diff options
Diffstat (limited to 'SDL-3.2.8/src/audio/SDL_audiotypecvt.c')
| -rw-r--r-- | SDL-3.2.8/src/audio/SDL_audiotypecvt.c | 925 |
1 files changed, 925 insertions, 0 deletions
diff --git a/SDL-3.2.8/src/audio/SDL_audiotypecvt.c b/SDL-3.2.8/src/audio/SDL_audiotypecvt.c new file mode 100644 index 0000000..d80a831 --- /dev/null +++ b/SDL-3.2.8/src/audio/SDL_audiotypecvt.c | |||
| @@ -0,0 +1,925 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #include "SDL_sysaudio.h" | ||
| 24 | |||
| 25 | #define DIVBY2147483648 0.0000000004656612873077392578125f // 0x1p-31f | ||
| 26 | |||
| 27 | // start fallback scalar converters | ||
| 28 | |||
| 29 | // This code requires that floats are in the IEEE-754 binary32 format | ||
| 30 | SDL_COMPILE_TIME_ASSERT(float_bits, sizeof(float) == sizeof(Uint32)); | ||
| 31 | |||
| 32 | union float_bits { | ||
| 33 | Uint32 u32; | ||
| 34 | float f32; | ||
| 35 | }; | ||
| 36 | |||
| 37 | static void SDL_Convert_S8_to_F32_Scalar(float *dst, const Sint8 *src, int num_samples) | ||
| 38 | { | ||
| 39 | int i; | ||
| 40 | |||
| 41 | LOG_DEBUG_AUDIO_CONVERT("S8", "F32"); | ||
| 42 | |||
| 43 | for (i = num_samples - 1; i >= 0; --i) { | ||
| 44 | /* 1) Construct a float in the range [65536.0, 65538.0) | ||
| 45 | * 2) Shift the float range to [-1.0, 1.0) */ | ||
| 46 | union float_bits x; | ||
| 47 | x.u32 = (Uint8)src[i] ^ 0x47800080u; | ||
| 48 | dst[i] = x.f32 - 65537.0f; | ||
| 49 | } | ||
| 50 | } | ||
| 51 | |||
| 52 | static void SDL_Convert_U8_to_F32_Scalar(float *dst, const Uint8 *src, int num_samples) | ||
| 53 | { | ||
| 54 | int i; | ||
| 55 | |||
| 56 | LOG_DEBUG_AUDIO_CONVERT("U8", "F32"); | ||
| 57 | |||
| 58 | for (i = num_samples - 1; i >= 0; --i) { | ||
| 59 | /* 1) Construct a float in the range [65536.0, 65538.0) | ||
| 60 | * 2) Shift the float range to [-1.0, 1.0) */ | ||
| 61 | union float_bits x; | ||
| 62 | x.u32 = src[i] ^ 0x47800000u; | ||
| 63 | dst[i] = x.f32 - 65537.0f; | ||
| 64 | } | ||
| 65 | } | ||
| 66 | |||
| 67 | static void SDL_Convert_S16_to_F32_Scalar(float *dst, const Sint16 *src, int num_samples) | ||
| 68 | { | ||
| 69 | int i; | ||
| 70 | |||
| 71 | LOG_DEBUG_AUDIO_CONVERT("S16", "F32"); | ||
| 72 | |||
| 73 | for (i = num_samples - 1; i >= 0; --i) { | ||
| 74 | /* 1) Construct a float in the range [256.0, 258.0) | ||
| 75 | * 2) Shift the float range to [-1.0, 1.0) */ | ||
| 76 | union float_bits x; | ||
| 77 | x.u32 = (Uint16)src[i] ^ 0x43808000u; | ||
| 78 | dst[i] = x.f32 - 257.0f; | ||
| 79 | } | ||
| 80 | } | ||
| 81 | |||
| 82 | static void SDL_Convert_S32_to_F32_Scalar(float *dst, const Sint32 *src, int num_samples) | ||
| 83 | { | ||
| 84 | int i; | ||
| 85 | |||
| 86 | LOG_DEBUG_AUDIO_CONVERT("S32", "F32"); | ||
| 87 | |||
| 88 | for (i = num_samples - 1; i >= 0; --i) { | ||
| 89 | dst[i] = (float)src[i] * DIVBY2147483648; | ||
| 90 | } | ||
| 91 | } | ||
| 92 | |||
| 93 | // Create a bit-mask based on the sign-bit. Should optimize to a single arithmetic-shift-right | ||
| 94 | #define SIGNMASK(x) (Uint32)(0u - ((Uint32)(x) >> 31)) | ||
| 95 | |||
| 96 | static void SDL_Convert_F32_to_S8_Scalar(Sint8 *dst, const float *src, int num_samples) | ||
| 97 | { | ||
| 98 | int i; | ||
| 99 | |||
| 100 | LOG_DEBUG_AUDIO_CONVERT("F32", "S8"); | ||
| 101 | |||
| 102 | for (i = 0; i < num_samples; ++i) { | ||
| 103 | /* 1) Shift the float range from [-1.0, 1.0] to [98303.0, 98305.0] | ||
| 104 | * 2) Shift the integer range from [0x47BFFF80, 0x47C00080] to [-128, 128] | ||
| 105 | * 3) Clamp the value to [-128, 127] */ | ||
| 106 | union float_bits x; | ||
| 107 | x.f32 = src[i] + 98304.0f; | ||
| 108 | |||
| 109 | Uint32 y = x.u32 - 0x47C00000u; | ||
| 110 | Uint32 z = 0x7Fu - (y ^ SIGNMASK(y)); | ||
| 111 | y = y ^ (z & SIGNMASK(z)); | ||
| 112 | |||
| 113 | dst[i] = (Sint8)(y & 0xFF); | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | static void SDL_Convert_F32_to_U8_Scalar(Uint8 *dst, const float *src, int num_samples) | ||
| 118 | { | ||
| 119 | int i; | ||
| 120 | |||
| 121 | LOG_DEBUG_AUDIO_CONVERT("F32", "U8"); | ||
| 122 | |||
| 123 | for (i = 0; i < num_samples; ++i) { | ||
| 124 | /* 1) Shift the float range from [-1.0, 1.0] to [98303.0, 98305.0] | ||
| 125 | * 2) Shift the integer range from [0x47BFFF80, 0x47C00080] to [-128, 128] | ||
| 126 | * 3) Clamp the value to [-128, 127] | ||
| 127 | * 4) Shift the integer range from [-128, 127] to [0, 255] */ | ||
| 128 | union float_bits x; | ||
| 129 | x.f32 = src[i] + 98304.0f; | ||
| 130 | |||
| 131 | Uint32 y = x.u32 - 0x47C00000u; | ||
| 132 | Uint32 z = 0x7Fu - (y ^ SIGNMASK(y)); | ||
| 133 | y = (y ^ 0x80u) ^ (z & SIGNMASK(z)); | ||
| 134 | |||
| 135 | dst[i] = (Uint8)(y & 0xFF); | ||
| 136 | } | ||
| 137 | } | ||
| 138 | |||
| 139 | static void SDL_Convert_F32_to_S16_Scalar(Sint16 *dst, const float *src, int num_samples) | ||
| 140 | { | ||
| 141 | int i; | ||
| 142 | |||
| 143 | LOG_DEBUG_AUDIO_CONVERT("F32", "S16"); | ||
| 144 | |||
| 145 | for (i = 0; i < num_samples; ++i) { | ||
| 146 | /* 1) Shift the float range from [-1.0, 1.0] to [383.0, 385.0] | ||
| 147 | * 2) Shift the integer range from [0x43BF8000, 0x43C08000] to [-32768, 32768] | ||
| 148 | * 3) Clamp values outside the [-32768, 32767] range */ | ||
| 149 | union float_bits x; | ||
| 150 | x.f32 = src[i] + 384.0f; | ||
| 151 | |||
| 152 | Uint32 y = x.u32 - 0x43C00000u; | ||
