTablePtr(table), | ||
837 | .table_click = (uiTableClickEvent){.row = row, .col = col} | ||
838 | }); | ||
839 | } | ||
840 | } | ||
841 | |||
842 | static void ScrollTable(uiTable* table, const uiMouseScrollEvent* event) { | ||
843 | assert(table); | ||
844 | assert(event); | ||
845 | table->offset = Max(0, table->offset - event->scroll_offset); | ||
846 | } | ||
847 | |||
848 | static bool ProcessScrollEvent( | ||
849 | uiWidget* widget, const uiMouseScrollEvent* event) { | ||
850 | assert(widget); | ||
851 | assert(event); | ||
852 | |||
853 | bool processed = false; | ||
854 | |||
855 | switch (widget->type) { | ||
856 | case uiTypeTable: | ||
857 | ScrollTable((uiTable*)widget, event); | ||
858 | processed = true; | ||
859 | break; | ||
860 | default: | ||
861 | break; | ||
862 | } | ||
863 | |||
864 | return processed; | ||
865 | } | ||
866 | |||
867 | static bool ProcessClickEvent( | ||
868 | uiWidget* widget, const uiMouseClickEvent* event) { | ||
869 | assert(widget); | ||
870 | assert(event); | ||
871 | |||
872 | bool processed = false; | ||
873 | |||
874 | switch (widget->type) { | ||
875 | case uiTypeTable: | ||
876 | ClickTable((uiTable*)widget, event); | ||
877 | processed = true; | ||
878 | break; | ||
879 | default: | ||
880 | break; | ||
881 | } | ||
882 | |||
883 | return processed; | ||
884 | } | ||
885 | |||
886 | bool uiSendEvent(uiFrame* frame, const uiInputEvent* event) { | ||
887 | assert(frame); | ||
888 | assert(event); | ||
889 | |||
890 | uiWidget* widget = (uiWidget*)frame; | ||
891 | |||
892 | bool processed = false; | ||
893 | |||
894 | switch (event->type) { | ||
895 | case uiEventMouseButton: { | ||
896 | const uiMouseButtonEvent* ev = &event->mouse_button; | ||
897 | |||
898 | uiMouseButtonState* prev_state = &g_ui.mouse_button_state[ev->button]; | ||
899 | |||
900 | if ((*prev_state == uiMouseDown) && (ev->state == uiMouseUp)) { | ||
901 | // Click. | ||
902 | uiSendEvent( | ||
903 | frame, | ||
904 | &(uiInputEvent){ | ||
905 | .type = uiEventMouseClick, | ||
906 | .mouse_click = (uiMouseClickEvent){ | ||
907 | .button = ev->button, .mouse_position = ev->mouse_position} | ||
908 | }); | ||
909 | } | ||
910 | |||
911 | *prev_state = ev->state; | ||
912 | break; | ||
913 | } | ||
914 | case uiEventMouseClick: { | ||
915 | const uiMouseClickEvent* ev = &event->mouse_click; | ||
916 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
917 | if (target) { | ||
918 | processed = ProcessClickEvent(target, ev); | ||
919 | } | ||
920 | break; | ||
921 | } | ||
922 | case uiEventMouseScroll: { | ||
923 | const uiMouseScrollEvent* ev = &event->mouse_scroll; | ||
924 | uiWidget* target = GetWidgetUnderMouse(widget, ev->mouse_position); | ||
925 | if (target) { | ||
926 | processed = ProcessScrollEvent(target, ev); | ||
927 | } | ||
928 | break; | ||
929 | } | ||
930 | } | ||
931 | |||
932 | return processed; | ||
933 | } | ||
