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author3gg <3gg@shellblade.net>2025-07-04 10:37:01 -0700
committer3gg <3gg@shellblade.net>2025-07-04 10:37:01 -0700
commitb37b5398a6afa940acd1138bde922a70838f33af (patch)
tree9ff988e0412d4210362b52f82fbe723e734b6228 /src/asset/model.c
parent1ec46bead3cf87971a2329f9ef4ddde5a0c48325 (diff)
Add the new low-level renderer, shared between the imm and scene graph renderer. LLR integration with the scene graph renderer not yet done.
Diffstat (limited to 'src/asset/model.c')
-rw-r--r--src/asset/model.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/asset/model.c b/src/asset/model.c
index 402b2e1..0c57470 100644
--- a/src/asset/model.c
+++ b/src/asset/model.c
@@ -84,13 +84,12 @@
84#include "asset/texture.h" 84#include "asset/texture.h"
85#include "gfx/core.h" 85#include "gfx/core.h"
86#include "gfx/gfx.h" 86#include "gfx/gfx.h"
87#include "gfx/llr/material.h"
88#include "gfx/llr/mesh.h"
87#include "gfx/scene/animation.h" 89#include "gfx/scene/animation.h"
88#include "gfx/scene/camera.h" 90#include "gfx/scene/camera.h"
89#include "gfx/scene/material.h"
90#include "gfx/scene/mesh.h"
91#include "gfx/scene/node.h" 91#include "gfx/scene/node.h"
92#include "gfx/scene/object.h" 92#include "gfx/scene/object.h"
93#include "gfx/scene/scene.h"
94#include "gfx/sizes.h" 93#include "gfx/sizes.h"
95#include "gfx/util/shader.h" 94#include "gfx/util/shader.h"
96 95