| 153 | Uint32 z = 0x7FFFu - (y ^ SIGNMASK(y)); | ||
| 154 | y = y ^ (z & SIGNMASK(z)); | ||
| 155 | |||
| 156 | dst[i] = (Sint16)(y & 0xFFFF); | ||
| 157 | } | ||
| 158 | } | ||
| 159 | |||
| 160 | static void SDL_Convert_F32_to_S32_Scalar(Sint32 *dst, const float *src, int num_samples) | ||
| 161 | { | ||
| 162 | int i; | ||
| 163 | |||
| 164 | LOG_DEBUG_AUDIO_CONVERT("F32", "S32"); | ||
| 165 | |||
| 166 | for (i = 0; i < num_samples; ++i) { | ||
| 167 | /* 1) Shift the float range from [-1.0, 1.0] to [-2147483648.0, 2147483648.0] | ||
| 168 | * 2) Set values outside the [-2147483648.0, 2147483647.0] range to -2147483648.0 | ||
| 169 | * 3) Convert the float to an integer, and fixup values outside the valid range */ | ||
| 170 | union float_bits x; | ||
| 171 | x.f32 = src[i]; | ||
| 172 | |||
| 173 | Uint32 y = x.u32 + 0x0F800000u; | ||
| 174 | Uint32 z = y - 0xCF000000u; | ||
| 175 | z &= SIGNMASK(y ^ z); | ||
| 176 | x.u32 = y - z; | ||
| 177 | |||
| 178 | dst[i] = (Sint32)x.f32 ^ (Sint32)SIGNMASK(z); | ||
| 179 | } | ||
| 180 | } | ||
| 181 | |||
| 182 | #undef SIGNMASK | ||
| 183 | |||
| 184 | static void SDL_Convert_Swap16_Scalar(Uint16* dst, const Uint16* src, int num_samples) | ||
| 185 | { | ||
| 186 | int i; | ||
| 187 | |||
| 188 | for (i = 0; i < num_samples; ++i) { | ||
| 189 | dst[i] = SDL_Swap16(src[i]); | ||
| 190 | } | ||
| 191 | } | ||
| 192 | |||
| 193 | static void SDL_Convert_Swap32_Scalar(Uint32* dst, const Uint32* src, int num_samples) | ||
| 194 | { | ||
| 195 | int i; | ||
| 196 | |||
| 197 | for (i = 0; i < num_samples; ++i) { | ||
| 198 | dst[i] = SDL_Swap32(src[i]); | ||
| 199 | } | ||
| 200 | } | ||
| 201 | |||
| 202 | // end fallback scalar converters | ||
| 203 | |||
| 204 | // Convert forwards, when sizeof(*src) >= sizeof(*dst) | ||
| 205 | #define CONVERT_16_FWD(CVT1, CVT16) \ | ||
| 206 | int i = 0; \ | ||
| 207 | if (num_samples >= 16) { \ | ||
| 208 | while ((uintptr_t)(&dst[i]) & 15) { CVT1 ++i; } \ | ||
| 209 | while ((i + 16) <= num_samples) { CVT16 i += 16; } \ | ||
| 210 | } \ | ||
| 211 | while (i < num_samples) { CVT1 ++i; } | ||
| 212 | |||
| 213 | // Convert backwards, when sizeof(*src) <= sizeof(*dst) | ||
| 214 | #define CONVERT_16_REV(CVT1, CVT16) \ | ||
| 215 | int i = num_samples; \ | ||
| 216 | if (i >= 16) { \ | ||
| 217 | while ((uintptr_t)(&dst[i]) & 15) { --i; CVT1 } \ | ||
| 218 | while (i >= 16) { i -= 16; CVT16 } \ | ||
| 219 | } \ | ||
| 220 | while (i > 0) { --i; CVT1 } | ||
| 221 | |||
| 222 | #ifdef SDL_SSE2_INTRINSICS | ||
| 223 | static void SDL_TARGETING("sse2") SDL_Convert_S8_to_F32_SSE2(float *dst, const Sint8 *src, int num_samples) | ||
| 224 | { | ||
| 225 | /* 1) Flip the sign bit to convert from S8 to U8 format | ||
| 226 | * 2) Construct a float in the range [65536.0, 65538.0) | ||
| 227 | * 3) Shift the float range to [-1.0, 1.0) | ||
| 228 | * dst[i] = i2f((src[i] ^ 0x80) | 0x47800000) - 65537.0 */ | ||
| 229 | const __m128i zero = _mm_setzero_si128(); | ||
| 230 | const __m128i flipper = _mm_set1_epi8(-0x80); | ||
| 231 | const __m128i caster = _mm_set1_epi16(0x4780 /* 0x47800000 = f2i(65536.0) */); | ||
| 232 | const __m128 offset = _mm_set1_ps(-65537.0); | ||
| 233 | |||
| 234 | LOG_DEBUG_AUDIO_CONVERT("S8", "F32 (using SSE2)"); | ||
| 235 | |||
| 236 | CONVERT_16_REV({ | ||
| 237 | _mm_store_ss(&dst[i], _mm_add_ss(_mm_castsi128_ps(_mm_cvtsi32_si128((Uint8)src[i] ^ 0x47800080u)), offset)); | ||
| 238 | }, { | ||
| 239 | const __m128i bytes = _mm_xor_si128(_mm_loadu_si128((const __m128i *)&src[i]), flipper); | ||
| 240 | |||
| 241 | const __m128i shorts0 = _mm_unpacklo_epi8(bytes, zero); | ||
| 242 | const __m128i shorts1 = _mm_unpackhi_epi8(bytes, zero); | ||
| 243 | |||
| 244 | const __m128 floats0 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts0, caster)), offset); | ||
| 245 | const __m128 floats1 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts0, caster)), offset); | ||
| 246 | const __m128 floats2 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts1, caster)), offset); | ||
| 247 | const __m128 floats3 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts1, caster)), offset); | ||
| 248 | |||
| 249 | _mm_store_ps(&dst[i], floats0); | ||
| 250 | _mm_store_ps(&dst[i + 4], floats1); | ||
| 251 | _mm_store_ps(&dst[i + 8], floats2); | ||
| 252 | _mm_store_ps(&dst[i + 12], floats3); | ||
| 253 | }) | ||
| 254 | } | ||
| 255 | |||
| 256 | static void SDL_TARGETING("sse2") SDL_Convert_U8_to_F32_SSE2(float *dst, const Uint8 *src, int num_samples) | ||
| 257 | { | ||
| 258 | /* 1) Construct a float in the range [65536.0, 65538.0) | ||
| 259 | * 2) Shift the float range to [-1.0, 1.0) | ||
| 260 | * dst[i] = i2f(src[i] | 0x47800000) - 65537.0 */ | ||
| 261 | const __m128i zero = _mm_setzero_si128(); | ||
| 262 | const __m128i caster = _mm_set1_epi16(0x4780 /* 0x47800000 = f2i(65536.0) */); | ||
| 263 | const __m128 offset = _mm_set1_ps(-65537.0); | ||
| 264 | |||
| 265 | LOG_DEBUG_AUDIO_CONVERT("U8", "F32 (using SSE2)"); | ||
| 266 | |||
| 267 | CONVERT_16_REV({ | ||
| 268 | _mm_store_ss(&dst[i], _mm_add_ss(_mm_castsi128_ps(_mm_cvtsi32_si128((Uint8)src[i] ^ 0x47800000u)), offset)); | ||
| 269 | }, { | ||
| 270 | const __m128i bytes = _mm_loadu_si128((const __m128i *)&src[i]); | ||
| 271 | |||
| 272 | const __m128i shorts0 = _mm_unpacklo_epi8(bytes, zero); | ||
