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author3gg <3gg@shellblade.net>2025-10-25 15:38:47 -0700
committer3gg <3gg@shellblade.net>2025-10-25 15:38:47 -0700
commit643382dfd364a193686201e1c82b6fe7f351f068 (patch)
tree5ec69a5e95735b2ce1f46e4dd81072acf0054db6 /include
parentb1ae27b8a928e8d7477b668c9b425bccd4edce11 (diff)
Simplify node construction
Diffstat (limited to 'include')
-rw-r--r--include/gfx/scene/node.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/include/gfx/scene/node.h b/include/gfx/scene/node.h
index 193eb25..20b97e2 100644
--- a/include/gfx/scene/node.h
+++ b/include/gfx/scene/node.h
@@ -50,21 +50,6 @@ SceneNode* gfx_make_model_node(Model*);
50/// Create a new object node. 50/// Create a new object node.
51SceneNode* gfx_make_object_node(SceneObject*); 51SceneNode* gfx_make_object_node(SceneObject*);
52 52
53/// Make the node an anima node.
54void gfx_construct_anima_node(SceneNode*, Anima*);
55
56/// Make the node a camera node.
57void gfx_construct_camera_node(SceneNode*, SceneCamera*);
58
59/// Make the node a light node.
60void gfx_construct_light_node(SceneNode*, Light*);
61
62/// Make the node a model node.
63void gfx_construct_model_node(SceneNode*, Model*);
64
65/// Make the node an object node.
66void gfx_construct_object_node(SceneNode*, SceneObject*);
67
68/// Recursively destroy the scene node and its children. 53/// Recursively destroy the scene node and its children.
69/// 54///
70/// The scene node and its children are removed from the scene graph. 55/// The scene node and its children are removed from the scene graph.