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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
StateVar -any, base -any, bytestring -any, directory -any,
mtl -any, transformers -any, resourcet -any, parsec >=3.1.3,
containers -any, vector -any, array -any
exposed-modules: Spear.Math.QuadTree Spear.Physics.Types Spear.App
Spear.App.Application Spear.App.Input Spear.Assets.Image
Spear.Assets.Model Spear.Collision Spear.Math.AABB
Spear.Collision.Collision Spear.Collision.Collisioner
Spear.Math.Circle Spear.Math.Triangle Spear.Collision.Types
Spear.Game Spear.GLSL Spear.GLSL.Buffer Spear.GLSL.Error
Spear.GLSL.Management Spear.GLSL.Texture Spear.GLSL.Uniform
Spear.GLSL.VAO Spear.Math.Camera Spear.Math.Entity
Spear.Math.Matrix3 Spear.Math.Matrix4 Spear.Math.MatrixUtils
Spear.Math.Plane Spear.Math.Quaternion Spear.Math.Spatial
Spear.Math.Vector3 Spear.Math.Vector4 Spear.Physics
Spear.Physics.Rigid Spear.Render.AnimatedModel
Spear.Render.Material Spear.Render.Model Spear.Render.Program
Spear.Render.Renderable Spear.Render.StaticModel
Spear.Render.Texture Spear.Scene.Graph Spear.Scene.Light
Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources
Spear.Setup Spear.Sys.Timer Spear.Sys.Store Spear.Sys.Store.ID
Spear.Updatable Spear.Math.Vector2
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
extra-libraries: stdc++
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2 -rtsopts
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