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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
 
library
    build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
                   StateVar -any, base -any, bytestring -any, directory -any,
                   mtl -any, transformers -any, resourcet -any, parsec >=3.1.3,
                   containers -any, vector -any, array -any
    exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree
                     Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input
                     Spear.Assets.Image Spear.Assets.Model Spear.Collision
                     Spear.Math.AABB Spear.Collision.Collision
                     Spear.Collision.Collisioner Spear.Math.Circle Spear.Math.Triangle
                     Spear.Collision.Types Spear.Game Spear.GLSL Spear.Math.Camera
                     Spear.Math.Entity
                     Spear.Math.Matrix3 Spear.Math.Matrix4 Spear.Math.MatrixUtils
                     Spear.Math.Plane Spear.Math.Quaternion Spear.Math.Vector3
                     Spear.Math.Vector4 Spear.Physics Spear.Physics.Rigid
                     Spear.Render.AnimatedModel Spear.Render.Material Spear.Render.Model
                     Spear.Render.Program Spear.Render.Renderable
                     Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph
                     Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene
                     Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer
                     Spear.Sys.Store Spear.Sys.Store.ID Spear.Updatable
                     Spear.Math.Vector2 Spear.Math.Quad Spear.Math.Ray
                     Spear.Math.Segment Spear.Math.Utils Spear.Math.Spatial2
                     Spear.Math.Spatial3
    exposed: True
    buildable: True
    build-tools: hsc2hs -any
    cc-options: -O2 -g -Wno-unused-result
    c-sources: Spear/Assets/Image/Image.c
               Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
               Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
               Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
               Spear/Sys/Timer/ctimer.c
    extensions: TypeFamilies
    extra-libraries: stdc++
    includes: Spear/Assets/Image/BMP/BMP_load.h
              Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
              Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
              Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
              Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
              Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
              Timer/Timer.h
    include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
                  Spear/Sys
    hs-source-dirs: .
    ghc-options: -O2 -rtsopts