diff --git a/src/uiLibrary.c b/src/uiLibrary.c new file mode 100644 index 0000000..fbacdcc --- /dev/null +++ b/src/uiLibrary.c | |||
@@ -0,0 +1,3 @@ | |||
1 | #include "uiLibrary.h" | ||
2 | |||
3 | uiLibrary g_ui = {0}; | ||
diff --git a/src/uiLibrary.h b/src/uiLibrary.h new file mode 100644 index 0000000..98719d7 --- /dev/null +++ b/src/uiLibrary.h | |||
@@ -0,0 +1,16 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include <ui.h> | ||
4 | |||
5 | #include "constants.h" | ||
6 | |||
7 | #include <font.h> | ||
8 | |||
9 | typedef struct uiLibrary { | ||
10 | FontAtlas* font; | ||
11 | uiMouseButtonState mouse_button_state[uiMouseButtonMax]; | ||
12 | uiWidgetEvent widget_events[MaxWidgetEvents]; | ||
13 | int num_widget_events; | ||
14 | } uiLibrary; | ||
15 | |||
16 | extern uiLibrary g_ui; | ||
diff --git a/src/widget/button.c b/src/widget/button.c new file mode 100644 index 0000000..f2313fd --- /dev/null +++ b/src/widget/button.c | |||
@@ -0,0 +1,19 @@ | |||
1 | #include <ui.h> | ||
2 | |||
3 | #include "widget.h" | ||
4 | |||
5 | uiButton* uiMakeButton(const char* text) { | ||
6 | assert(text); | ||
7 | |||
8 | uiButton* button = UI_NEW(uiButton); | ||
9 | |||
10 | *button = (uiButton){ | ||
11 | .widget = | ||
12 | (uiWidget){ | ||
13 | .type = uiTypeButton, | ||
14 | .rect = {0}, | ||
15 | }, | ||
16 | .text = string_new(text), | ||
17 | }; | ||
18 | return button; | ||
19 | } | ||
diff --git a/src/widget/frame.c b/src/widget/frame.c new file mode 100644 index 0000000..e1078be --- /dev/null +++ b/src/widget/frame.c | |||
@@ -0,0 +1,19 @@ | |||
1 | #include <ui.h> | ||
2 | |||
3 | #include "widget.h" | ||
4 | |||
5 | uiFrame* uiMakeFrame(void) { | ||
6 | uiFrame* frame = UI_NEW(uiFrame); | ||
7 | frame->widget.type = uiTypeFrame; | ||
8 | return frame; | ||
9 | } | ||
10 | |||
11 | void uiDestroyFrame(uiFrame** ppFrame) { DestroyWidget((uiWidget**)ppFrame); } | ||
12 | |||
13 | uiSize uiGetFrameSize(const uiFrame* frame) { | ||
14 | assert(frame); | ||
15 | return (uiSize){ | ||
16 | .width = frame->widget.rect.width, | ||
17 | .height = frame->widget.rect.height, | ||
18 | }; | ||
19 | } | ||
diff --git a/src/widget/label.c b/src/widget/label.c new file mode 100644 index 0000000..30ca0ec --- /dev/null +++ b/src/widget/label.c | |||
@@ -0,0 +1,28 @@ | |||
1 | #include <ui.h> | ||
2 | |||
3 | #include "uiLibrary.h" | ||
4 | #include "widget.h" | ||
5 | |||
6 | uiLabel* uiMakeLabel(const char* text) { | ||
7 | assert(text); | ||
8 | |||
9 | uiLabel* label = UI_NEW(uiLabel); | ||
10 | |||
11 | *label = (uiLabel){ | ||
12 | .widget = | ||
13 | (uiWidget){ | ||
14 | .type = uiTypeLabel, | ||
15 | .rect = | ||
16 | (uiRect){ | ||
17 | .width = | ||
18 | (int)strlen(text) * g_ui.font->header.glyph_width, | ||
19 | .height = g_ui.font->header.glyph_height}}, | ||
20 | .text = string_new(text), | ||
21 | }; | ||
22 | return label; | ||
23 | } | ||
24 | |||
25 | const char* uiLabelGetText(const uiLabel* label) { | ||
26 | assert(label); | ||