| 273 | const __m128i shorts1 = _mm_unpackhi_epi8(bytes, zero); | ||
| 274 | |||
| 275 | const __m128 floats0 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts0, caster)), offset); | ||
| 276 | const __m128 floats1 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts0, caster)), offset); | ||
| 277 | const __m128 floats2 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts1, caster)), offset); | ||
| 278 | const __m128 floats3 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts1, caster)), offset); | ||
| 279 | |||
| 280 | _mm_store_ps(&dst[i], floats0); | ||
| 281 | _mm_store_ps(&dst[i + 4], floats1); | ||
| 282 | _mm_store_ps(&dst[i + 8], floats2); | ||
| 283 | _mm_store_ps(&dst[i + 12], floats3); | ||
| 284 | }) | ||
| 285 | } | ||
| 286 | |||
| 287 | static void SDL_TARGETING("sse2") SDL_Convert_S16_to_F32_SSE2(float *dst, const Sint16 *src, int num_samples) | ||
| 288 | { | ||
| 289 | /* 1) Flip the sign bit to convert from S16 to U16 format | ||
| 290 | * 2) Construct a float in the range [256.0, 258.0) | ||
| 291 | * 3) Shift the float range to [-1.0, 1.0) | ||
| 292 | * dst[i] = i2f((src[i] ^ 0x8000) | 0x43800000) - 257.0 */ | ||
| 293 | const __m128i flipper = _mm_set1_epi16(-0x8000); | ||
| 294 | const __m128i caster = _mm_set1_epi16(0x4380 /* 0x43800000 = f2i(256.0) */); | ||
| 295 | const __m128 offset = _mm_set1_ps(-257.0f); | ||
| 296 | |||
| 297 | LOG_DEBUG_AUDIO_CONVERT("S16", "F32 (using SSE2)"); | ||
| 298 | |||
| 299 | CONVERT_16_REV({ | ||
| 300 | _mm_store_ss(&dst[i], _mm_add_ss(_mm_castsi128_ps(_mm_cvtsi32_si128((Uint16)src[i] ^ 0x43808000u)), offset)); | ||
| 301 | }, { | ||
| 302 | const __m128i shorts0 = _mm_xor_si128(_mm_loadu_si128((const __m128i *)&src[i]), flipper); | ||
| 303 | const __m128i shorts1 = _mm_xor_si128(_mm_loadu_si128((const __m128i *)&src[i + 8]), flipper); | ||
| 304 | |||
| 305 | const __m128 floats0 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts0, caster)), offset); | ||
| 306 | const __m128 floats1 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts0, caster)), offset); | ||
| 307 | const __m128 floats2 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts1, caster)), offset); | ||
| 308 | const __m128 floats3 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts1, caster)), offset); | ||
| 309 | |||
| 310 | _mm_store_ps(&dst[i], floats0); | ||
| 311 | _mm_store_ps(&dst[i + 4], floats1); | ||
| 312 | _mm_store_ps(&dst[i + 8], floats2); | ||
| 313 | _mm_store_ps(&dst[i + 12], floats3); | ||
| 314 | }) | ||
| 315 | } | ||
| 316 | |||
| 317 | static void SDL_TARGETING("sse2") SDL_Convert_S32_to_F32_SSE2(float *dst, const Sint32 *src, int num_samples) | ||
| 318 | { | ||
| 319 | // dst[i] = f32(src[i]) / f32(0x80000000) | ||
| 320 | const __m128 scaler = _mm_set1_ps(DIVBY2147483648); | ||
| 321 | |||
| 322 | LOG_DEBUG_AUDIO_CONVERT("S32", "F32 (using SSE2)"); | ||
| 323 | |||
| 324 | CONVERT_16_FWD({ | ||
| 325 | _mm_store_ss(&dst[i], _mm_mul_ss(_mm_cvt_si2ss(_mm_setzero_ps(), src[i]), scaler)); | ||
| 326 | }, { | ||
| 327 | const __m128i ints0 = _mm_loadu_si128((const __m128i *)&src[i]); | ||
| 328 | const __m128i ints1 = _mm_loadu_si128((const __m128i *)&src[i + 4]); | ||
| 329 | const __m128i ints2 = _mm_loadu_si128((const __m128i *)&src[i + 8]); | ||
| 330 | const __m128i ints3 = _mm_loadu_si128((const __m128i *)&src[i + 12]); | ||
| 331 | |||
| 332 | const __m128 floats0 = _mm_mul_ps(_mm_cvtepi32_ps(ints0), scaler); | ||
| 333 | const __m128 floats1 = _mm_mul_ps(_mm_cvtepi32_ps(ints1), scaler); | ||
| 334 | const __m128 floats2 = _mm_mul_ps(_mm_cvtepi32_ps(ints2), scaler); | ||
| 335 | const __m128 floats3 = _mm_mul_ps(_mm_cvtepi32_ps(ints3), scaler); | ||
| 336 | |||
| 337 | _mm_store_ps(&dst[i], floats0); | ||
| 338 | _mm_store_ps(&dst[i + 4], floats1); | ||
| 339 | _mm_store_ps(&dst[i + 8], floats2); | ||
| 340 | _mm_store_ps(&dst[i + 12], floats3); | ||
| 341 | }) | ||
| 342 | } | ||
| 343 | |||
| 344 | static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S8_SSE2(Sint8 *dst, const float *src, int num_samples) | ||
| 345 | { | ||
| 346 | /* 1) Shift the float range from [-1.0, 1.0] to [98303.0, 98305.0] | ||
| 347 | * 2) Extract the lowest 16 bits and clamp to [-128, 127] | ||
| 348 | * Overflow is correctly handled for inputs between roughly [-255.0, 255.0] | ||
| 349 | * dst[i] = clamp(i16(f2i(src[i] + 98304.0) & 0xFFFF), -128, 127) */ | ||
| 350 | const __m128 offset = _mm_set1_ps(98304.0f); | ||
| 351 | const __m128i mask = _mm_set1_epi16(0xFF); | ||
| 352 | |||
| 353 | LOG_DEBUG_AUDIO_CONVERT("F32", "S8 (using SSE2)"); | ||
| 354 | |||
| 355 | CONVERT_16_FWD({ | ||
| 356 | const __m128i ints = _mm_castps_si128(_mm_add_ss(_mm_load_ss(&src[i]), offset)); | ||
| 357 | dst[i] = (Sint8)(_mm_cvtsi128_si32(_mm_packs_epi16(ints, ints)) & 0xFF); | ||
| 358 | }, { | ||
| 359 | const __m128 floats0 = _mm_loadu_ps(&src[i]); | ||
| 360 | const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); | ||
| 361 | const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); | ||
| 362 | const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); | ||
| 363 | |||
| 364 | const __m128i ints0 = _mm_castps_si128(_mm_add_ps(floats0, offset)); | ||
| 365 | const __m128i ints1 = _mm_castps_si128(_mm_add_ps(floats1, offset)); | ||
| 366 | const __m128i ints2 = _mm_castps_si128(_mm_add_ps(floats2, offset)); | ||
