diff options
Diffstat (limited to 'gfx-iso/app')
-rw-r--r-- | gfx-iso/app/app.h | 11 | ||||
-rw-r--r-- | gfx-iso/app/checkerboard.c | 120 | ||||
-rw-r--r-- | gfx-iso/app/checkerboard.h | 9 | ||||
-rw-r--r-- | gfx-iso/app/isogfx-demo.c | 67 | ||||
-rw-r--r-- | gfx-iso/app/isogfx-demo.h | 9 | ||||
-rw-r--r-- | gfx-iso/app/main.c | 185 |
6 files changed, 401 insertions, 0 deletions
diff --git a/gfx-iso/app/app.h b/gfx-iso/app/app.h new file mode 100644 index 0000000..160da47 --- /dev/null +++ b/gfx-iso/app/app.h | |||
@@ -0,0 +1,11 @@ | |||
1 | #pragma once | ||
2 | |||
3 | typedef struct IsoGfx IsoGfx; | ||
4 | typedef struct IsoGfxApp IsoGfxApp; | ||
5 | |||
6 | typedef struct IsoGfxApp { | ||
7 | void* state; | ||
8 | void (*shutdown)(IsoGfx*, void* state); | ||
9 | void (*update)(IsoGfx*, void* state, double t, double dt); | ||
10 | void (*render)(IsoGfx*, void* state); | ||
11 | } IsoGfxApp; | ||
diff --git a/gfx-iso/app/checkerboard.c b/gfx-iso/app/checkerboard.c new file mode 100644 index 0000000..8b394c4 --- /dev/null +++ b/gfx-iso/app/checkerboard.c | |||
@@ -0,0 +1,120 @@ | |||
1 | #include "isogfx-demo.h" | ||
2 | |||
3 | #include <gfx/gfx_app.h> | ||
4 | #include <isogfx/isogfx.h> | ||
5 | |||
6 | #include <assert.h> | ||
7 | #include <stdbool.h> | ||
8 | #include <stdio.h> | ||
9 | #include <stdlib.h> | ||
10 | |||
11 | static const int TILE_WIDTH = 64; | ||
12 | static const int TILE_HEIGHT = TILE_WIDTH / 2; | ||
13 | static const int WORLD_WIDTH = 20; | ||
14 | static const int WORLD_HEIGHT = 20; | ||
15 | |||
16 | static const TileDesc tile_set[] = { | ||
17 | {.type = TileFromColour, | ||
18 | .width = TILE_WIDTH, | ||
19 | .height = TILE_HEIGHT, | ||
20 | .colour = (Pixel){.r = 0x38, .g = 0x3b, .b = 0x46, .a = 0xff}}, | ||
21 | {.type = TileFromColour, | ||
22 | .width = TILE_WIDTH, | ||
23 | .height = TILE_HEIGHT, | ||
24 | .colour = (Pixel){.r = 0xA5, .g = 0xb3, .b = 0xc0, .a = 0xff}}, | ||
25 | {.type = TileFromColour, | ||
26 | .width = TILE_WIDTH, | ||
27 | .height = TILE_HEIGHT, | ||
28 | .colour = (Pixel){.r = 0xdc, .g = 0x76, .b = 0x84, .a = 0xff}}, | ||
29 | }; | ||
30 | |||
31 | typedef enum Colour { | ||
32 | Black, | ||
33 | White, | ||
34 | Red, | ||
35 | } Colour; | ||
36 | |||
37 | typedef struct State { | ||
38 | Tile red; | ||
39 | int xpick; | ||
40 | int ypick; | ||
41 | } State; | ||
42 | |||
43 | static void make_checkerboard(IsoGfx* iso, Tile black, Tile white) { | ||
44 | assert(iso); | ||
45 | for (int y = 0; y < isogfx_world_height(iso); ++y) { | ||
46 | for (int x = 0; x < isogfx_world_width(iso); ++x) { | ||
47 | const int odd_col = x & 1; | ||
48 | const int odd_row = y & 1; | ||
49 | const Tile value = (odd_row ^ odd_col) == 0 ? black : white; | ||
50 | isogfx_set_tile(iso, x, y, value); | ||
51 | } | ||
52 | } | ||
53 | } | ||
54 | |||
55 | static void shutdown(IsoGfx* iso, void* app_state) { | ||
56 | assert(iso); | ||
57 | if (app_state) { | ||
58 | free(app_state); | ||
59 | } | ||
60 | } | ||
61 | |||
62 | static void update(IsoGfx* iso, void* app_state, double t, double dt) { | ||
63 | assert(iso); | ||
64 | assert(app_state); | ||
65 | State* state = (State*)(app_state); | ||
66 | |||
67 | double mouse_x, mouse_y; | ||
68 | gfx_app_get_mouse_position(&mouse_x, &mouse_y); | ||
69 | |||
70 | isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick); | ||
71 | |||
72 | printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick); | ||
73 | } | ||
74 | |||
