1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
|
name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any,
OpenGL -any,
OpenGLRaw -any,
StateVar -any,
base -any,
bytestring >= 0.10,
directory -any,
mtl -any,
transformers -any,
resourcet -any,
parsec >= 3,
containers -any,
vector -any,
array -any
exposed-modules: Spear.App
Spear.App.Application
Spear.App.Input
Spear.Assets.Image
Spear.Assets.Model
Spear.Game
Spear.GL
Spear.Math.AABB
Spear.Math.Camera
Spear.Math.Circle
Spear.Math.Collision
Spear.Math.Entity
Spear.Math.Frustum
Spear.Math.Matrix3
Spear.Math.Matrix4
Spear.Math.MatrixUtils
Spear.Math.Octree
Spear.Math.Plane
Spear.Math.Quaternion
Spear.Math.Ray
Spear.Math.Segment
Spear.Math.Spatial2
Spear.Math.Spatial3
Spear.Math.Triangle
Spear.Math.Utils
Spear.Math.Vector
Spear.Math.Vector.Class
Spear.Math.Vector.Vector2
Spear.Math.Vector.Vector3
Spear.Math.Vector.Vector4
Spear.Render.AnimatedModel
Spear.Render.Material
Spear.Render.Model
Spear.Render.Program
Spear.Render.StaticModel
Spear.Scene.GameObject
Spear.Scene.Graph
Spear.Scene.Light
Spear.Scene.Loader
Spear.Scene.SceneResources
Spear.Sys.Store
Spear.Sys.Store.ID
Spear.Sys.Timer
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c
Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c
Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c
Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2
ghc-prof-options: -O2 -rtsopts -fprof-auto -fprof-cafs
|