diff options
author | 3gg <3gg@shellblade.net> | 2024-02-19 17:22:28 -0800 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2024-02-19 17:22:28 -0800 |
commit | d0eb5b0dcb589cfa74e801f19c911ae0f665eaa0 (patch) | |
tree | 9e38b6c29640a953beb9dc509d96cdce38d45d74 /game/src/plugins | |
parent | 0192616bc757232c354932d2e62df5aa37c3e9ce (diff) |
Address TODO.
Diffstat (limited to 'game/src/plugins')
-rw-r--r-- | game/src/plugins/texture_view.c | 4 | ||||
-rw-r--r-- | game/src/plugins/viewer.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/game/src/plugins/texture_view.c b/game/src/plugins/texture_view.c index b624f46..52dff57 100644 --- a/game/src/plugins/texture_view.c +++ b/game/src/plugins/texture_view.c | |||
@@ -73,11 +73,11 @@ bool init(Game* game, State** pp_state) { | |||
73 | goto cleanup; | 73 | goto cleanup; |
74 | } | 74 | } |
75 | 75 | ||
76 | SceneObject* object = gfx_make_object(); | 76 | SceneObject* object = |
77 | gfx_make_object(&(ObjectDesc){.num_meshes = 1, .meshes = {mesh}}); | ||
77 | if (!object) { | 78 | if (!object) { |
78 | goto cleanup; | 79 | goto cleanup; |
79 | } | 80 | } |
80 | gfx_add_object_mesh(object, mesh); | ||
81 | 81 | ||
82 | if (!(state->scene = gfx_make_scene())) { | 82 | if (!(state->scene = gfx_make_scene())) { |
83 | goto cleanup; | 83 | goto cleanup; |
diff --git a/game/src/plugins/viewer.c b/game/src/plugins/viewer.c index 88821af..4f4ef03 100644 --- a/game/src/plugins/viewer.c +++ b/game/src/plugins/viewer.c | |||
@@ -195,7 +195,7 @@ static void render_bounding_boxes_rec(ImmRenderer* imm, const SceneNode* node) { | |||
195 | // pose). | 195 | // pose). |
196 | const mat4 model = gfx_get_node_global_transform(node); | 196 | const mat4 model = gfx_get_node_global_transform(node); |
197 | const SceneObject* obj = gfx_get_node_object(node); | 197 | const SceneObject* obj = gfx_get_node_object(node); |
198 | const aabb3 box = gfx_calc_object_aabb(obj); | 198 | const aabb3 box = gfx_get_object_aabb(obj); |
199 | gfx_imm_set_model_matrix(imm, &model); | 199 | gfx_imm_set_model_matrix(imm, &model); |
200 | gfx_imm_draw_aabb3(imm, box); | 200 | gfx_imm_draw_aabb3(imm, box); |
201 | } | 201 | } |