From 6aaedb813fa11ba0679c3051bc2eb28646b9506c Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 30 Aug 2025 16:53:58 -0700 Subject: Update to SDL3 --- src/contrib/SDL-2.30.2/docs/README-os2.md | 92 ------------------------------- 1 file changed, 92 deletions(-) delete mode 100644 src/contrib/SDL-2.30.2/docs/README-os2.md (limited to 'src/contrib/SDL-2.30.2/docs/README-os2.md') diff --git a/src/contrib/SDL-2.30.2/docs/README-os2.md b/src/contrib/SDL-2.30.2/docs/README-os2.md deleted file mode 100644 index 6870ee3..0000000 --- a/src/contrib/SDL-2.30.2/docs/README-os2.md +++ /dev/null @@ -1,92 +0,0 @@ -Simple DirectMedia Layer 2 for OS/2 & eComStation -================================================================================ -SDL port for OS/2, authored by Andrey Vasilkin , 2016 - - -OpenGL not supported by this port. - -Additional optional environment variables: - -SDL_AUDIO_SHARE - Values: 0 or 1, default is 0 - Initializes the device as shareable or exclusively acquired. - -SDL_VIDEODRIVER - Values: DIVE or VMAN, default is DIVE - Use video subsystem: Direct interface video extensions (DIVE) or - Video Manager (VMAN). - -You may significantly increase video output speed with OS4 kernel and patched -files vman.dll and dive.dll or with latest versions of ACPI support and video -driver Panorama. - -Latest versions of OS/4 kernel: - http://gus.biysk.ru/os4/ - (Info: https://www.os2world.com/wiki/index.php/Phoenix_OS/4) - -Patched files vman.dll and dive.dll: - http://gus.biysk.ru/os4/test/pached_dll/PATCHED_DLL.RAR - - -Compiling: ----------- - -Open Watcom 1.9 or newer is tested. For the new Open Watcom V2 fork, see: -https://github.com/open-watcom/ and https://open-watcom.github.io -WATCOM environment variable must to be set to the Open Watcom install -directory. To compile, run: wmake -f Makefile.os2 - - -Installing: ------------ - -- eComStation: - - If you have previously installed SDL2, make a Backup copy of SDL2.dll - located in D:\ecs\dll (where D: is disk on which installed eComStation). - Stop all programs running with SDL2. Copy SDL2.dll to D:\ecs\dll - -- OS/2: - - Copy SDL2.dll to any directory on your LIBPATH. If you have a previous - version installed, close all SDL2 applications before replacing the old - copy. Also make sure that any other older versions of DLLs are removed - from your system. - - -Joysticks in SDL2: ------------------- - -The joystick code in SDL2 is a direct forward-port from the SDL-1.2 version. -Here is the original documentation from SDL-1.2: - -The Joystick detection only works for standard joysticks (2 buttons, 2 axes -and the like). Therefore, if you use a non-standard joystick, you should -specify its features in the SDL_OS2_JOYSTICK environment variable in a batch -file or CONFIG.SYS, so SDL applications can provide full capability to your -device. The syntax is: - -SET SDL_OS2_JOYSTICK=[JOYSTICK_NAME] [AXES] [BUTTONS] [HATS] [BALLS] - -So, it you have a Gravis GamePad with 4 axes, 2 buttons, 2 hats and 0 balls, -the line should be: - -SET SDL_OS2_JOYSTICK=Gravis_GamePad 4 2 2 0 - -If you want to add spaces in your joystick name, just surround it with -quotes or double-quotes: - -SET SDL_OS2_JOYSTICK='Gravis GamePad' 4 2 2 0 - -or - -SET SDL_OS2_JOYSTICK="Gravis GamePad" 4 2 2 0 - - Note however that Balls and Hats are not supported under OS/2, and the -value will be ignored... but it is wise to define these correctly because -in the future those can be supported. - - Also the number of buttons is limited to 2 when using two joysticks, -4 when using one joystick with 4 axes, 6 when using a joystick with 3 axes -and 8 when using a joystick with 2 axes. Notice however these are limitations -of the Joystick Port hardware, not OS/2. -- cgit v1.2.3