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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 3D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
StateVar -any, base -any, bytestring -any, directory -any,
mtl -any, transformers -any, resource-simple -any, parsec >=3.1.3,
containers -any, vector -any, array -any
exposed-modules: Spear.Math.Triangle
Spear.Physics.Types Spear.Physics.World Spear.App
Spear.App.Application Spear.App.Input Spear.Assets.Image
Spear.Assets.Model Spear.Collision Spear.Collision.AABB
Spear.Collision.Collision Spear.Collision.Collisioner
Spear.Collision.Sphere Spear.Collision.Triangle
Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer
Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture
Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera
Spear.Math.Entity Spear.Math.Matrix3 Spear.Math.Matrix4
Spear.Math.MatrixUtils Spear.Math.Octree Spear.Math.Plane
Spear.Math.Quaternion Spear.Math.Spatial Spear.Math.Vector3
Spear.Math.Vector4 Spear.Physics Spear.Physics.Rigid
Spear.Render.AnimatedModel Spear.Render.Material Spear.Render.Model
Spear.Render.Program Spear.Render.Renderable
Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph
Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene
Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer
Spear.Sys.Store Spear.Sys.Store.ID
Spear.Updatable
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
extra-libraries: stdc++
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h
Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2 -rtsopts
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