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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 3D game framework.
category: Game
author: Marc Sunet
data-dir: ""
 
library
    build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
                   StateVar -any, base -any, bytestring -any, directory -any,
                   mtl -any, transformers -any, resource-simple -any, parsec >=3.1.3,
                   containers -any, vector -any, array -any
    exposed-modules: Spear.Physics.Types Spear.Physics.World Spear.App
                     Spear.App.Application Spear.App.Input Spear.Assets.Image
                     Spear.Assets.Model Spear.Collision Spear.Collision.AABB
                     Spear.Collision.Collision Spear.Collision.Collisioner
                     Spear.Collision.Sphere Spear.Collision.Triangle
                     Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer
                     Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture
                     Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera
                     Spear.Math.Entity Spear.Math.Matrix3 Spear.Math.Matrix4
                     Spear.Math.MatrixUtils Spear.Math.Octree Spear.Math.Plane
                     Spear.Math.Quaternion Spear.Math.Spatial Spear.Math.Vector3
                     Spear.Math.Vector4 Spear.Physics Spear.Physics.Rigid
                     Spear.Render.AnimatedModel
                     Spear.Render.Material Spear.Render.Model Spear.Render.Program
                     Spear.Render.Renderable Spear.Render.StaticModel
                     Spear.Render.Texture Spear.Scene.Graph Spear.Scene.Light
                     Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources
                     Spear.Setup Spear.Sys.Timer Spear.Updatable
    exposed: True
    buildable: True
    build-tools: hsc2hs -any
    cc-options: -O2 -g -Wno-unused-result
    c-sources: Spear/Assets/Image/Image.c
               Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
               Spear/Assets/Model/MD2/MD2_load.c
               Spear/Assets/Model/OBJ/OBJ_load.cc Spear/Render/RenderModel.c
               Spear/Sys/Timer/ctimer.c
    extensions: TypeFamilies
    extra-libraries: stdc++
    includes: Spear/Assets/Image/BMP/BMP_load.h
              Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
              Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
              Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/Model.h
              Spear/Assets/Model/Model_error_code.h
              Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
              Timer/Timer.h
    include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
                  Spear/Sys
    hs-source-dirs: .
    ghc-options: -O2 -rtsopts