| 367 | const __m128i ints3 = _mm_castps_si128(_mm_add_ps(floats3, offset)); | ||
| 368 | |||
| 369 | const __m128i shorts0 = _mm_and_si128(_mm_packs_epi16(ints0, ints1), mask); | ||
| 370 | const __m128i shorts1 = _mm_and_si128(_mm_packs_epi16(ints2, ints3), mask); | ||
| 371 | |||
| 372 | const __m128i bytes = _mm_packus_epi16(shorts0, shorts1); | ||
| 373 | |||
| 374 | _mm_store_si128((__m128i*)&dst[i], bytes); | ||
| 375 | }) | ||
| 376 | } | ||
| 377 | |||
| 378 | static void SDL_TARGETING("sse2") SDL_Convert_F32_to_U8_SSE2(Uint8 *dst, const float *src, int num_samples) | ||
| 379 | { | ||
| 380 | /* 1) Shift the float range from [-1.0, 1.0] to [98304.0, 98306.0] | ||
| 381 | * 2) Extract the lowest 16 bits and clamp to [0, 255] | ||
| 382 | * Overflow is correctly handled for inputs between roughly [-254.0, 254.0] | ||
| 383 | * dst[i] = clamp(i16(f2i(src[i] + 98305.0) & 0xFFFF), 0, 255) */ | ||
| 384 | const __m128 offset = _mm_set1_ps(98305.0f); | ||
| 385 | const __m128i mask = _mm_set1_epi16(0xFF); | ||
| 386 | |||
| 387 | LOG_DEBUG_AUDIO_CONVERT("F32", "U8 (using SSE2)"); | ||
| 388 | |||
| 389 | CONVERT_16_FWD({ | ||
| 390 | const __m128i ints = _mm_castps_si128(_mm_add_ss(_mm_load_ss(&src[i]), offset)); | ||
| 391 | dst[i] = (Uint8)(_mm_cvtsi128_si32(_mm_packus_epi16(ints, ints)) & 0xFF); | ||
| 392 | }, { | ||
| 393 | const __m128 floats0 = _mm_loadu_ps(&src[i]); | ||
| 394 | const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); | ||
| 395 | const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); | ||
| 396 | const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); | ||
| 397 | |||
| 398 | const __m128i ints0 = _mm_castps_si128(_mm_add_ps(floats0, offset)); | ||
| 399 | const __m128i ints1 = _mm_castps_si128(_mm_add_ps(floats1, offset)); | ||
| 400 | const __m128i ints2 = _mm_castps_si128(_mm_add_ps(floats2, offset)); | ||
| 401 | const __m128i ints3 = _mm_castps_si128(_mm_add_ps(floats3, offset)); | ||
| 402 | |||
| 403 | const __m128i shorts0 = _mm_and_si128(_mm_packus_epi16(ints0, ints1), mask); | ||
| 404 | const __m128i shorts1 = _mm_and_si128(_mm_packus_epi16(ints2, ints3), mask); | ||
| 405 | |||
| 406 | const __m128i bytes = _mm_packus_epi16(shorts0, shorts1); | ||
| 407 | |||
| 408 | _mm_store_si128((__m128i*)&dst[i], bytes); | ||
| 409 | }) | ||
| 410 | } | ||
| 411 | |||
| 412 | static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S16_SSE2(Sint16 *dst, const float *src, int num_samples) | ||
| 413 | { | ||
| 414 | /* 1) Shift the float range from [-1.0, 1.0] to [256.0, 258.0] | ||
| 415 | * 2) Shift the int range from [0x43800000, 0x43810000] to [-32768,32768] | ||
| 416 | * 3) Clamp to range [-32768,32767] | ||
| 417 | * Overflow is correctly handled for inputs between roughly [-257.0, +inf) | ||
| 418 | * dst[i] = clamp(f2i(src[i] + 257.0) - 0x43808000, -32768, 32767) */ | ||
| 419 | const __m128 offset = _mm_set1_ps(257.0f); | ||
| 420 | |||
| 421 | LOG_DEBUG_AUDIO_CONVERT("F32", "S16 (using SSE2)"); | ||
| 422 | |||
| 423 | CONVERT_16_FWD({ | ||
| 424 | const __m128i ints = _mm_sub_epi32(_mm_castps_si128(_mm_add_ss(_mm_load_ss(&src[i]), offset)), _mm_castps_si128(offset)); | ||
| 425 | dst[i] = (Sint16)(_mm_cvtsi128_si32(_mm_packs_epi32(ints, ints)) & 0xFFFF); | ||
| 426 | }, { | ||
| 427 | const __m128 floats0 = _mm_loadu_ps(&src[i]); | ||
| 428 | const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); | ||
| 429 | const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); | ||
| 430 | const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); | ||
| 431 | |||
| 432 | const __m128i ints0 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats0, offset)), _mm_castps_si128(offset)); | ||
| 433 | const __m128i ints1 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats1, offset)), _mm_castps_si128(offset)); | ||
| 434 | const __m128i ints2 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats2, offset)), _mm_castps_si128(offset)); | ||
| 435 | const __m128i ints3 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats3, offset)), _mm_castps_si128(offset)); | ||
| 436 | |||
| 437 | const __m128i shorts0 = _mm_packs_epi32(ints0, ints1); | ||
| 438 | const __m128i shorts1 = _mm_packs_epi32(ints2, ints3); | ||
| 439 | |||
| 440 | _mm_store_si128((__m128i*)&dst[i], shorts0); | ||
| 441 | _mm_store_si128((__m128i*)&dst[i + 8], shorts1); | ||
| 442 | }) | ||
| 443 | } | ||
| 444 | |||
| 445 | static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S32_SSE2(Sint32 *dst, const float *src, int num_samples) | ||
| 446 | { | ||
| 447 | /* 1) Scale the float range from [-1.0, 1.0] to [-2147483648.0, 2147483648.0] | ||
| 448 | * 2) Convert to integer (values too small/large become 0x80000000 = -2147483648) | ||
| 449 | * 3) Fixup values which were too large (0x80000000 ^ 0xFFFFFFFF = 2147483647) | ||
| 450 | * dst[i] = i32(src[i] * 2147483648.0) ^ ((src[i] >= 2147483648.0) ? 0xFFFFFFFF : 0x00000000) */ | ||
| 451 | const __m128 limit = _mm_set1_ps(2147483648.0f); | ||
| 452 | |||
| 453 | LOG_DEBUG_AUDIO_CONVERT("F32", "S32 (using SSE2)"); | ||
| 454 | |||
| 455 | CONVERT_16_FWD({ | ||
| 456 | const __m128 floats = _mm_load_ss(&src[i]); | ||
| 457 | const __m128 values = _mm_mul_ss(floats, limit); | ||
| 458 | const __m128i ints = _mm_xor_si128(_mm_cvttps_epi32(values), _mm_castps_si128(_mm_cmpge_ss(values, limit))); | ||
