diff options
author | 3gg <3gg@shellblade.net> | 2024-01-20 15:48:02 -0800 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2024-01-20 15:48:02 -0800 |
commit | 02ec7cd07213e267fda7e1e67b62f55e92a2f32c (patch) | |
tree | 5fc4d54a00eeda99307cd60b2afa89abe27f5e9d /gfx-app | |
parent | 4212e57d06afac8a19b09fdebc24bad10b78f1ac (diff) |
Use time_delta instead of double to track time.
Diffstat (limited to 'gfx-app')
-rw-r--r-- | gfx-app/src/gfx_app.c | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/gfx-app/src/gfx_app.c b/gfx-app/src/gfx_app.c index 2d54e3d..a313ce8 100644 --- a/gfx-app/src/gfx_app.c +++ b/gfx-app/src/gfx_app.c | |||
@@ -30,15 +30,16 @@ static void loop(GfxApp* app) { | |||
30 | assert(app); | 30 | assert(app); |
31 | assert(app->window); | 31 | assert(app->window); |
32 | 32 | ||
33 | const double min_frame_time = | 33 | const time_delta min_frame_time = |
34 | app->max_fps > 0 ? 1.0 / (double)(app->max_fps) : 0.0; | 34 | app->max_fps > 0 ? sec_to_time_delta(1.0 / (double)(app->max_fps)) : 0; |
35 | const double update_dt = app->update_delta_time; | 35 | const time_delta update_dt = sec_to_time_delta(app->update_delta_time); |
36 | double time = 0.0; | 36 | time_delta time = 0; |
37 | double time_budget = 0.0; | 37 | time_delta time_budget = 0; |
38 | Timer timer = timer_make(); | 38 | Timer timer = timer_make(); |
39 | 39 | ||
40 | // Warm up the update to initialize the application's state. | 40 | // Warm up the update to initialize the application's state. |
41 | (*app->callbacks.update)(app->app_state, time, update_dt); | 41 | (*app->callbacks.update)( |
42 | app->app_state, time_delta_to_sec(time), time_delta_to_sec(update_dt)); | ||
42 | 43 | ||
43 | // Warm up the rendering before entering the main loop. A renderer can | 44 | // Warm up the rendering before entering the main loop. A renderer can |
44 | // compile shaders and do other initialization the first time it renders a | 45 | // compile shaders and do other initialization the first time it renders a |
@@ -49,10 +50,13 @@ static void loop(GfxApp* app) { | |||
49 | timer_start(&timer); | 50 | timer_start(&timer); |
50 | while (!glfwWindowShouldClose(app->window)) { | 51 | while (!glfwWindowShouldClose(app->window)) { |
51 | timer_tick(&timer); | 52 | timer_tick(&timer); |
52 | time_budget += time_delta_to_sec(timer.delta_time); | 53 | time_budget += timer.delta_time; |
53 | 54 | ||
54 | while (time_budget >= update_dt) { | 55 | while (time_budget >= update_dt) { |
55 | (*app->callbacks.update)(app->app_state, time, update_dt); | 56 | (*app->callbacks.update)( |
57 | app->app_state, time_delta_to_sec(time), | ||
58 | time_delta_to_sec(update_dt)); | ||
59 | |||
56 | time += update_dt; | 60 | time += update_dt; |
57 | time_budget -= update_dt; | 61 | time_budget -= update_dt; |
58 | } | 62 | } |
@@ -63,7 +67,7 @@ static void loop(GfxApp* app) { | |||
63 | 67 | ||
64 | const time_point frame_end = time_now(); | 68 | const time_point frame_end = time_now(); |
65 | const time_delta frame_time = time_diff(timer.last_tick, frame_end); | 69 | const time_delta frame_time = time_diff(timer.last_tick, frame_end); |
66 | if (min_frame_time > 0.0 && frame_time < min_frame_time) { | 70 | if ((min_frame_time > 0) && (frame_time < min_frame_time)) { |
67 | time_sleep(min_frame_time - frame_time); | 71 | time_sleep(min_frame_time - frame_time); |
68 | } | 72 | } |
69 | } | 73 | } |