From 6aaedb813fa11ba0679c3051bc2eb28646b9506c Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 30 Aug 2025 16:53:58 -0700 Subject: Update to SDL3 --- src/contrib/SDL-2.30.2/include/SDL_config.h | 61 ----------------------------- 1 file changed, 61 deletions(-) delete mode 100644 src/contrib/SDL-2.30.2/include/SDL_config.h (limited to 'src/contrib/SDL-2.30.2/include/SDL_config.h') diff --git a/src/contrib/SDL-2.30.2/include/SDL_config.h b/src/contrib/SDL-2.30.2/include/SDL_config.h deleted file mode 100644 index 49605b1..0000000 --- a/src/contrib/SDL-2.30.2/include/SDL_config.h +++ /dev/null @@ -1,61 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2024 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/** - * \file SDL_config.h - */ - -/* Add any platform that doesn't build using the configure system. */ -#if defined(__WIN32__) -#include "SDL_config_windows.h" -#elif defined(__WINRT__) -#include "SDL_config_winrt.h" -#elif defined(__WINGDK__) -#include "SDL_config_wingdk.h" -#elif defined(__XBOXONE__) || defined(__XBOXSERIES__) -#include "SDL_config_xbox.h" -#elif defined(__MACOSX__) -#include "SDL_config_macosx.h" -#elif defined(__IPHONEOS__) -#include "SDL_config_iphoneos.h" -#elif defined(__ANDROID__) -#include "SDL_config_android.h" -#elif defined(__OS2__) -#include "SDL_config_os2.h" -#elif defined(__EMSCRIPTEN__) -#include "SDL_config_emscripten.h" -#elif defined(__NGAGE__) -#include "SDL_config_ngage.h" -#else -/* This is a minimal configuration just to get SDL running on new platforms. */ -#include "SDL_config_minimal.h" -#endif /* platform config */ - -#ifdef USING_GENERATED_CONFIG_H -#error Wrong SDL_config.h, check your include path? -#endif - -#endif /* SDL_config_h_ */ -- cgit v1.2.3