1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
#include "table.h"
#include "widget.h"
const uiCell* GetCell(const uiTable* table, int row, int col) {
assert(table);
return &table->cells[row][col];
}
uiCell* GetCellMut(uiTable* table, int row, int col) {
assert(table);
return (uiCell*)GetCell(table, row, col);
}
uiCell** GetLastRow(uiTable* table) {
assert(table);
assert(table->rows > 0);
return &table->cells[table->rows - 1];
}
uiTable* uiMakeTable(int rows, int cols, const char** header) {
uiTable* table = UI_NEW(uiTable);
*table = (uiTable){
.widget = (uiWidget){.type = uiTypeTable},
.rows = rows,
.cols = cols,
.widths = (cols > 0) ? calloc(cols, sizeof(int)) : 0,
.header = header ? calloc(cols, sizeof(uiCell)) : 0,
.cells = (rows * cols > 0) ? calloc(rows, sizeof(uiCell*)) : 0,
.flags = {0},
};
if (header) {
for (int col = 0; col < cols; ++col) {
table->header[col].child = (uiWidget*)uiMakeLabel(header[col]);
}
}
return table;
}
void uiTableClear(uiTable* table) {
assert(table);
// Free row data.
if (table->cells) {
for (int row = 0; row < table->rows; ++row) {
for (int col = 0; col < table->cols; ++col) {
DestroyWidget(&table->cells[row][col].child);
}
free(table->cells[row]);
}
free(table->cells);
table->cells = 0;
}
table->rows = 0;
// Clear row widths.
for (int i = 0; i < table->cols; ++i) {
table->widths[i] = 0;
}
table->offset = 0;
table->flags.vertical_overflow = 0;
}
void uiTableAddRow(uiTable* table, const char** row) {
assert(table);
table->rows++;
uiCell** cells = realloc(table->cells, table->rows * sizeof(uiCell*));
ASSERT(cells);
table->cells = cells;
uiCell** pLastRow = GetLastRow(table);
*pLastRow = calloc(table->cols, sizeof(uiCell));
ASSERT(*pLastRow);
uiCell* lastRow = *pLastRow;
for (int col = 0; col < table->cols; ++col) {
lastRow[col].child = (uiWidget*)uiMakeLabel(row[col]);
}
}
void uiTableSet(uiTable* table, int row, int col, uiPtr child) {
assert(table);
assert(child.widget);
GetCellMut(table, row, col)->child = child.widget;
}
const uiWidget* uiTableGet(const uiTable* table, int row, int col) {
assert(table);
return GetCell(table, row, col)->child;
}
uiWidget* uiTableGetMut(uiTable* table, int row, int col) {
assert(table);
return GetCellMut(table, row, col)->child;
}
|