75 | static void render(IsoGfx* iso, void* app_state) { | ||
76 | assert(iso); | ||
77 | assert(app_state); | ||
78 | State* state = (State*)(app_state); | ||
79 | |||
80 | isogfx_render(iso); | ||
81 | if ((state->xpick != -1) && (state->ypick != -1)) { | ||
82 | isogfx_draw_tile(iso, state->xpick, state->ypick, state->red); | ||
83 | } | ||
84 | } | ||
85 | |||
86 | bool make_checkerboard_app(IsoGfx* iso, IsoGfxApp* app) { | ||
87 | assert(iso); | ||
88 | assert(app); | ||
89 | |||
90 | State* state = calloc(1, sizeof(State)); | ||
91 | if (!state) { | ||
92 | return false; | ||
93 | } | ||
94 | |||
95 | if (!isogfx_make_world( | ||
96 | iso, &(WorldDesc){ | ||
97 | .tile_width = TILE_WIDTH, | ||
98 | .tile_height = TILE_HEIGHT, | ||
99 | .world_width = WORLD_WIDTH, | ||
100 | .world_height = WORLD_HEIGHT})) { | ||
101 | goto cleanup; | ||
102 | } | ||
103 | |||
104 | const Tile black = isogfx_make_tile(iso, &tile_set[Black]); | ||
105 | const Tile white = isogfx_make_tile(iso, &tile_set[White]); | ||
106 | state->red = isogfx_make_tile(iso, &tile_set[Red]); | ||
107 | make_checkerboard(iso, black, white); | ||
108 | isogfx_render(iso); | ||
109 | |||
110 | app->state = state; | ||
111 | app->shutdown = shutdown; | ||
112 | app->update = update; | ||
113 | app->render = render; | ||
114 | |||
115 | return true; | ||
116 | |||
117 | cleanup: | ||
118 | free(state); | ||
119 | return false; | ||
120 | } | ||
diff --git a/gfx-iso/app/checkerboard.h b/gfx-iso/app/checkerboard.h new file mode 100644 index 0000000..61725a5 --- /dev/null +++ b/gfx-iso/app/checkerboard.h | |||
@@ -0,0 +1,9 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include "app.h" | ||
4 | |||
5 | #include <stdbool.h> | ||
6 | |||
7 | typedef struct IsoGfxApp IsoGfxApp; | ||
8 | |||
9 | bool make_checkerboard_app(IsoGfx*, IsoGfxApp*); | ||
diff --git a/gfx-iso/app/isogfx-demo.c b/gfx-iso/app/isogfx-demo.c new file mode 100644 index 0000000..15ab6be --- /dev/null +++ b/gfx-iso/app/isogfx-demo.c | |||
@@ -0,0 +1,67 @@ | |||
1 | #include "isogfx-demo.h" | ||
2 | |||
3 | #include <gfx/gfx_app.h> | ||
4 | #include <isogfx/isogfx.h> | ||
5 | |||
6 | #include <assert.h> | ||
7 | #include <stdbool.h> | ||
8 | #include <stdio.h> | ||
9 | #include <stdlib.h> | ||
10 | |||
11 | typedef struct State { | ||
12 | int xpick; | ||
13 | int ypick; | ||
14 | } State; | ||
15 | |||
16 | static void shutdown(IsoGfx* iso, void* app_state) { | ||
17 | assert(iso); | ||
18 | if (app_state) { | ||
19 | free(app_state); | ||
20 | } | ||
21 | } | ||
22 | |||
23 | static void update(IsoGfx* iso, void* app_state, double t, double dt) { | ||
24 | assert(iso); | ||
25 | assert(app_state); | ||
26 | State* state = (State*)(app_state); | ||
27 | |||
28 | double mouse_x, mouse_y; | ||
29 | gfx_app_get_mouse_position(&mouse_x, &mouse_y); | ||
30 | |||
31 | isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick); | ||
32 | |||
33 | // printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick); | ||
34 | } | ||
35 | |||
36 | static void render(IsoGfx* iso, void* app_state) { | ||
37 | assert(iso); | ||
38 | assert(app_state); | ||
39 | State* state = (State*)(app_state); | ||
40 | |||
41 | isogfx_render(iso); | ||
42 | } | ||
43 | |||
44 | bool make_demo_app(IsoGfx* iso, IsoGfxApp* app) { | ||
45 | assert(iso); | ||
46 | assert(app); | ||
47 | |||
48 | State* state = calloc(1, sizeof(State)); | ||
49 | if (!state) { | ||
50 | return false; | ||
51 | } | ||
52 | |||
