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Diffstat (limited to 'Spear.cabal')
| -rw-r--r-- | Spear.cabal | 120 |
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| 1 | name: Spear | ||
| 2 | version: 0.1 | ||
| 3 | cabal-version: >=1.2 | ||
| 4 | build-type: Simple | ||
| 5 | license: BSD3 | ||
| 6 | license-file: LICENSE | ||
| 7 | maintainer: jeannekamikaze@gmail.com | ||
| 8 | homepage: http://spear.shellblade.net | ||
| 9 | synopsis: A 3D game framework. | ||
| 10 | description: | ||
| 11 | category: Game | ||
| 12 | author: Marc Sunet | ||
| 13 | data-dir: "" | ||
| 14 | |||
| 15 | library | ||
| 16 | build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any, | ||
| 17 | StateVar -any, base -any, bytestring -any, directory -any, | ||
| 18 | mtl -any, transformers -any, resource-simple -any, parsec >= 3.1.3, containers, | ||
| 19 | ansi-terminal, vector | ||
| 20 | |||
| 21 | exposed-modules: | ||
| 22 | Spear.App | ||
| 23 | Spear.App.Application | ||
| 24 | Spear.App.Input | ||
| 25 | |||
| 26 | Spear.Assets.Image | ||
| 27 | Spear.Assets.Model | ||
| 28 | |||
| 29 | Spear.Collision | ||
| 30 | Spear.Collision.AABB | ||
| 31 | Spear.Collision.Collision | ||
| 32 | Spear.Collision.Collisioner | ||
| 33 | Spear.Collision.Sphere | ||
| 34 | Spear.Collision.Triangle | ||
| 35 | Spear.Collision.Types | ||
| 36 | |||
| 37 | Spear.Game | ||
| 38 | |||
| 39 | Spear.GLSL | ||
| 40 | Spear.GLSL.Buffer | ||
| 41 | Spear.GLSL.Error | ||
| 42 | Spear.GLSL.Management | ||
| 43 | Spear.GLSL.Texture | ||
| 44 | Spear.GLSL.Uniform | ||
| 45 | Spear.GLSL.VAO | ||
| 46 | |||
| 47 | Spear.Math.Camera | ||
| 48 | Spear.Math.Entity | ||
| 49 | Spear.Math.Matrix3 | ||
| 50 | Spear.Math.Matrix4 | ||
| 51 | Spear.Math.MatrixUtils | ||
| 52 | Spear.Math.Octree | ||
| 53 | Spear.Math.Plane | ||
| 54 | Spear.Math.Spatial | ||
| 55 | Spear.Math.Vector3 | ||
| 56 | Spear.Math.Vector4 | ||
| 57 | |||
| 58 | Spear.Render.AnimatedModel | ||
| 59 | Spear.Render.Material | ||
| 60 | Spear.Render.Model | ||
| 61 | Spear.Render.Program | ||
| 62 | Spear.Render.Renderable | ||
| 63 | Spear.Render.StaticModel | ||
| 64 | Spear.Render.Texture | ||
| 65 | |||
| 66 | Spear.Scene.Graph | ||
| 67 | Spear.Scene.Light | ||
| 68 | Spear.Scene.Loader | ||
| 69 | Spear.Scene.Scene | ||
| 70 | Spear.Scene.SceneResources | ||
| 71 | |||
| 72 | Spear.Setup | ||
| 73 | |||
| 74 | Spear.Sys.Timer | ||
| 75 | |||
| 76 | Spear.Updatable | ||
| 77 | exposed: True | ||
| 78 | |||
| 79 | buildable: True | ||
| 80 | |||
| 81 | build-tools: hsc2hs -any | ||
| 82 | |||
| 83 | c-sources: | ||
| 84 | Spear/Assets/Image/Image.c | ||
| 85 | Spear/Assets/Image/BMP/BMP_load.c | ||
| 86 | Spear/Assets/Model/Model.c | ||
| 87 | Spear/Assets/Model/MD2/MD2_load.c | ||
| 88 | Spear/Assets/Model/OBJ/OBJ_load.cc | ||
| 89 | Spear/Render/RenderModel.c | ||
| 90 | Spear/Sys/Timer/ctimer.c | ||
| 91 | |||
| 92 | extensions: TypeFamilies | ||
| 93 | |||
| 94 | includes: | ||
| 95 | Spear/Assets/Image/BMP/BMP_load.h | ||
| 96 | Spear/Assets/Image/Image.h | ||
| 97 | Spear/Assets/Image/Image_error_code.h | ||
| 98 | Spear/Assets/Image/sys_types.h | ||
| 99 | Spear/Assets/Model/MD2/MD2_load.h | ||
| 100 | Spear/Assets/Model/OBJ/OBJ_load.h | ||
| 101 | Spear/Assets/Model/Model.h | ||
| 102 | Spear/Assets/Model/Model_error_code.h | ||
| 103 | Spear/Assets/Model/sys_types.h | ||
| 104 | Spear/Render/RenderModel.h | ||
| 105 | Timer/Timer.h | ||
| 106 | |||
| 107 | include-dirs: | ||
| 108 | Spear/Assets/Image | ||
| 109 | Spear/Assets/Model | ||
| 110 | Spear/Render | ||
| 111 | Spear/Sys | ||
| 112 | |||
| 113 | hs-source-dirs: . | ||
| 114 | |||
| 115 | ghc-options: -O2 -rtsopts | ||
| 116 | |||
| 117 | cc-options: -O2 -g -Wno-unused-result | ||
| 118 | |||
| 119 | extra-libraries: stdc++ | ||
| 120 | |||
