Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-10 | Game tweaks; fixed GLFW terminate bug | Jeanne-Kamikaze | |
2013-04-27 | Updates | Jeanne-Kamikaze | |
2013-03-01 | Added ghc prof options | Jeanne-Kamikaze | |
2013-02-22 | GLSL -> GL | Jeanne-Kamikaze | |
2013-02-22 | Merged Setup and Game | Jeanne-Kamikaze | |
2013-02-21 | Added Vector and Vector.Class modules | Jeanne-Kamikaze | |
2012-11-16 | parsec any | Jeanne-Kamikaze | |
2012-08-30 | Moved loadTextureImage to GLSL module | Marc Sunet | |
2012-08-30 | Simplified collision interface | Marc Sunet | |
2012-08-30 | Removed Updatable and Renderable | Marc Sunet | |
2012-08-30 | Cleaned GLSL interface | Marc Sunet | |
2012-08-28 | Added Spatial2 and Spatial3; removed Spatial | Marc Sunet | |
2012-08-28 | Added model boxes. | Marc Sunet | |
+ Added modelBoxes function. + Added boxes to model resources. - AnimatedModelResource no longer updatable. + Added update function to AnimatedModel. | |||
2012-08-28 | Translated collision and collision entities to 2D | Marc Sunet | |
2012-08-28 | · Moved mathematical entities in Collision to Math. | Marc Sunet | |
+ Added Spear.Math.Vector2. · Made fields of mathematical entities strict and unpacked. | |||
2012-08-11 | OBJ loader rewritten in C | Marc Sunet | |
2012-08-08 | Moved IDStore to Store.ID. Created generic Store | Marc Sunet | |
2012-08-08 | Added Spear.Math.Triangle | Marc Sunet | |
2012-08-08 | Added Spear.IDStore | Marc Sunet | |
2012-08-07 | Added setVelocity, setAcceleration, and type synonyms Velocity and Acceleration | Marc Sunet | |
2012-08-06 | Added physics module | Marc Sunet | |
2012-07-31 | initial commit | Marc Sunet | |