| 459 | dst[i] = (Sint32)_mm_cvtsi128_si32(ints); | ||
| 460 | }, { | ||
| 461 | const __m128 floats0 = _mm_loadu_ps(&src[i]); | ||
| 462 | const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); | ||
| 463 | const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); | ||
| 464 | const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); | ||
| 465 | |||
| 466 | const __m128 values1 = _mm_mul_ps(floats0, limit); | ||
| 467 | const __m128 values2 = _mm_mul_ps(floats1, limit); | ||
| 468 | const __m128 values3 = _mm_mul_ps(floats2, limit); | ||
| 469 | const __m128 values4 = _mm_mul_ps(floats3, limit); | ||
| 470 | |||
| 471 | const __m128i ints0 = _mm_xor_si128(_mm_cvttps_epi32(values1), _mm_castps_si128(_mm_cmpge_ps(values1, limit))); | ||
| 472 | const __m128i ints1 = _mm_xor_si128(_mm_cvttps_epi32(values2), _mm_castps_si128(_mm_cmpge_ps(values2, limit))); | ||
| 473 | const __m128i ints2 = _mm_xor_si128(_mm_cvttps_epi32(values3), _mm_castps_si128(_mm_cmpge_ps(values3, limit))); | ||
| 474 | const __m128i ints3 = _mm_xor_si128(_mm_cvttps_epi32(values4), _mm_castps_si128(_mm_cmpge_ps(values4, limit))); | ||
| 475 | |||
| 476 | _mm_store_si128((__m128i*)&dst[i], ints0); | ||
| 477 | _mm_store_si128((__m128i*)&dst[i + 4], ints1); | ||
| 478 | _mm_store_si128((__m128i*)&dst[i + 8], ints2); | ||
| 479 | _mm_store_si128((__m128i*)&dst[i + 12], ints3); | ||
| 480 | }) | ||
| 481 | } | ||
| 482 | #endif | ||
| 483 | |||
| 484 | // FIXME: SDL doesn't have SSSE3 detection, so use the next one up | ||
| 485 | #ifdef SDL_SSE4_1_INTRINSICS | ||
| 486 | static void SDL_TARGETING("ssse3") SDL_Convert_Swap16_SSSE3(Uint16* dst, const Uint16* src, int num_samples) | ||
| 487 | { | ||
| 488 | const __m128i shuffle = _mm_set_epi8(14, 15, 12, 13, 10, 11, 8, 9, 6, 7, 4, 5, 2, 3, 0, 1); | ||
| 489 | |||
| 490 | CONVERT_16_FWD({ | ||
| 491 | dst[i] = SDL_Swap16(src[i]); | ||
| 492 | }, { | ||
| 493 | __m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]); | ||
| 494 | __m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 8]); | ||
| 495 | |||
| 496 | ints0 = _mm_shuffle_epi8(ints0, shuffle); | ||
| 497 | ints1 = _mm_shuffle_epi8(ints1, shuffle); | ||
| 498 | |||
| 499 | _mm_store_si128((__m128i*)&dst[i], ints0); | ||
| 500 | _mm_store_si128((__m128i*)&dst[i + 8], ints1); | ||
| 501 | }) | ||
| 502 | } | ||
| 503 | |||
| 504 | static void SDL_TARGETING("ssse3") SDL_Convert_Swap32_SSSE3(Uint32* dst, const Uint32* src, int num_samples) | ||
| 505 | { | ||
| 506 | const __m128i shuffle = _mm_set_epi8(12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3); | ||
| 507 | |||
| 508 | CONVERT_16_FWD({ | ||
| 509 | dst[i] = SDL_Swap32(src[i]); | ||
| 510 | }, { | ||
| 511 | __m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]); | ||
| 512 | __m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 4]); | ||
| 513 | __m128i ints2 = _mm_loadu_si128((const __m128i*)&src[i + 8]); | ||
| 514 | __m128i ints3 = _mm_loadu_si128((const __m128i*)&src[i + 12]); | ||
| 515 | |||
| 516 | ints0 = _mm_shuffle_epi8(ints0, shuffle); | ||
| 517 | ints1 = _mm_shuffle_epi8(ints1, shuffle); | ||
| 518 | ints2 = _mm_shuffle_epi8(ints2, shuffle); | ||
| 519 | ints3 = _mm_shuffle_epi8(ints3, shuffle); | ||
| 520 | |||
| 521 | _mm_store_si128((__m128i*)&dst[i], ints0); | ||
| 522 | _mm_store_si128((__m128i*)&dst[i + 4], ints1); | ||
| 523 | _mm_store_si128((__m128i*)&dst[i + 8], ints2); | ||
| 524 | _mm_store_si128((__m128i*)&dst[i + 12], ints3); | ||
| 525 | }) | ||
| 526 | } | ||
| 527 | #endif | ||
| 528 | |||
| 529 | #ifdef SDL_NEON_INTRINSICS | ||
| 530 | static void SDL_Convert_S8_to_F32_NEON(float *dst, const Sint8 *src, int num_samples) | ||
| 531 | { | ||
| 532 | LOG_DEBUG_AUDIO_CONVERT("S8", "F32 (using NEON)"); | ||
| 533 | |||
| 534 | CONVERT_16_REV({ | ||
| 535 | vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vdup_n_s32(src[i]), 7), 0); | ||
| 536 | }, { | ||
| 537 | int8x16_t bytes = vld1q_s8(&src[i]); | ||
| 538 | |||
| 539 | int16x8_t shorts0 = vmovl_s8(vget_low_s8(bytes)); | ||
| 540 | int16x8_t shorts1 = vmovl_s8(vget_high_s8(bytes)); | ||
| 541 | |||
| 542 | float32x4_t floats0 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts0)), 7); | ||
| 543 | float32x4_t floats1 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts0)), 7); | ||
| 544 | float32x4_t floats2 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts1)), 7); | ||
| 545 | float32x4_t floats3 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts1)), 7); | ||
| 546 | |||
| 547 | vst1q_f32(&dst[i], floats0); | ||
| 548 | vst1q_f32(&dst[i + 4], floats1); | ||
| 549 | vst1q_f32(&dst[i + 8], floats2); | ||
| 550 | vst1q_f32(&dst[i + 12], floats3); | ||
| 551 | }) | ||
| 552 | } | ||
| 553 | |||
| 554 | static void SDL_Convert_U8_to_F32_NEON(float *dst, const Uint8 *src, int num_samples) | ||
| 555 | { | ||
| 556 | LOG_DEBUG_AUDIO_CONVERT("U8", "F32 (using NEON)"); | ||
| 557 | |||
| 558 | uint8x16_t flipper = vdupq_n_u8(0x80); | ||
| 559 | |||
| 560 | CONVERT_16_REV({ | ||
| 561 | vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vdup_n_s32((Sint8)(src[i] ^ 0x80)), 7), 0); | ||
| 562 | }, { | ||
| 563 | int8x16_t bytes = vreinterpretq_s8_u8(veorq_u8(vld1q_u8(&src[i]), flipper)); | ||
| 564 | |||
| 565 | int16x8_t shorts0 = vmovl_s8(vget_low_s8(bytes)); | ||