27 | return string_data(label->text); | ||
28 | } | ||
diff --git a/src/widget/table.c b/src/widget/table.c new file mode 100644 index 0000000..7a0ea03 --- /dev/null +++ b/src/widget/table.c | |||
@@ -0,0 +1,103 @@ | |||
1 | #include "table.h" | ||
2 | |||
3 | #include "widget.h" | ||
4 | |||
5 | const uiCell* GetCell(const uiTable* table, int row, int col) { | ||
6 | assert(table); | ||
7 | return &table->cells[row][col]; | ||
8 | } | ||
9 | |||
10 | uiCell* GetCellMut(uiTable* table, int row, int col) { | ||
11 | assert(table); | ||
12 | return (uiCell*)GetCell(table, row, col); | ||
13 | } | ||
14 | |||
15 | uiCell** GetLastRow(uiTable* table) { | ||
16 | assert(table); | ||
17 | assert(table->rows > 0); | ||
18 | return &table->cells[table->rows - 1]; | ||
19 | } | ||
20 | |||
21 | uiTable* uiMakeTable(int rows, int cols, const char** header) { | ||
22 | uiTable* table = UI_NEW(uiTable); | ||
23 | |||
24 | *table = (uiTable){ | ||
25 | .widget = (uiWidget){.type = uiTypeTable}, | ||
26 | .rows = rows, | ||
27 | .cols = cols, | ||
28 | .widths = (cols > 0) ? calloc(cols, sizeof(int)) : 0, | ||
29 | .header = header ? calloc(cols, sizeof(uiCell)) : 0, | ||
30 | .cells = (rows * cols > 0) ? calloc(rows, sizeof(uiCell*)) : 0, | ||
31 | .flags = {0}, | ||
32 | }; | ||
33 | |||
34 | if (header) { | ||
35 | for (int col = 0; col < cols; ++col) { | ||
36 | table->header[col].child = (uiWidget*)uiMakeLabel(header[col]); | ||
37 | } | ||
38 | } | ||
39 | |||
40 | return table; | ||
41 | } | ||
42 | |||
43 | void uiTableClear(uiTable* table) { | ||
44 | assert(table); | ||
45 | |||
46 | // Free row data. | ||
47 | if (table->cells) { | ||
48 | for (int row = 0; row < table->rows; ++row) { | ||
49 | for (int col = 0; col < table->cols; ++col) { | ||
50 | DestroyWidget(&table->cells[row][col].child); | ||
51 | } | ||
52 | free(table->cells[row]); | ||
53 | } | ||
54 | free(table->cells); | ||
55 | table->cells = 0; | ||
56 | } | ||
57 | table->rows = 0; | ||
58 | |||
59 | // Clear row widths. | ||
60 | for (int i = 0; i < table->cols; ++i) { | ||
61 | table->widths[i] = 0; | ||
62 | } | ||
63 | |||
64 | table->offset = 0; | ||
65 | |||
66 | table->flags.vertical_overflow = 0; | ||
67 | } | ||
68 | |||
69 | void uiTableAddRow(uiTable* table, const char** row) { | ||
70 | assert(table); | ||
71 | |||
72 | table->rows++; | ||
73 | |||
74 | uiCell** cells = realloc(table->cells, table->rows * sizeof(uiCell*)); | ||
75 | ASSERT(cells); | ||
76 | table->cells = cells; | ||
77 | |||
78 | uiCell** pLastRow = GetLastRow(table); | ||
79 | *pLastRow = calloc(table->cols, sizeof(uiCell)); | ||
80 | ASSERT(*pLastRow); | ||
81 | uiCell* lastRow = *pLastRow; | ||
82 | |||
83 | for (int col = 0; col < table->cols; ++col) { | ||
84 | lastRow[col].child = (uiWidget*)uiMakeLabel(row[col]); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | void uiTableSet(uiTable* table, int row, int col, uiPtr child) { | ||
89 | assert(table); | ||
