From 8222bfe56d4dabe8d92fc4b25ea1b0163b16f3e1 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 4 May 2024 16:51:29 -0700 Subject: Initial commit. --- src/contrib/SDL-2.30.2/docs/README-directfb.md | 123 +++++++++++++++++++++++++ 1 file changed, 123 insertions(+) create mode 100644 src/contrib/SDL-2.30.2/docs/README-directfb.md (limited to 'src/contrib/SDL-2.30.2/docs/README-directfb.md') diff --git a/src/contrib/SDL-2.30.2/docs/README-directfb.md b/src/contrib/SDL-2.30.2/docs/README-directfb.md new file mode 100644 index 0000000..bbc6e99 --- /dev/null +++ b/src/contrib/SDL-2.30.2/docs/README-directfb.md @@ -0,0 +1,123 @@ +DirectFB +======== + +Supports: + +- Hardware YUV overlays +- OpenGL - software only +- 2D/3D accelerations (depends on directfb driver) +- multiple displays +- windows + +What you need: + +* DirectFB 1.0.1, 1.2.x, 1.3.0 +* Kernel-Framebuffer support: required: vesafb, radeonfb .... +* Mesa 7.0.x - optional for OpenGL + +The `/etc/directfbrc` file should contain the following lines to make +your joystick work and avoid crashes: + +``` +disable-module=joystick +disable-module=cle266 +disable-module=cyber5k +no-linux-input-grab +``` + +To disable to use x11 backend when DISPLAY variable is found use + +``` +export SDL_DIRECTFB_X11_CHECK=0 +``` + +To disable the use of linux input devices, i.e. multimice/multikeyboard support, +use + +``` +export SDL_DIRECTFB_LINUX_INPUT=0 +``` + +To use hardware accelerated YUV-overlays for YUV-textures, use: + +``` +export SDL_DIRECTFB_YUV_DIRECT=1 +``` + +This is disabled by default. It will only support one +YUV texture, namely the first. Every other YUV texture will be +rendered in software. + +In addition, you may use (directfb-1.2.x) + +``` +export SDL_DIRECTFB_YUV_UNDERLAY=1 +``` + +to make the YUV texture an underlay. This will make the cursor to +be shown. + +Simple Window Manager +===================== + +The driver has support for a very, very basic window manager you may +want to use when running with `wm=default`. Use + +``` +export SDL_DIRECTFB_WM=1 +``` + +to enable basic window borders. In order to have the window title rendered, +you need to have the following font installed: + +``` +/usr/share/fonts/truetype/freefont/FreeSans.ttf +``` + +OpenGL Support +============== + +The following instructions will give you *software* OpenGL. However this +works at least on all directfb supported platforms. + +As of this writing 20100802 you need to pull Mesa from git and do the following: + +``` +git clone git://anongit.freedesktop.org/git/mesa/mesa +cd mesa +git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a +``` + +Edit `configs/linux-directfb` so that the Directories-section looks like this: + +``` +# Directories +SRC_DIRS = mesa glu +GLU_DIRS = sgi +DRIVER_DIRS = directfb +PROGRAM_DIRS = +``` + +Then do the following: + +``` +make linux-directfb +make + +echo Installing - please enter sudo pw. + +sudo make install INSTALL_DIR=/usr/local/dfb_GL +cd src/mesa/drivers/directfb +make +sudo make install INSTALL_DIR=/usr/local/dfb_GL +``` + +To run the SDL - testprograms: + +``` +export SDL_VIDEODRIVER=directfb +export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib +export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7 + +./testgl +``` -- cgit v1.2.3