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AgeCommit message (Expand)Author
2012-09-03docsMarc Sunet
2012-09-03Added 2d bounding box functionsMarc Sunet
2012-09-032d virtual = viewMarc Sunet
2012-09-02Fixed Y-Z axis correspondence; change rpgTransform to take a positionMarc Sunet
2012-09-02GameObject uses first collisioner to detect collisionsMarc Sunet
2012-09-02Added toClipMarc Sunet
2012-09-02Changed the way game objects are collidedMarc Sunet
2012-09-01Added mulp and muld to Matrix3Marc Sunet
2012-09-01Made Collisioner an instance of CollisionableMarc Sunet
2012-09-01Changed the way game objects are collidedMarc Sunet
2012-09-01Fixed whitespaceMarc Sunet
2012-09-01Fixed whitespaceMarc Sunet
2012-09-01Added setRotation to Spatial2Marc Sunet
2012-09-01Replaced Rotation for an arbitrary axisMarc Sunet
2012-08-31Added ability to choose how 2d rotations should be mapped to 3dMarc Sunet
2012-08-31Added nextFrame; enhanced docsMarc Sunet
2012-08-31Enhanced docsMarc Sunet
2012-08-30Added setCollisionersMarc Sunet
2012-08-30Added bufferDatalMarc Sunet
2012-08-30Added goAABBsMarc Sunet
2012-08-30Added assertMaybeMarc Sunet
2012-08-30Added OpenGL functions to export listMarc Sunet
2012-08-30Added uniformVec2Marc Sunet
2012-08-30Cleaned GLSL interfaceMarc Sunet
2012-08-30Added accessorsMarc Sunet
2012-08-30Model now computes 3D AABBsMarc Sunet
2012-08-30Application now triggers an initial window resizeMarc Sunet
2012-08-30Viewport now recomputed on resize; added GLFW symbols to export listMarc Sunet
2012-08-29Fixed rpgTransformMarc Sunet
2012-08-29Fix: animation speed now taken into account in updateMarc Sunet
2012-08-29Added animation speed to AnimatedModelRendererMarc Sunet
2012-08-29GameObject takes a Matrix3; Loader changed to load 2D game objectsMarc Sunet
2012-08-29Changed game object field name to typeMarc Sunet
2012-08-29Button delays are now properly resetMarc Sunet
2012-08-29Render now calls useProgramMarc Sunet
2012-08-29Changed Octree to QuadTreeMarc Sunet
2012-08-29Loader can now load GameObjectsMarc Sunet
2012-08-29Added 'up' to Spatial2Marc Sunet
2012-08-28Added Spatial2 and Spatial3; removed SpatialMarc Sunet
2012-08-28Added model boxes.Marc Sunet
2012-08-28· Moved mathematical entities in Collision to Math.Marc Sunet
2012-08-11OBJ loader rewritten in CMarc Sunet
2012-08-10Major rework: Model is now both C and Haskell friendlyMarc Sunet
2012-08-08Moved IDStore to Store.ID. Created generic StoreMarc Sunet
2012-08-08Model transformVerts and transformNormals are now two separate functionsMarc Sunet
2012-08-08Added Spear.IDStoreMarc Sunet
2012-08-07Added setVelocity, setAcceleration, and type synonyms Velocity and AccelerationMarc Sunet
2012-08-06Added physics moduleMarc Sunet
2012-08-02· Changed the way game objects are created by the loader for more flexibility.Marc Sunet
2012-08-01fixed inverse transform, added orbit and lookAt functionsMarc Sunet