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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
library
build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
StateVar -any, base -any, bytestring -any, directory -any,
mtl -any, transformers -any, resourcet -any, parsec >=3.1.3,
containers -any, vector -any, array -any
exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree
Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input
Spear.Assets.Image Spear.Assets.Model Spear.Collision
Spear.Math.AABB Spear.Collision.Collision
Spear.Collision.Collisioner Spear.Math.Circle Spear.Math.Triangle
Spear.Collision.Types Spear.Game Spear.GLSL Spear.Math.Camera
Spear.Math.Entity Spear.Math.Matrix3 Spear.Math.Matrix4
Spear.Math.MatrixUtils Spear.Math.Plane Spear.Math.Quaternion
Spear.Math.Vector3 Spear.Math.Vector4 Spear.Physics
Spear.Physics.Rigid Spear.Render.AnimatedModel
Spear.Render.Material Spear.Render.Model Spear.Render.Program
Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph
Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene
Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer
Spear.Sys.Store Spear.Sys.Store.ID Spear.Math.Vector2
Spear.Math.Quad Spear.Math.Ray Spear.Math.Segment Spear.Math.Utils
Spear.Math.Spatial2 Spear.Math.Spatial3
exposed: True
buildable: True
build-tools: hsc2hs -any
cc-options: -O2 -g -Wno-unused-result
c-sources: Spear/Assets/Image/Image.c
Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
Spear/Sys/Timer/ctimer.c
extensions: TypeFamilies
extra-libraries: stdc++
includes: Spear/Assets/Image/BMP/BMP_load.h
Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
Timer/Timer.h
include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
Spear/Sys
hs-source-dirs: .
ghc-options: -O2 -rtsopts
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