| 566 | int16x8_t shorts1 = vmovl_s8(vget_high_s8(bytes)); | ||
| 567 | |||
| 568 | float32x4_t floats0 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts0)), 7); | ||
| 569 | float32x4_t floats1 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts0)), 7); | ||
| 570 | float32x4_t floats2 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts1)), 7); | ||
| 571 | float32x4_t floats3 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts1)), 7); | ||
| 572 | |||
| 573 | vst1q_f32(&dst[i], floats0); | ||
| 574 | vst1q_f32(&dst[i + 4], floats1); | ||
| 575 | vst1q_f32(&dst[i + 8], floats2); | ||
| 576 | vst1q_f32(&dst[i + 12], floats3); | ||
| 577 | }) | ||
| 578 | } | ||
| 579 | |||
| 580 | static void SDL_Convert_S16_to_F32_NEON(float *dst, const Sint16 *src, int num_samples) | ||
| 581 | { | ||
| 582 | LOG_DEBUG_AUDIO_CONVERT("S16", "F32 (using NEON)"); | ||
| 583 | |||
| 584 | CONVERT_16_REV({ | ||
| 585 | vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vdup_n_s32(src[i]), 15), 0); | ||
| 586 | }, { | ||
| 587 | int16x8_t shorts0 = vld1q_s16(&src[i]); | ||
| 588 | int16x8_t shorts1 = vld1q_s16(&src[i + 8]); | ||
| 589 | |||
| 590 | float32x4_t floats0 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts0)), 15); | ||
| 591 | float32x4_t floats1 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts0)), 15); | ||
| 592 | float32x4_t floats2 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts1)), 15); | ||
| 593 | float32x4_t floats3 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts1)), 15); | ||
| 594 | |||
| 595 | vst1q_f32(&dst[i], floats0); | ||
| 596 | vst1q_f32(&dst[i + 4], floats1); | ||
| 597 | vst1q_f32(&dst[i + 8], floats2); | ||
| 598 | vst1q_f32(&dst[i + 12], floats3); | ||
| 599 | }) | ||
| 600 | } | ||
| 601 | |||
| 602 | static void SDL_Convert_S32_to_F32_NEON(float *dst, const Sint32 *src, int num_samples) | ||
| 603 | { | ||
| 604 | LOG_DEBUG_AUDIO_CONVERT("S32", "F32 (using NEON)"); | ||
| 605 | |||
| 606 | CONVERT_16_FWD({ | ||
| 607 | vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vld1_dup_s32(&src[i]), 31), 0); | ||
| 608 | }, { | ||
| 609 | int32x4_t ints0 = vld1q_s32(&src[i]); | ||
| 610 | int32x4_t ints1 = vld1q_s32(&src[i + 4]); | ||
| 611 | int32x4_t ints2 = vld1q_s32(&src[i + 8]); | ||
| 612 | int32x4_t ints3 = vld1q_s32(&src[i + 12]); | ||
| 613 | |||
| 614 | float32x4_t floats0 = vcvtq_n_f32_s32(ints0, 31); | ||
| 615 | float32x4_t floats1 = vcvtq_n_f32_s32(ints1, 31); | ||
| 616 | float32x4_t floats2 = vcvtq_n_f32_s32(ints2, 31); | ||
| 617 | float32x4_t floats3 = vcvtq_n_f32_s32(ints3, 31); | ||
| 618 | |||
| 619 | vst1q_f32(&dst[i], floats0); | ||
| 620 | vst1q_f32(&dst[i + 4], floats1); | ||
| 621 | vst1q_f32(&dst[i + 8], floats2); | ||
| 622 | vst1q_f32(&dst[i + 12], floats3); | ||
| 623 | }) | ||
| 624 | } | ||
| 625 | |||
| 626 | static void SDL_Convert_F32_to_S8_NEON(Sint8 *dst, const float *src, int num_samples) | ||
| 627 | { | ||
| 628 | LOG_DEBUG_AUDIO_CONVERT("F32", "S8 (using NEON)"); | ||
| 629 | |||
| 630 | CONVERT_16_FWD({ | ||
| 631 | vst1_lane_s8(&dst[i], vreinterpret_s8_s32(vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31)), 3); | ||
| 632 | }, { | ||
| 633 | float32x4_t floats0 = vld1q_f32(&src[i]); | ||
| 634 | float32x4_t floats1 = vld1q_f32(&src[i + 4]); | ||
| 635 | float32x4_t floats2 = vld1q_f32(&src[i + 8]); | ||
| 636 | float32x4_t floats3 = vld1q_f32(&src[i + 12]); | ||
| 637 | |||
| 638 | int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); | ||
| 639 | int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); | ||
| 640 | int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); | ||
| 641 | int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); | ||
| 642 | |||
| 643 | int16x8_t shorts0 = vcombine_s16(vshrn_n_s32(ints0, 16), vshrn_n_s32(ints1, 16)); | ||
| 644 | int16x8_t shorts1 = vcombine_s16(vshrn_n_s32(ints2, 16), vshrn_n_s32(ints3, 16)); | ||
| 645 | |||
| 646 | int8x16_t bytes = vcombine_s8(vshrn_n_s16(shorts0, 8), vshrn_n_s16(shorts1, 8)); | ||
| 647 | |||
| 648 | vst1q_s8(&dst[i], bytes); | ||
| 649 | }) | ||
| 650 | } | ||
| 651 | |||
| 652 | static void SDL_Convert_F32_to_U8_NEON(Uint8 *dst, const float *src, int num_samples) | ||
| 653 | { | ||
| 654 | LOG_DEBUG_AUDIO_CONVERT("F32", "U8 (using NEON)"); | ||
| 655 | |||
| 656 | uint8x16_t flipper = vdupq_n_u8(0x80); | ||
| 657 | |||
| 658 | CONVERT_16_FWD({ | ||
| 659 | vst1_lane_u8(&dst[i], | ||
| 660 | veor_u8(vreinterpret_u8_s32(vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31)), | ||
| 661 | vget_low_u8(flipper)), 3); | ||
| 662 | }, { | ||
| 663 | float32x4_t floats0 = vld1q_f32(&src[i]); | ||
| 664 | float32x4_t floats1 = vld1q_f32(&src[i + 4]); | ||
| 665 | float32x4_t floats2 = vld1q_f32(&src[i + 8]); | ||
| 666 | float32x4_t floats3 = vld1q_f32(&src[i + 12]); | ||
| 667 | |||
| 668 | int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); | ||
| 669 | int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); | ||
| 670 | int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); | ||
| 671 | int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); | ||
| 672 | |||
| 673 | int16x8_t shorts0 = vcombine_s16(vshrn_n_s32(ints0, 16), vshrn_n_s32(ints1, 16)); | ||
| 674 | int16x8_t shorts1 = vcombine_s16(vshrn_n_s32(ints2, 16), vshrn_n_s32(ints3, 16)); | ||
