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author3gg <3gg@shellblade.net>2025-12-02 16:39:36 -0800
committer3gg <3gg@shellblade.net>2025-12-02 16:39:36 -0800
commit6c8ae19be66cee247980a48e736a4e05d14de179 (patch)
treed860767907bf0cbe17ec66422e11bea700cf56d9 /contrib/microsoft.direct3d.d3d12.1.618.4/build/native/Microsoft.Direct3D.D3D12.props
parent8f594c8ebd11f0e5f8a0c6369c3fe7383d250cbe (diff)
Immediate-mode renderer, triangle demo, shader compilation in cmake, Agility SDK
Diffstat (limited to 'contrib/microsoft.direct3d.d3d12.1.618.4/build/native/Microsoft.Direct3D.D3D12.props')
-rw-r--r--contrib/microsoft.direct3d.d3d12.1.618.4/build/native/Microsoft.Direct3D.D3D12.props9
1 files changed, 9 insertions, 0 deletions
diff --git a/contrib/microsoft.direct3d.d3d12.1.618.4/build/native/Microsoft.Direct3D.D3D12.props b/contrib/microsoft.direct3d.d3d12.1.618.4/build/native/Microsoft.Direct3D.D3D12.props
new file mode 100644
index 0000000..3add946
--- /dev/null
+++ b/contrib/microsoft.direct3d.d3d12.1.618.4/build/native/Microsoft.Direct3D.D3D12.props
@@ -0,0 +1,9 @@
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup Condition="'$(Microsoft_Direct3D_D3D12_D3D12SDKPath)' == ''">
4 <Microsoft_Direct3D_D3D12_D3D12SDKPath>.\D3D12\</Microsoft_Direct3D_D3D12_D3D12SDKPath>
5 </PropertyGroup>
6 <ItemGroup>
7 <PropertyPageSchema Include="$(MSBuildThisFileDirectory)Microsoft.Direct3D.D3D12.Rules.Project.xml"/>
8 </ItemGroup>
9</Project> \ No newline at end of file