diff options
-rw-r--r-- | Spear.cabal | 37 |
1 files changed, 19 insertions, 18 deletions
diff --git a/Spear.cabal b/Spear.cabal index c683c09..f025de2 100644 --- a/Spear.cabal +++ b/Spear.cabal | |||
@@ -16,24 +16,25 @@ library | |||
16 | StateVar -any, base -any, bytestring -any, directory -any, | 16 | StateVar -any, base -any, bytestring -any, directory -any, |
17 | mtl -any, transformers -any, resource-simple -any, parsec >=3.1.3, | 17 | mtl -any, transformers -any, resource-simple -any, parsec >=3.1.3, |
18 | containers -any, vector -any, array -any | 18 | containers -any, vector -any, array -any |
19 | exposed-modules: Spear.IDStore Spear.Physics.Types | 19 | exposed-modules: Spear.Math.Triangle Spear.IDStore |
20 | Spear.Physics.World Spear.App Spear.App.Application Spear.App.Input | 20 | Spear.Physics.Types Spear.Physics.World Spear.App |
21 | Spear.Assets.Image Spear.Assets.Model Spear.Collision | 21 | Spear.App.Application Spear.App.Input Spear.Assets.Image |
22 | Spear.Collision.AABB Spear.Collision.Collision | 22 | Spear.Assets.Model Spear.Collision Spear.Collision.AABB |
23 | Spear.Collision.Collisioner Spear.Collision.Sphere | 23 | Spear.Collision.Collision Spear.Collision.Collisioner |
24 | Spear.Collision.Triangle Spear.Collision.Types Spear.Game | 24 | Spear.Collision.Sphere Spear.Collision.Triangle |
25 | Spear.GLSL Spear.GLSL.Buffer Spear.GLSL.Error Spear.GLSL.Management | 25 | Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer |
26 | Spear.GLSL.Texture Spear.GLSL.Uniform Spear.GLSL.VAO | 26 | Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture |
27 | Spear.Math.Camera Spear.Math.Entity Spear.Math.Matrix3 | 27 | Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera |
28 | Spear.Math.Matrix4 Spear.Math.MatrixUtils Spear.Math.Octree | 28 | Spear.Math.Entity Spear.Math.Matrix3 Spear.Math.Matrix4 |
29 | Spear.Math.Plane Spear.Math.Quaternion Spear.Math.Spatial | 29 | Spear.Math.MatrixUtils Spear.Math.Octree Spear.Math.Plane |
30 | Spear.Math.Vector3 Spear.Math.Vector4 Spear.Physics | 30 | Spear.Math.Quaternion Spear.Math.Spatial Spear.Math.Vector3 |
31 | Spear.Physics.Rigid Spear.Render.AnimatedModel | 31 | Spear.Math.Vector4 Spear.Physics Spear.Physics.Rigid |
32 | Spear.Render.Material Spear.Render.Model Spear.Render.Program | 32 | Spear.Render.AnimatedModel Spear.Render.Material Spear.Render.Model |
33 | Spear.Render.Renderable Spear.Render.StaticModel | 33 | Spear.Render.Program Spear.Render.Renderable |
34 | Spear.Render.Texture Spear.Scene.Graph Spear.Scene.Light | 34 | Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph |
35 | Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources | 35 | Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene |
36 | Spear.Setup Spear.Sys.Timer Spear.Updatable | 36 | Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer |
37 | Spear.Updatable | ||
37 | exposed: True | 38 | exposed: True |
38 | buildable: True | 39 | buildable: True |
39 | build-tools: hsc2hs -any | 40 | build-tools: hsc2hs -any |