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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 3D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
StateVar -any, base -any, bytestring -any, directory -any,
mtl -any, transformers -any, resource-simple -any, parsec >=3.1.3,
containers -any, vector -any, array -any
exposed-modules: Spear.IDStore Spear.Physics.Types
Spear.Physics.World Spear.App Spear.App.Application Spear.App.Input
Spear.Assets.Image Spear.Assets.Model Spear.Collision
Spear.Collision.AABB Spear.Collision.Collision
Spear.Collision.Collisioner Spear.Collision.Sphere
Spear.Collision.Triangle Spear.Collision.Types Spear.Game
Spear.GLSL Spear.GLSL.Buffer Spear.GLSL.Error Spear.GLSL.Management
Spear.GLSL.Texture Spear.GLSL.Uniform Spear.GLSL.VAO
Spear.Math.Camera Spear.Math.Entity Spear.Math.Matrix3
Spear.Math.Matrix4 Spear.Math.MatrixUtils Spear.Math.Octree
Spear.Math.Plane Spear.Math.Quaternion Spear.Math.Spatial
Spear.Math.Vector3 Spear.Math.Vector4 Spear.Physics
Spear.Physics.Rigid Spear.Render.AnimatedModel
Spear.Render.Material Spear.Render.Model Spear.Render.Program
Spear.Render.Renderable Spear.Render.StaticModel
Spear.Render.Texture Spear.Scene.Graph Spear.Scene.Light
Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources
Spear.Setup Spear.Sys.Timer Spear.Updatable
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c
Spear/Assets/Model/OBJ/OBJ_load.cc Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
extra-libraries: stdc++
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/Model.h
Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2 -rtsopts
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