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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
StateVar -any, base -any, bytestring -any, directory -any,
mtl -any, transformers -any, resourcet -any, parsec >=3.1.3,
containers -any, vector -any, array -any
exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree
Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input
Spear.Assets.Image Spear.Assets.Model Spear.Collision
Spear.Math.AABB Spear.Collision.Collision
Spear.Collision.Collisioner Spear.Math.Circle Spear.Math.Triangle
Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer
Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture
Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera
Spear.Math.Entity Spear.Math.Matrix3 Spear.Math.Matrix4
Spear.Math.MatrixUtils Spear.Math.Plane Spear.Math.Quaternion
Spear.Math.Vector3 Spear.Math.Vector4
Spear.Physics Spear.Physics.Rigid Spear.Render.AnimatedModel
Spear.Render.Material Spear.Render.Model Spear.Render.Program
Spear.Render.Renderable Spear.Render.StaticModel
Spear.Render.Texture Spear.Scene.Graph Spear.Scene.Light
Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources
Spear.Setup Spear.Sys.Timer Spear.Sys.Store Spear.Sys.Store.ID
Spear.Updatable Spear.Math.Vector2 Spear.Math.Quad Spear.Math.Ray
Spear.Math.Segment Spear.Math.Utils
Spear.Math.Spatial2 Spear.Math.Spatial3
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
extra-libraries: stdc++
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2 -rtsopts
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