90 | assert(child.widget); | ||
91 | |||
92 | GetCellMut(table, row, col)->child = child.widget; | ||
93 | } | ||
94 | |||
95 | const uiWidget* uiTableGet(const uiTable* table, int row, int col) { | ||
96 | assert(table); | ||
97 | return GetCell(table, row, col)->child; | ||
98 | } | ||
99 | |||
100 | uiWidget* uiTableGetMut(uiTable* table, int row, int col) { | ||
101 | assert(table); | ||
102 | return GetCellMut(table, row, col)->child; | ||
103 | } | ||
diff --git a/src/widget/table.h b/src/widget/table.h new file mode 100644 index 0000000..9f466de --- /dev/null +++ b/src/widget/table.h | |||
@@ -0,0 +1,11 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include <ui.h> | ||
4 | |||
5 | #include "widget.h" | ||
6 | |||
7 | const uiCell* GetCell(const uiTable* table, int row, int col); | ||
8 | |||
9 | uiCell* GetCellMut(uiTable* table, int row, int col); | ||
10 | |||
11 | uiCell** GetLastRow(uiTable* table); | ||
diff --git a/src/widget/widget.c b/src/widget/widget.c new file mode 100644 index 0000000..ef79ac4 --- /dev/null +++ b/src/widget/widget.c | |||
@@ -0,0 +1,93 @@ | |||
1 | #include "widget.h" | ||
2 | |||
3 | #include <cassert.h> | ||
4 | |||
5 | // ----------------------------------------------------------------------------- | ||
6 | // Widget. | ||
7 | |||
8 | #define UI_DEL(ppWidget) \ | ||
9 | { \ | ||
10 | assert(ppWidget); \ | ||
11 | void* widget_ = *ppWidget; \ | ||
12 | if (widget_) { \ | ||
13 | free(widget_); \ | ||
14 | *ppWidget = 0; \ | ||
15 | } \ | ||
16 | } | ||
17 | |||
18 | uiWidgetType uiWidgetGetType(const uiWidget* widget) { | ||
19 | assert(widget); | ||
20 | return widget->type; | ||
21 | } | ||
22 | |||
23 | void DestroyWidget(uiWidget** ppWidget) { | ||
24 | assert(ppWidget); | ||
25 | |||
26 | uiWidget* widget = *ppWidget; | ||
27 | if (widget) { | ||
28 | list_foreach_mut(widget->children, child, { DestroyWidget(&child); }); | ||
29 | } | ||
30 | UI_DEL(ppWidget); | ||
31 | } | ||
32 | |||
33 | void uiWidgetSetParent(uiPtr child_, uiPtr parent_) { | ||
34 | uiWidget* child = child_.widget; | ||
35 | uiWidget* parent = parent_.widget; | ||
36 | |||
37 | assert(child); | ||
38 | assert(parent); | ||
39 | |||
40 | list_add(parent->children, child); | ||
41 | } | ||
42 | |||
43 | // ----------------------------------------------------------------------------- | ||
44 | // Widget pointers. | ||
45 | |||
46 | uiPtr uiMakeButtonPtr(uiButton* button) { | ||
47 | assert(button); | ||
48 | return (uiPtr){.type = uiTypeButton, .button = button}; | ||
49 | } | ||
50 | |||
51 | uiPtr uiMakeFramePtr(uiFrame* frame) { | ||
52 | assert(frame); | ||
53 | return (uiPtr){.type = uiTypeFrame, .frame = frame}; | ||
54 | } | ||
55 | |||
56 | uiPtr uiMakeLabelPtr(uiLabel* label) { | ||
57 | assert(label); | ||
58 | return (uiPtr){.type = uiTypeLabel, .label = label}; | ||
59 | } | ||
60 | |||
61 | uiPtr uiMakeTablePtr(uiTable* table) { | ||
62 | assert(table); | ||
