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| author | 3gg <3gg@shellblade.net> | 2026-03-06 13:26:57 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2026-03-06 13:26:57 -0800 |
| commit | f5c89b3bd5d74849757fd5b4d1a300068522a3ca (patch) | |
| tree | d6f6e4c81745b393d7594b334710f30c0b2df3bd /SDL-3.2.8/examples/renderer/06-textures/README.txt | |
Diffstat (limited to 'SDL-3.2.8/examples/renderer/06-textures/README.txt')
| -rw-r--r-- | SDL-3.2.8/examples/renderer/06-textures/README.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/SDL-3.2.8/examples/renderer/06-textures/README.txt b/SDL-3.2.8/examples/renderer/06-textures/README.txt new file mode 100644 index 0000000..21c3f0b --- /dev/null +++ b/SDL-3.2.8/examples/renderer/06-textures/README.txt | |||
| @@ -0,0 +1,3 @@ | |||
| 1 | This example creates an SDL window and renderer, loads a texture from a | ||
| 2 | .bmp file, and then draws it a few times each frame. | ||
| 3 | |||
