diff options
-rw-r--r-- | CMakeLists.txt | 2 | ||||
-rw-r--r-- | app/CMakeLists.txt (renamed from gfx-app/CMakeLists.txt) | 2 | ||||
-rw-r--r-- | app/README.md (renamed from gfx-app/README.md) | 0 | ||||
-rw-r--r-- | app/include/gfx/app.h (renamed from gfx-app/include/gfx/gfx_app.h) | 0 | ||||
-rw-r--r-- | app/src/app.c (renamed from gfx-app/src/gfx_app.c) | 2 | ||||
-rw-r--r-- | game/src/game.c | 2 | ||||
-rw-r--r-- | game/src/plugins/pong.c | 2 | ||||
-rw-r--r-- | gfx-iso/include/isogfx/app.h | 2 | ||||
-rw-r--r-- | gfx-iso/src/app.c | 2 |
9 files changed, 7 insertions, 7 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 27e4bd6..25c7560 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt | |||
@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0) | |||
2 | 2 | ||
3 | project(gfx-all) | 3 | project(gfx-all) |
4 | 4 | ||
5 | add_subdirectory(app) | ||
5 | add_subdirectory(gfx) | 6 | add_subdirectory(gfx) |
6 | add_subdirectory(gfx-app) | ||
7 | add_subdirectory(gfx-iso) | 7 | add_subdirectory(gfx-iso) |
8 | add_subdirectory(game) | 8 | add_subdirectory(game) |
diff --git a/gfx-app/CMakeLists.txt b/app/CMakeLists.txt index d9cb80f..7e60351 100644 --- a/gfx-app/CMakeLists.txt +++ b/app/CMakeLists.txt | |||
@@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.0) | |||
3 | project(gfx-app) | 3 | project(gfx-app) |
4 | 4 | ||
5 | add_library(gfx-app | 5 | add_library(gfx-app |
6 | src/gfx_app.c) | 6 | src/app.c) |
7 | 7 | ||
8 | target_include_directories(gfx-app PUBLIC | 8 | target_include_directories(gfx-app PUBLIC |
9 | include/) | 9 | include/) |
diff --git a/gfx-app/README.md b/app/README.md index b21d1aa..b21d1aa 100644 --- a/gfx-app/README.md +++ b/app/README.md | |||
diff --git a/gfx-app/include/gfx/gfx_app.h b/app/include/gfx/app.h index ffff4bc..ffff4bc 100644 --- a/gfx-app/include/gfx/gfx_app.h +++ b/app/include/gfx/app.h | |||
diff --git a/gfx-app/src/gfx_app.c b/app/src/app.c index a93756c..b6d10ca 100644 --- a/gfx-app/src/gfx_app.c +++ b/app/src/app.c | |||
@@ -1,4 +1,4 @@ | |||
1 | #include <gfx/gfx_app.h> | 1 | #include <gfx/app.h> |
2 | 2 | ||
3 | #include <GLFW/glfw3.h> | 3 | #include <GLFW/glfw3.h> |
4 | #include <log/log.h> | 4 | #include <log/log.h> |
diff --git a/game/src/game.c b/game/src/game.c index dc4ab84..bc85691 100644 --- a/game/src/game.c +++ b/game/src/game.c | |||
@@ -10,8 +10,8 @@ | |||
10 | 10 | ||
11 | #include "plugins/plugin.h" | 11 | #include "plugins/plugin.h" |
12 | 12 | ||
13 | #include <gfx/app.h> | ||
13 | #include <gfx/gfx.h> | 14 | #include <gfx/gfx.h> |
14 | #include <gfx/gfx_app.h> | ||
15 | #include <gfx/render_backend.h> | 15 | #include <gfx/render_backend.h> |
16 | #include <gfx/renderer.h> | 16 | #include <gfx/renderer.h> |
17 | #include <gfx/scene/camera.h> | 17 | #include <gfx/scene/camera.h> |
diff --git a/game/src/plugins/pong.c b/game/src/plugins/pong.c index 3a0b825..070cc6f 100644 --- a/game/src/plugins/pong.c +++ b/game/src/plugins/pong.c | |||
@@ -1,7 +1,7 @@ | |||
1 | #include "plugin.h" | 1 | #include "plugin.h" |
2 | 2 | ||
3 | #include <gfx/app.h> | ||
3 | #include <gfx/gfx.h> | 4 | #include <gfx/gfx.h> |
4 | #include <gfx/gfx_app.h> | ||
5 | #include <gfx/renderer.h> | 5 | #include <gfx/renderer.h> |
6 | 6 | ||
7 | #include <math/mat4.h> | 7 | #include <math/mat4.h> |
diff --git a/gfx-iso/include/isogfx/app.h b/gfx-iso/include/isogfx/app.h index 0a0fcc1..769af6d 100644 --- a/gfx-iso/include/isogfx/app.h +++ b/gfx-iso/include/isogfx/app.h | |||
@@ -1,6 +1,6 @@ | |||
1 | #pragma once | 1 | #pragma once |
2 | 2 | ||
3 | #include <gfx/gfx_app.h> | 3 | #include <gfx/app.h> |
4 | 4 | ||
5 | #include <stdbool.h> | 5 | #include <stdbool.h> |
6 | 6 | ||
diff --git a/gfx-iso/src/app.c b/gfx-iso/src/app.c index 079ac96..8e0a45a 100644 --- a/gfx-iso/src/app.c +++ b/gfx-iso/src/app.c | |||
@@ -1,8 +1,8 @@ | |||
1 | #include <isogfx/app.h> | 1 | #include <isogfx/app.h> |
2 | #include <isogfx/isogfx.h> | 2 | #include <isogfx/isogfx.h> |
3 | 3 | ||
4 | #include <gfx/app.h> | ||
4 | #include <gfx/gfx.h> | 5 | #include <gfx/gfx.h> |
5 | #include <gfx/gfx_app.h> | ||
6 | #include <gfx/render_backend.h> | 6 | #include <gfx/render_backend.h> |
7 | #include <gfx/renderer.h> | 7 | #include <gfx/renderer.h> |
8 | #include <gfx/scene.h> | 8 | #include <gfx/scene.h> |