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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
StateVar -any, base -any, bytestring -any, directory -any,
mtl -any, transformers -any, resourcet -any, parsec >= 3,
containers -any, vector -any, array -any
exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree
Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input
Spear.Assets.Image Spear.Assets.Model Spear.Collision
Spear.Math.AABB Spear.Math.Circle Spear.Math.Triangle Spear.Game
Spear.GL Spear.Math.Camera Spear.Math.Entity Spear.Math.Matrix3
Spear.Math.Matrix4 Spear.Math.MatrixUtils Spear.Math.Plane
Spear.Math.Quaternion Spear.Math.Vector Spear.Math.Vector.Class
Spear.Math.Vector.Vector3 Spear.Math.Vector.Vector4
Spear.Math.Vector.Vector2
Spear.Physics Spear.Physics.Rigid Spear.Render.AnimatedModel
Spear.Render.Material Spear.Render.Model Spear.Render.Program
Spear.Render.StaticModel Spear.Scene.Graph Spear.Scene.Light
Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources
Spear.Sys.Timer Spear.Sys.Store Spear.Sys.Store.ID
Spear.Math.Quad Spear.Math.Ray
Spear.Math.Segment Spear.Math.Utils Spear.Math.Spatial2
Spear.Math.Spatial3
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
extra-libraries: stdc++
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2 -rtsopts
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