1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
|
name: Spear
version: 0.1
cabal-version: >=1.8
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: 3gg@shellblade.net
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW-b -any,
OpenGL >= 3,
OpenGLRaw -any,
StateVar -any,
base -any,
bytestring -any,
directory -any,
exceptions -any,
mtl -any,
transformers -any,
resourcet -any,
parsec >= 3,
containers -any,
vector -any,
array -any
exposed-modules: Spear.App
Spear.Assets.Image
Spear.Assets.Model
Spear.Game
Spear.GL
Spear.Math.AABB
Spear.Math.Camera
Spear.Math.Circle
Spear.Math.Collision
Spear.Math.Frustum
Spear.Math.Matrix3
Spear.Math.Matrix4
Spear.Math.MatrixUtils
Spear.Math.Octree
Spear.Math.Plane
Spear.Math.Quaternion
Spear.Math.Ray
Spear.Math.Segment
Spear.Math.Spatial2
Spear.Math.Spatial3
Spear.Math.Sphere
Spear.Math.Triangle
Spear.Math.Utils
Spear.Math.Vector
Spear.Math.Vector.Class
Spear.Math.Vector.Vector2
Spear.Math.Vector.Vector3
Spear.Math.Vector.Vector4
Spear.Render.AnimatedModel
Spear.Render.Material
Spear.Render.Model
Spear.Render.Program
Spear.Render.StaticModel
Spear.Scene.Graph
Spear.Scene.Loader
Spear.Scene.SceneResources
Spear.Step
Spear.Sys.Store
Spear.Sys.Store.ID
Spear.Sys.Timer
Spear.Window
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c
Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c
Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c
Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h
Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h
Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h
Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h
Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h
Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: .
Spear
Spear/Assets/Image
Spear/Assets/Image/BMP
Spear/Assets/Model
Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2
ghc-prof-options: -O2 -fprof-auto -fprof-cafs
executable pong
hs-source-dirs: Demos/Pong
main-is: Main.hs
other-modules: Pong
build-depends: base, Spear, OpenGL
|