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author3gg <3gg@shellblade.net>2024-02-19 18:11:42 -0800
committer3gg <3gg@shellblade.net>2024-02-19 18:11:42 -0800
commitb5008978a7b5b23358c2a6980b5a1eb2d33bf08d (patch)
treec1de41b621a0ab45d4ee29092355c72d0e3f5440
parentd0eb5b0dcb589cfa74e801f19c911ae0f665eaa0 (diff)
Update to latest gfx.
-rw-r--r--gfx-iso/app/main.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx-iso/app/main.c b/gfx-iso/app/main.c
index ff8a266..050a42f 100644
--- a/gfx-iso/app/main.c
+++ b/gfx-iso/app/main.c
@@ -99,11 +99,11 @@ static bool init(const GfxAppDesc* desc, void** app_state) {
99 goto cleanup; 99 goto cleanup;
100 } 100 }
101 101
102 SceneObject* object = gfx_make_object(); 102 SceneObject* object =
103 gfx_make_object(&(ObjectDesc){.num_meshes = 1, .meshes = {mesh}});
103 if (!object) { 104 if (!object) {
104 goto cleanup; 105 goto cleanup;
105 } 106 }
106 gfx_add_object_mesh(object, mesh);
107 107
108 state->scene = gfx_make_scene(); 108 state->scene = gfx_make_scene();
109 SceneNode* node = gfx_make_object_node(object); 109 SceneNode* node = gfx_make_object_node(object);