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Diffstat (limited to 'demos/pong/Main.hs')
| -rw-r--r-- | demos/pong/Main.hs | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/demos/pong/Main.hs b/demos/pong/Main.hs new file mode 100644 index 0000000..8c379ec --- /dev/null +++ b/demos/pong/Main.hs | |||
| @@ -0,0 +1,86 @@ | |||
| 1 | module Main where | ||
| 2 | |||
| 3 | import Pong | ||
| 4 | |||
| 5 | import Spear.Math.AABB | ||
| 6 | import Spear.Math.Spatial2 | ||
| 7 | import Spear.Math.Vector | ||
| 8 | import Spear.Game | ||
| 9 | import Spear.Window | ||
| 10 | |||
| 11 | import Data.Maybe (mapMaybe) | ||
| 12 | import qualified Graphics.Rendering.OpenGL.GL as GL | ||
| 13 | import Graphics.Rendering.OpenGL.GL (($=)) | ||
| 14 | |||
| 15 | data GameState = GameState | ||
| 16 | { wnd :: Window | ||
| 17 | , elapsed :: Double | ||
| 18 | , world :: [GameObject] | ||
| 19 | } | ||
| 20 | |||
| 21 | main = do | ||
| 22 | result <- run | ||
| 23 | case result of | ||
| 24 | Left err -> putStrLn err | ||
| 25 | Right _ -> return () | ||
| 26 | |||
| 27 | run = withWindow (640,480) [] Window (2,0) (Just "Pong") initGame | ||
| 28 | $ loop (Just 30) step | ||
| 29 | |||
| 30 | initGame wnd = do | ||
| 31 | gameIO $ do | ||
| 32 | GL.clearColor $= GL.Color4 0.7 0.5 0.7 1.0 | ||
| 33 | GL.matrixMode $= GL.Modelview 0 | ||
| 34 | GL.loadIdentity | ||
| 35 | return $ GameState wnd 0 newWorld | ||
| 36 | |||
| 37 | step :: Dt -> Game GameState Bool | ||
| 38 | step dt = do | ||
| 39 | gs <- getGameState | ||
| 40 | evts <- events (wnd gs) | ||
| 41 | gameIO . process $ evts | ||
| 42 | let evts' = translate evts | ||
| 43 | modifyGameState $ \ gs -> gs | ||
| 44 | { world = stepWorld (elapsed gs) dt evts' (world gs) | ||
| 45 | , elapsed = elapsed gs + realToFrac dt } | ||
| 46 | getGameState >>= \gs -> gameIO . render $ world gs | ||
| 47 | return (not $ exitRequested evts) | ||
| 48 | |||
| 49 | render world = do | ||
| 50 | GL.clear [GL.ColorBuffer] | ||
| 51 | mapM_ renderGO world | ||
| 52 | swapBuffers | ||
| 53 | |||
| 54 | renderGO :: GameObject -> IO () | ||
| 55 | renderGO go = do | ||
| 56 | let (AABB2 (Vector2 xmin' ymin') (Vector2 xmax' ymax')) = aabb go | ||
| 57 | (Vector2 xcenter ycenter) = pos go | ||
| 58 | (xmin,ymin,xmax,ymax) = (f2d xmin', f2d ymin', f2d xmax', f2d ymax') | ||
| 59 | GL.preservingMatrix $ do | ||
| 60 | GL.translate (GL.Vector3 (f2d xcenter) (f2d ycenter) 0) | ||
| 61 | GL.renderPrimitive (GL.TriangleStrip) $ do | ||
| 62 | GL.vertex (GL.Vertex2 xmin ymax) | ||
| 63 | GL.vertex (GL.Vertex2 xmin ymin) | ||
| 64 | GL.vertex (GL.Vertex2 xmax ymax) | ||
| 65 | GL.vertex (GL.Vertex2 xmax ymin) | ||
| 66 | |||
| 67 | process = mapM_ procEvent | ||
| 68 | procEvent (Resize w h) = do | ||
| 69 | GL.viewport $= (GL.Position 0 0, GL.Size (fromIntegral w) (fromIntegral h)) | ||
| 70 | GL.matrixMode $= GL.Projection | ||
| 71 | GL.loadIdentity | ||
| 72 | GL.ortho 0 1 0 1 (-1) 1 | ||
| 73 | GL.matrixMode $= GL.Modelview 0 | ||
| 74 | procEvent _ = return () | ||
| 75 | |||
| 76 | translate = mapMaybe translate' | ||
| 77 | translate' (KeyDown KEY_LEFT) = Just MoveLeft | ||
| 78 | translate' (KeyDown KEY_RIGHT) = Just MoveRight | ||
| 79 | translate' (KeyUp KEY_LEFT) = Just StopLeft | ||
| 80 | translate' (KeyUp KEY_RIGHT) = Just StopRight | ||
| 81 | translate' _ = Nothing | ||
| 82 | |||
| 83 | exitRequested = any (==(KeyDown KEY_ESC)) | ||
| 84 | |||
| 85 | f2d :: Float -> GL.GLdouble | ||
| 86 | f2d = realToFrac \ No newline at end of file | ||