53 | if (!isogfx_load_world(iso, "/home/jeanne/assets/tilemaps/demo1.tm")) { | ||
54 | goto cleanup; | ||
55 | } | ||
56 | |||
57 | app->state = state; | ||
58 | app->shutdown = shutdown; | ||
59 | app->update = update; | ||
60 | app->render = render; | ||
61 | |||
62 | return true; | ||
63 | |||
64 | cleanup: | ||
65 | free(state); | ||
66 | return false; | ||
67 | } | ||
diff --git a/gfx-iso/app/isogfx-demo.h b/gfx-iso/app/isogfx-demo.h new file mode 100644 index 0000000..d099824 --- /dev/null +++ b/gfx-iso/app/isogfx-demo.h | |||
@@ -0,0 +1,9 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include "app.h" | ||
4 | |||
5 | #include <stdbool.h> | ||
6 | |||
7 | typedef struct IsoGfxApp IsoGfxApp; | ||
8 | |||
9 | bool make_demo_app(IsoGfx*, IsoGfxApp*); | ||
diff --git a/gfx-iso/app/main.c b/gfx-iso/app/main.c new file mode 100644 index 0000000..fa5a76b --- /dev/null +++ b/gfx-iso/app/main.c | |||
@@ -0,0 +1,185 @@ | |||
1 | #include "app.h" | ||
2 | #include "checkerboard.h" | ||
3 | #include "isogfx-demo.h" | ||
4 | |||
5 | #include <isogfx/isogfx.h> | ||
6 | |||
7 | #include <gfx/gfx.h> | ||
8 | #include <gfx/gfx_app.h> | ||
9 | #include <gfx/render_backend.h> | ||
10 | #include <gfx/renderer.h> | ||
11 | #include <gfx/scene.h> | ||
12 | #include <gfx/util/geometry.h> | ||
13 | #include <gfx/util/shader.h> | ||
14 | |||
15 | #include <assert.h> | ||
16 | #include <stdbool.h> | ||
17 | #include <stdlib.h> | ||
18 | |||
19 | static const int SCREEN_WIDTH = 1408; | ||
20 | static const int SCREEN_HEIGHT = 960; | ||
21 | |||
22 | typedef struct State { | ||
23 | Gfx* gfx; | ||
24 | IsoGfx* iso; | ||
25 | IsoGfxApp app; | ||
26 | Texture* screen_texture; | ||
27 | Scene* scene; | ||
28 | } State; | ||
29 | |||
30 | static bool init(const GfxAppDesc* desc, void** app_state) { | ||
31 | State* state = calloc(1, sizeof(State)); | ||
32 | if (!state) { | ||
33 | return false; | ||
34 | } | ||
35 | |||
36 | if (!(state->iso = isogfx_new(&(IsoGfxDesc){ | ||
37 | .screen_width = SCREEN_WIDTH, .screen_height = SCREEN_HEIGHT}))) { | ||
38 | goto cleanup; | ||
39 | } | ||
40 | // if (!make_checkerboard_app(state->iso, &state->app)) { | ||
41 | // goto cleanup; | ||
42 | // } | ||
43 | if (!make_demo_app(state->iso, &state->app)) { | ||
44 | goto cleanup; | ||
45 | } | ||
46 | if (!(state->gfx = gfx_init())) { | ||
47 | goto cleanup; | ||
48 | } | ||
49 | RenderBackend* render_backend = gfx_get_render_backend(state->gfx); | ||
50 | |||
51 | if (!(state->screen_texture = gfx_make_texture( | ||
52 | render_backend, &(TextureDesc){ | ||
53 | .width = SCREEN_WIDTH, | ||
54 | .height = SCREEN_HEIGHT, | ||
55 | .dimension = Texture2D, | ||
56 | .format = TextureSRGBA8, | ||
57 | .filtering = NearestFiltering, | ||
58 | .wrap = ClampToEdge, | ||
59 | .mipmaps = false}))) { | ||
60 | goto cleanup; | ||
61 | } | ||
62 | |||
63 | ShaderProgram* shader = gfx_make_view_texture_shader(render_backend); | ||
64 | if (!shader) { | ||
65 | goto cleanup; | ||
66 | } | ||
67 | |||
68 | Geometry* geometry = gfx_make_quad_11(render_backend); | ||
69 | if (!geometry) { | ||
70 | goto cleanup; | ||
71 | } | ||
72 | |||
73 | MaterialDesc material_desc = (MaterialDesc){.num_uniforms = 1}; | ||
74 | material_desc.uniforms[0] = (ShaderUniform){ | ||
75 | .type = UniformTexture, | ||
76 | .value.texture = state->screen_texture, | ||
77 | .name = sstring_make("Texture")}; | ||
78 | Material* material = gfx_make_material(&material_desc); | ||
79 | if (!material) { | ||
80 | return false; | ||
81 | } | ||