| 675 | |||
| 676 | uint8x16_t bytes = veorq_u8(vreinterpretq_u8_s8( | ||
| 677 | vcombine_s8(vshrn_n_s16(shorts0, 8), vshrn_n_s16(shorts1, 8))), | ||
| 678 | flipper); | ||
| 679 | |||
| 680 | vst1q_u8(&dst[i], bytes); | ||
| 681 | }) | ||
| 682 | } | ||
| 683 | |||
| 684 | static void SDL_Convert_F32_to_S16_NEON(Sint16 *dst, const float *src, int num_samples) | ||
| 685 | { | ||
| 686 | LOG_DEBUG_AUDIO_CONVERT("F32", "S16 (using NEON)"); | ||
| 687 | |||
| 688 | CONVERT_16_FWD({ | ||
| 689 | vst1_lane_s16(&dst[i], vreinterpret_s16_s32(vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31)), 1); | ||
| 690 | }, { | ||
| 691 | float32x4_t floats0 = vld1q_f32(&src[i]); | ||
| 692 | float32x4_t floats1 = vld1q_f32(&src[i + 4]); | ||
| 693 | float32x4_t floats2 = vld1q_f32(&src[i + 8]); | ||
| 694 | float32x4_t floats3 = vld1q_f32(&src[i + 12]); | ||
| 695 | |||
| 696 | int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); | ||
| 697 | int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); | ||
| 698 | int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); | ||
| 699 | int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); | ||
| 700 | |||
| 701 | int16x8_t shorts0 = vcombine_s16(vshrn_n_s32(ints0, 16), vshrn_n_s32(ints1, 16)); | ||
| 702 | int16x8_t shorts1 = vcombine_s16(vshrn_n_s32(ints2, 16), vshrn_n_s32(ints3, 16)); | ||
| 703 | |||
| 704 | vst1q_s16(&dst[i], shorts0); | ||
| 705 | vst1q_s16(&dst[i + 8], shorts1); | ||
| 706 | }) | ||
| 707 | } | ||
| 708 | |||
| 709 | static void SDL_Convert_F32_to_S32_NEON(Sint32 *dst, const float *src, int num_samples) | ||
| 710 | { | ||
| 711 | LOG_DEBUG_AUDIO_CONVERT("F32", "S32 (using NEON)"); | ||
| 712 | |||
| 713 | CONVERT_16_FWD({ | ||
| 714 | vst1_lane_s32(&dst[i], vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31), 0); | ||
| 715 | }, { | ||
| 716 | float32x4_t floats0 = vld1q_f32(&src[i]); | ||
| 717 | float32x4_t floats1 = vld1q_f32(&src[i + 4]); | ||
| 718 | float32x4_t floats2 = vld1q_f32(&src[i + 8]); | ||
| 719 | float32x4_t floats3 = vld1q_f32(&src[i + 12]); | ||
| 720 | |||
| 721 | int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); | ||
| 722 | int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); | ||
| 723 | int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); | ||
| 724 | int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); | ||
| 725 | |||
| 726 | vst1q_s32(&dst[i], ints0); | ||
| 727 | vst1q_s32(&dst[i + 4], ints1); | ||
| 728 | vst1q_s32(&dst[i + 8], ints2); | ||
| 729 | vst1q_s32(&dst[i + 12], ints3); | ||
| 730 | }) | ||
| 731 | } | ||
| 732 | |||
| 733 | static void SDL_Convert_Swap16_NEON(Uint16* dst, const Uint16* src, int num_samples) | ||
| 734 | { | ||
| 735 | CONVERT_16_FWD({ | ||
| 736 | dst[i] = SDL_Swap16(src[i]); | ||
| 737 | }, { | ||
| 738 | uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]); | ||
| 739 | uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 8]); | ||
| 740 | |||
| 741 | ints0 = vrev16q_u8(ints0); | ||
| 742 | ints1 = vrev16q_u8(ints1); | ||
| 743 | |||
| 744 | vst1q_u8((Uint8*)&dst[i], ints0); | ||
| 745 | vst1q_u8((Uint8*)&dst[i + 8], ints1); | ||
| 746 | }) | ||
| 747 | } | ||
| 748 | |||
| 749 | static void SDL_Convert_Swap32_NEON(Uint32* dst, const Uint32* src, int num_samples) | ||
| 750 | { | ||
| 751 | CONVERT_16_FWD({ | ||
| 752 | dst[i] = SDL_Swap32(src[i]); | ||
| 753 | }, { | ||
| 754 | uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]); | ||
| 755 | uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 4]); | ||
| 756 | uint8x16_t ints2 = vld1q_u8((const Uint8*)&src[i + 8]); | ||
| 757 | uint8x16_t ints3 = vld1q_u8((const Uint8*)&src[i + 12]); | ||
| 758 | |||
| 759 | ints0 = vrev32q_u8(ints0); | ||
| 760 | ints1 = vrev32q_u8(ints1); | ||
| 761 | ints2 = vrev32q_u8(ints2); | ||
| 762 | ints3 = vrev32q_u8(ints3); | ||
| 763 | |||
| 764 | vst1q_u8((Uint8*)&dst[i], ints0); | ||
| 765 | vst1q_u8((Uint8*)&dst[i + 4], ints1); | ||
| 766 | vst1q_u8((Uint8*)&dst[i + 8], ints2); | ||
| 767 | vst1q_u8((Uint8*)&dst[i + 12], ints3); | ||
| 768 | }) | ||
| 769 | } | ||
| 770 | #endif | ||
| 771 | |||
| 772 | #undef CONVERT_16_FWD | ||
| 773 | #undef CONVERT_16_REV | ||
| 774 | |||
| 775 | // Function pointers set to a CPU-specific implementation. | ||
| 776 | static void (*SDL_Convert_S8_to_F32)(float *dst, const Sint8 *src, int num_samples) = NULL; | ||
| 777 | static void (*SDL_Convert_U8_to_F32)(float *dst, const Uint8 *src, int num_samples) = NULL; | ||
| 778 | static void (*SDL_Convert_S16_to_F32)(float *dst, const Sint16 *src, int num_samples) = NULL; | ||
| 779 | static void (*SDL_Convert_S32_to_F32)(float *dst, const Sint32 *src, int num_samples) = NULL; | ||
| 780 | static void (*SDL_Convert_F32_to_S8)(Sint8 *dst, const float *src, int num_samples) = NULL; | ||
| 781 | static void (*SDL_Convert_F32_to_U8)(Uint8 *dst, const float *src, int num_samples) = NULL; | ||
| 782 | static void (*SDL_Convert_F32_to_S16)(Sint16 *dst, const float *src, int num_samples) = NULL; | ||
| 783 | static void (*SDL_Convert_F32_to_S32)(Sint32 *dst, const float *src, int num_samples) = NULL; | ||
| 784 | |||
| 785 | static void (*SDL_Convert_Swap16)(Uint16* dst, const Uint16* src, int num_samples) = NULL; | ||
| 786 | static void (*SDL_Convert_Swap32)(Uint32* dst, const Uint32* src, int num_samples) = NULL; | ||