63 | return (uiPtr){.type = uiTypeTable, .table = table}; | ||
64 | } | ||
65 | |||
66 | static uiPtr uiMakeWidgetPtr(uiWidget* widget) { | ||
67 | assert(widget); | ||
68 | return (uiPtr){.type = widget->type, .widget = widget}; | ||
69 | } | ||
70 | |||
71 | uiButton* uiGetButtonPtr(uiPtr ptr) { | ||
72 | assert(ptr.type == uiTypeButton); | ||
73 | assert(ptr.button); | ||
74 | return ptr.button; | ||
75 | } | ||
76 | |||
77 | uiFrame* uiGetFramePtr(uiPtr ptr) { | ||
78 | assert(ptr.type == uiTypeFrame); | ||
79 | assert(ptr.frame); | ||
80 | return ptr.frame; | ||
81 | } | ||
82 | |||
83 | uiLabel* uiGetLabelPtr(uiPtr ptr) { | ||
84 | assert(ptr.type == uiTypeLabel); | ||
85 | assert(ptr.label); | ||
86 | return ptr.label; | ||
87 | } | ||
88 | |||
89 | uiTable* uiGetTablePtr(uiPtr ptr) { | ||
90 | assert(ptr.type == uiTypeTable); | ||
91 | assert(ptr.table); | ||
92 | return ptr.table; | ||
93 | } | ||
diff --git a/src/widget/widget.h b/src/widget/widget.h new file mode 100644 index 0000000..a2c96bc --- /dev/null +++ b/src/widget/widget.h | |||
@@ -0,0 +1,66 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include <ui.h> | ||
4 | |||
5 | #include <cstring.h> | ||
6 | #include <list.h> | ||
7 | |||
8 | #include <stdbool.h> | ||
9 | |||
10 | DEF_LIST(Widget, uiWidget*) | ||
11 | |||
12 | #define UI_NEW(TYPE) (TYPE*)uiAlloc(1, sizeof(TYPE)) | ||
13 | |||
14 | static inline void* uiAlloc(size_t count, size_t size) { | ||
15 | void* mem = calloc(count, size); | ||
16 | ASSERT(mem); | ||
17 | return mem; | ||
18 | } | ||
19 | |||
20 | // ----------------------------------------------------------------------------- | ||
21 | // Widgets. | ||
22 | |||
23 | /// Base widget type. | ||
24 | typedef struct uiWidget { | ||
25 | uiWidgetType type; | ||
26 | uiRect rect; | ||
27 | Widget_list children; | ||
28 | } uiWidget; | ||
29 | |||
30 | /// Button. | ||
31 | typedef struct uiButton { | ||
32 | uiWidget widget; | ||
33 | string text; | ||
34 | } uiButton; | ||
35 | |||
36 | /// Frame. | ||
37 | typedef struct uiFrame { | ||
38 | uiWidget widget; | ||
39 | } uiFrame; | ||
40 | |||
41 | /// Label. | ||
42 | typedef struct uiLabel { | ||
43 | uiWidget widget; | ||
44 | string text; | ||
45 | } uiLabel; | ||
46 | |||
47 | /// Table cell. | ||
48 | typedef struct uiCell { | ||
49 | uiWidget* child; | ||
50 | } uiCell; | ||
51 | |||
52 | /// Table. | ||
53 | typedef struct uiTable { | ||
54 | uiWidget widget; | ||
55 | int rows; | ||
56 | int cols; | ||
57 | int* widths; // Width, in pixels, for each column. | ||
58 | uiCell* header; // If non-null, row of 'cols' header cells. | ||
59 | uiCell** cells; // Array of 'rows' rows, each of 'cols' cells. | ||
60 | int offset; // Offset into the rows of the table. Units: rows. | ||
61 | struct { | ||
62 | bool vertical_overflow : 1; // True if contents overflow vertically. | ||
63 | } flags; | ||
64 | } uiTable; | ||
65 | |||
66 | void DestroyWidget(uiWidget** ppWidget); | ||