82 | |||
83 | const MeshDesc mesh_desc = | ||
84 | (MeshDesc){.geometry = geometry, .material = material, .shader = shader}; | ||
85 | Mesh* mesh = gfx_make_mesh(&mesh_desc); | ||
86 | if (!mesh) { | ||
87 | goto cleanup; | ||
88 | } | ||
89 | |||
90 | SceneObject* object = gfx_make_object(); | ||
91 | if (!object) { | ||
92 | goto cleanup; | ||
93 | } | ||
94 | gfx_add_object_mesh(object, mesh); | ||
95 | |||
96 | state->scene = gfx_make_scene(); | ||
97 | SceneNode* node = gfx_make_object_node(object); | ||
98 | SceneNode* root = gfx_get_scene_root(state->scene); | ||
99 | gfx_set_node_parent(node, root); | ||
100 | |||
101 | *app_state = state; | ||
102 | return true; | ||
103 | |||
104 | cleanup: | ||
105 | if (state->gfx) { | ||
106 | gfx_destroy(&state->gfx); | ||
107 | } | ||
108 | free(state); | ||
109 | return false; | ||
110 | } | ||
111 | |||
112 | static void shutdown(void* app_state) { | ||
113 | assert(app_state); | ||
114 | State* state = (State*)(app_state); | ||
115 | |||
116 | if (state->app.state) { | ||
117 | assert(state->iso); | ||
118 | (*state->app.shutdown)(state->iso, state->app.state); | ||
119 | } | ||
120 | isogfx_del(&state->iso); | ||
121 | gfx_destroy(&state->gfx); | ||
122 | free(app_state); | ||
123 | } | ||
124 | |||
125 | static void update(void* app_state, double t, double dt) { | ||
126 | assert(app_state); | ||
127 | State* state = (State*)(app_state); | ||
128 | |||
129 | assert(state->app.update); | ||
130 | (*state->app.update)(state->iso, state->app.state, t, dt); | ||
131 | } | ||
132 | |||
133 | static void render(void* app_state) { | ||
134 | assert(app_state); | ||
135 | State* state = (State*)(app_state); | ||
136 | |||
137 | assert(state->app.render); | ||
138 | (*state->app.render)(state->iso, state->app.state); | ||
139 | |||
140 | const Pixel* screen = isogfx_get_screen_buffer(state->iso); | ||
141 | assert(screen); | ||
142 | gfx_update_texture( | ||
143 | state->screen_texture, &(TextureDataDesc){.pixels = screen}); | ||
144 | |||
145 | RenderBackend* render_backend = gfx_get_render_backend(state->gfx); | ||
146 | Renderer* renderer = gfx_get_renderer(state->gfx); | ||
147 | |||
148 | gfx_start_frame(render_backend); | ||
149 | gfx_render_scene( | ||
150 | renderer, &(RenderSceneParams){ | ||
151 | .mode = RenderDefault, .scene = state->scene, .camera = 0}); | ||
152 | gfx_end_frame(render_backend); | ||
153 | } | ||
154 | |||
155 | static void resize(void* app_state, int width, int height) { | ||
156 | assert(app_state); | ||
157 | State* state = (State*)(app_state); | ||
158 | |||
159 | RenderBackend* render_backend = gfx_get_render_backend(state->gfx); | ||
160 | gfx_set_viewport(render_backend, width, height); | ||
161 | } | ||
162 | |||
163 | int main(int argc, const char** argv) { | ||
164 | const int initial_width = SCREEN_WIDTH; | ||
165 | const int initial_height = SCREEN_HEIGHT; | ||
166 | const int max_fps = 60; | ||
167 | |||
168 | gfx_app_run( | ||
169 | &(GfxAppDesc){ | ||
170 | .argc = argc, | ||
171 | .argv = argv, | ||
172 | .width = initial_width, | ||
173 | .height = initial_height, | ||
174 | .max_fps = max_fps, | ||
175 | .update_delta_time = max_fps > 0 ? 1.0 / (double)max_fps : 0.0, | ||
176 | .title = "Isometric Renderer"}, | ||
177 | &(GfxAppCallbacks){ | ||
178 | .init = init, | ||
179 | .update = update, | ||
180 | .render = render, | ||
181 | .resize = resize, | ||
182 | .shutdown = shutdown}); | ||
183 | |||
184 | return 0; | ||
185 | } | ||