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author | 3gg <3gg@shellblade.net> | 2025-07-02 08:49:48 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2025-07-02 08:49:48 -0700 |
commit | dba3ce51eeab2485f757143ab7560e89590824b8 (patch) | |
tree | 29abe8afa0e4e4b80ef288cb51ac4b38961915ea /src/scene/object_impl.h | |
parent | 394e0c03bc892be6d3a6ddc5209f1cb284e3f38e (diff) |
Add comments and TODOs
Diffstat (limited to 'src/scene/object_impl.h')
-rw-r--r-- | src/scene/object_impl.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/scene/object_impl.h b/src/scene/object_impl.h index 88f8e31..ead93f1 100644 --- a/src/scene/object_impl.h +++ b/src/scene/object_impl.h | |||
@@ -21,6 +21,7 @@ typedef struct MeshLink { | |||
21 | typedef struct SceneObject { | 21 | typedef struct SceneObject { |
22 | mesh_link_idx mesh_link; /// First MeshLink in the list. | 22 | mesh_link_idx mesh_link; /// First MeshLink in the list. |
23 | skeleton_idx skeleton; /// 0 for static objects. | 23 | skeleton_idx skeleton; /// 0 for static objects. |
24 | node_idx parent; /// Parent SceneNode. | 24 | // TODO: Can we just store node indices in nodes, not the contained object? |
25 | aabb3 box; | 25 | node_idx parent; /// Parent SceneNode. |
26 | aabb3 box; | ||
26 | } SceneObject; | 27 | } SceneObject; |