diff options
Diffstat (limited to 'src/util/skyquad.c')
-rw-r--r-- | src/util/skyquad.c | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/src/util/skyquad.c b/src/util/skyquad.c index 08fa044..094de67 100644 --- a/src/util/skyquad.c +++ b/src/util/skyquad.c | |||
@@ -1,18 +1,14 @@ | |||
1 | #include <gfx/util/skyquad.h> | 1 | #include <gfx/util/skyquad.h> |
2 | 2 | ||
3 | #include <gfx/core.h> | 3 | #include <gfx/core.h> |
4 | #include <gfx/gfx.h> | 4 | #include <gfx/llr/light.h> |
5 | #include <gfx/scene/light.h> | 5 | #include <gfx/llr/material.h> |
6 | #include <gfx/scene/material.h> | 6 | #include <gfx/llr/mesh.h> |
7 | #include <gfx/scene/mesh.h> | ||
8 | #include <gfx/scene/node.h> | 7 | #include <gfx/scene/node.h> |
9 | #include <gfx/scene/object.h> | 8 | #include <gfx/scene/object.h> |
10 | #include <gfx/scene/scene.h> | ||
11 | #include <gfx/util/geometry.h> | 9 | #include <gfx/util/geometry.h> |
12 | #include <gfx/util/shader.h> | 10 | #include <gfx/util/shader.h> |
13 | 11 | ||
14 | #include <math/vec4.h> | ||
15 | |||
16 | #include <assert.h> | 12 | #include <assert.h> |
17 | 13 | ||
18 | SceneObject* gfx_make_skyquad(GfxCore* gfxcore, const Texture* texture) { | 14 | SceneObject* gfx_make_skyquad(GfxCore* gfxcore, const Texture* texture) { |
@@ -36,10 +32,9 @@ SceneObject* gfx_make_skyquad(GfxCore* gfxcore, const Texture* texture) { | |||
36 | } | 32 | } |
37 | 33 | ||
38 | MaterialDesc material_desc = (MaterialDesc){0}; | 34 | MaterialDesc material_desc = (MaterialDesc){0}; |
39 | material_desc.uniforms[0] = (ShaderUniform){ | 35 | material_desc.uniforms[0] = (ShaderUniform){.type = UniformTexture, |
40 | .type = UniformTexture, | 36 | .value.texture = texture, |
41 | .value.texture = texture, | 37 | .name = sstring_make("Skyquad")}; |
42 | .name = sstring_make("Skyquad")}; | ||
43 | material_desc.num_uniforms = 1; | 38 | material_desc.num_uniforms = 1; |
44 | material = gfx_make_material(&material_desc); | 39 | material = gfx_make_material(&material_desc); |
45 | if (!material) { | 40 | if (!material) { |