| 787 | |||
| 788 | void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt) | ||
| 789 | { | ||
| 790 | switch (src_fmt) { | ||
| 791 | case SDL_AUDIO_S8: | ||
| 792 | SDL_Convert_S8_to_F32(dst, (const Sint8 *) src, num_samples); | ||
| 793 | break; | ||
| 794 | |||
| 795 | case SDL_AUDIO_U8: | ||
| 796 | SDL_Convert_U8_to_F32(dst, (const Uint8 *) src, num_samples); | ||
| 797 | break; | ||
| 798 | |||
| 799 | case SDL_AUDIO_S16: | ||
| 800 | SDL_Convert_S16_to_F32(dst, (const Sint16 *) src, num_samples); | ||
| 801 | break; | ||
| 802 | |||
| 803 | case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN: | ||
| 804 | SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples); | ||
| 805 | SDL_Convert_S16_to_F32(dst, (const Sint16 *) dst, num_samples); | ||
| 806 | break; | ||
| 807 | |||
| 808 | case SDL_AUDIO_S32: | ||
| 809 | SDL_Convert_S32_to_F32(dst, (const Sint32 *) src, num_samples); | ||
| 810 | break; | ||
| 811 | |||
| 812 | case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: | ||
| 813 | SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); | ||
| 814 | SDL_Convert_S32_to_F32(dst, (const Sint32 *) dst, num_samples); | ||
| 815 | break; | ||
| 816 | |||
| 817 | case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: | ||
| 818 | SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); | ||
| 819 | break; | ||
| 820 | |||
| 821 | default: SDL_assert(!"Unexpected audio format!"); break; | ||
| 822 | } | ||
| 823 | } | ||
| 824 | |||
| 825 | void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_AudioFormat dst_fmt) | ||
| 826 | { | ||
| 827 | switch (dst_fmt) { | ||
| 828 | case SDL_AUDIO_S8: | ||
| 829 | SDL_Convert_F32_to_S8((Sint8 *) dst, src, num_samples); | ||
| 830 | break; | ||
| 831 | |||
| 832 | case SDL_AUDIO_U8: | ||
| 833 | SDL_Convert_F32_to_U8((Uint8 *) dst, src, num_samples); | ||
| 834 | break; | ||
| 835 | |||
| 836 | case SDL_AUDIO_S16: | ||
| 837 | SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); | ||
| 838 | break; | ||
| 839 | |||
| 840 | case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN: | ||
| 841 | SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); | ||
| 842 | SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) dst, num_samples); | ||
| 843 | break; | ||
| 844 | |||
| 845 | case SDL_AUDIO_S32: | ||
| 846 | SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); | ||
| 847 | break; | ||
| 848 | |||
| 849 | case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: | ||
| 850 | SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); | ||
| 851 | SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) dst, num_samples); | ||
| 852 | break; | ||
| 853 | |||
| 854 | case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: | ||
| 855 | SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); | ||
| 856 | break; | ||
| 857 | |||
| 858 | default: SDL_assert(!"Unexpected audio format!"); break; | ||
| 859 | } | ||
| 860 | } | ||
| 861 | |||
| 862 | void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bitsize) | ||
| 863 | { | ||
| 864 | switch (bitsize) { | ||
| 865 | case 16: SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples); break; | ||
| 866 | case 32: SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); break; | ||
| 867 | default: SDL_assert(!"Unexpected audio format!"); break; | ||
| 868 | } | ||
| 869 | } | ||
| 870 | |||
| 871 | void SDL_ChooseAudioConverters(void) | ||
| 872 | { | ||
| 873 | static bool converters_chosen = false; | ||
| 874 | if (converters_chosen) { | ||
| 875 | return; | ||
| 876 | } | ||
| 877 | |||
| 878 | #define SET_CONVERTER_FUNCS(fntype) \ | ||
| 879 | SDL_Convert_Swap16 = SDL_Convert_Swap16_##fntype; \ | ||
| 880 | SDL_Convert_Swap32 = SDL_Convert_Swap32_##fntype; | ||
| 881 | |||
| 882 | #ifdef SDL_SSE4_1_INTRINSICS | ||
| 883 | if (SDL_HasSSE41()) { | ||
| 884 | SET_CONVERTER_FUNCS(SSSE3); | ||
| 885 | } else | ||
| 886 | #endif | ||
| 887 | #ifdef SDL_NEON_INTRINSICS | ||
| 888 | if (SDL_HasNEON()) { | ||
| 889 | SET_CONVERTER_FUNCS(NEON); | ||
| 890 | } else | ||
| 891 | #endif | ||
| 892 | { | ||
| 893 | SET_CONVERTER_FUNCS(Scalar); | ||
| 894 | } | ||
| 895 | |||
| 896 | #undef SET_CONVERTER_FUNCS | ||
| 897 | |||
| 898 | #define SET_CONVERTER_FUNCS(fntype) \ | ||
| 899 | SDL_Convert_S8_to_F32 = SDL_Convert_S8_to_F32_##fntype; \ | ||
| 900 | SDL_Convert_U8_to_F32 = SDL_Convert_U8_to_F32_##fntype; \ | ||
| 901 | SDL_Convert_S16_to_F32 = SDL_Convert_S16_to_F32_##fntype; \ | ||
| 902 | SDL_Convert_S32_to_F32 = SDL_Convert_S32_to_F32_##fntype; \ | ||
| 903 | SDL_Convert_F32_to_S8 = SDL_Convert_F32_to_S8_##fntype; \ | ||
| 904 | SDL_Convert_F32_to_U8 = SDL_Convert_F32_to_U8_##fntype; \ | ||
| 905 | SDL_Convert_F32_to_S16 = SDL_Convert_F32_to_S16_##fntype; \ | ||
| 906 | SDL_Convert_F32_to_S32 = SDL_Convert_F32_to_S32_##fntype; \ | ||
| 907 | |||
| 908 | #ifdef SDL_SSE2_INTRINSICS | ||
| 909 | if (SDL_HasSSE2()) { | ||
| 910 | SET_CONVERTER_FUNCS(SSE2); | ||
| 911 | } else | ||
| 912 | #endif | ||
| 913 | #ifdef SDL_NEON_INTRINSICS | ||
| 914 | if (SDL_HasNEON()) { | ||
| 915 | SET_CONVERTER_FUNCS(NEON); | ||
| 916 | } else | ||
| 917 | #endif | ||
| 918 | { | ||
| 919 | SET_CONVERTER_FUNCS(Scalar); | ||
| 920 | } | ||
| 921 | |||
| 922 | #undef SET_CONVERTER_FUNCS | ||
| 923 | |||
| 924 | converters_chosen = true; | ||
| 925 | } | ||
