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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
StateVar -any, base -any, bytestring -any, directory -any,
mtl -any, transformers -any, resourcet -any, parsec >=3.1.3,
containers -any, vector -any, array -any
exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree
Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input
Spear.Assets.Image Spear.Assets.Model Spear.Collision
Spear.Math.AABB Spear.Collision.Collision
Spear.Collision.Collisioner Spear.Math.Circle Spear.Math.Triangle
Spear.Collision.Types Spear.Game Spear.GLSL Spear.Math.Camera
Spear.Math.Entity
Spear.Math.Matrix3 Spear.Math.Matrix4 Spear.Math.MatrixUtils
Spear.Math.Plane Spear.Math.Quaternion Spear.Math.Vector3
Spear.Math.Vector4 Spear.Physics Spear.Physics.Rigid
Spear.Render.AnimatedModel Spear.Render.Material Spear.Render.Model
Spear.Render.Program Spear.Render.Renderable
Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph
Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene
Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer
Spear.Sys.Store Spear.Sys.Store.ID Spear.Updatable
Spear.Math.Vector2 Spear.Math.Quad Spear.Math.Ray
Spear.Math.Segment Spear.Math.Utils Spear.Math.Spatial2
Spear.Math.Spatial3
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
extra-libraries: stdc++
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2 -rtsopts
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