diff options
Diffstat (limited to 'shaders/view_tangents.frag')
-rw-r--r-- | shaders/view_tangents.frag | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/shaders/view_tangents.frag b/shaders/view_tangents.frag new file mode 100644 index 0000000..11d1455 --- /dev/null +++ b/shaders/view_tangents.frag | |||
@@ -0,0 +1,17 @@ | |||
1 | precision highp float; | ||
2 | |||
3 | in vec4 Tangent; | ||
4 | |||
5 | out vec4 FragColour; | ||
6 | |||
7 | void main() { | ||
8 | vec3 T = normalize(Tangent.xyz); | ||
9 | FragColour = vec4(pow(T, vec3(1.0 / 2.2)), 1.0);FragColour = vec4(pow(T, vec3(1.0 / 2.2)), 1.0); | ||
10 | |||
11 | // View sign. | ||
12 | // float sign = Tangent.w; | ||
13 | // float R = sign > 0.0 ? 1.0 : 0.0; | ||
14 | // float B = sign < 0.0 ? 1.0 : 0.0; | ||
15 | // vec3 signColour = vec3(R,0.0,B); | ||
16 | // FragColour = vec4(pow(signColour, vec3(1.0 / 2.2)), 1.0); | ||
17 | } | ||