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-rw-r--r--gfx/src/asset/scene.h2
-rw-r--r--gfx/src/asset/texture.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/gfx/src/asset/scene.h b/gfx/src/asset/scene.h
index a8dab13..5c47196 100644
--- a/gfx/src/asset/scene.h
+++ b/gfx/src/asset/scene.h
@@ -1,7 +1,7 @@
1/// Load scene files. 1/// Load scene files.
2#pragma once 2#pragma once
3 3
4#include "gfx/asset.h" 4#include <gfx/asset.h>
5 5
6typedef struct Gfx Gfx; 6typedef struct Gfx Gfx;
7typedef struct SceneNode SceneNode; 7typedef struct SceneNode SceneNode;
diff --git a/gfx/src/asset/texture.h b/gfx/src/asset/texture.h
index 4204008..a3239fe 100644
--- a/gfx/src/asset/texture.h
+++ b/gfx/src/asset/texture.h
@@ -1,7 +1,7 @@
1/// Load textures from images. 1/// Load textures from images.
2#pragma once 2#pragma once
3 3
4#include "gfx/asset.h" 4#include <gfx/asset.h>
5 5
6/// Load a texture. 6/// Load a texture.
7Texture* gfx_texture_load(RenderBackend*, const LoadTextureCmd*); 7Texture* gfx_texture_load(RenderBackend*, const LoadTextureCmd*);