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1 | # cgltf-tangents | ||
2 | |||
3 | A library to compute missing tangent vectors in glTF models using MikkTSpace. | ||
4 | |||
5 | ## Example | ||
6 | |||
7 | ``` | ||
8 | // Load the glTF scene and buffers as usual. | ||
9 | cgltf_result result = cgltf_parse_file(&options, filepath, &data); | ||
10 | cgltf_load_buffers(&options, data, filepath); | ||
11 | |||
12 | // Compute missing tangents. | ||
13 | cgltfTangentBuffer* tangent_buffers = 0; | ||
14 | cgltf_size num_tangent_buffers = 0; | ||
15 | cgltf_compute_tangents(&options, data, &tangent_buffers, &num_tangent_buffers); | ||
16 | ``` | ||
17 | |||
18 | ## About | ||
19 | |||
20 | This is a single-header/source library that combines | ||
21 | [MikkTSpace](https://github.com/mmikk/MikkTSpace) and | ||
22 | [cgltf](https://github.com/jkuhlmann/cgltf) to compute missing tangent vectors | ||
23 | for models. | ||
24 | |||
25 | Mesh primitives in glTF may have a normal map but not necessarily tangent | ||
26 | vectors. An example is the | ||
27 | [DamagedHelmet](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/DamagedHelmet/glTF) | ||
28 | sample. From the | ||
29 | [spec](https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#meshes): | ||
30 | |||
31 | *"When tangents are not specified, client implementations SHOULD calculate | ||
32 | tangents using default MikkTSpace algorithms with the specified vertex | ||
33 | positions, normals, and texture coordinates associated with the normal texture."* | ||
34 | |||
35 | cgltf-tangents takes an input glTF scene and scans it for mesh primitives that | ||
36 | have a normal map but no tangents. cgltf-tangents then invokes MikkTSpace to | ||
37 | compute tangents for those mesh primitives and outputs an array of tangent | ||
38 | buffers. The client can then upload these buffers to GPU memory for rendering. | ||
39 | |||
40 | See `test/` for a complete example. | ||
41 | |||
42 | MikkTSpace is packaged here for convenience. cgltf must be obtained separately. | ||