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author | 3gg <3gg@shellblade.net> | 2023-06-21 08:43:54 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2023-06-21 08:43:54 -0700 |
commit | a85b62fdb2e153195a52cef8ecad27432bf37f50 (patch) | |
tree | 71858fb2846a9b63b58ce97150ce647f3441bbef /gfx-iso/asset/mkasset.py | |
parent | be63cdf390b0bdbb00ba67cff95d165d214418fb (diff) |
Flip y-coordinate in view-texture shader and use texelFetch to avoid bilinear sampling.
Diffstat (limited to 'gfx-iso/asset/mkasset.py')
0 files changed, 0 insertions, 0 deletions