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-rw-r--r--src/scene/scene_memory.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/scene/scene_memory.c b/src/scene/scene_memory.c
index d1d81a9..91880bb 100644
--- a/src/scene/scene_memory.c
+++ b/src/scene/scene_memory.c
@@ -73,7 +73,7 @@ void scene_mem_init() {
73 mempool_make(&mem.skeletons); 73 mempool_make(&mem.skeletons);
74 74
75 // Allocate dummy objects at index 0 to guarantee that no objects allocated by 75 // Allocate dummy objects at index 0 to guarantee that no objects allocated by
76 // the caller map to index 0. 76 // the caller map to index 0. This allows 0 to be used as a sentinel.
77 ALLOC_DUMMY(&mem.animas); 77 ALLOC_DUMMY(&mem.animas);
78 ALLOC_DUMMY(&mem.animations); 78 ALLOC_DUMMY(&mem.animations);
79 ALLOC_DUMMY(&mem.cameras); 79 ALLOC_DUMMY(&mem.cameras);