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Author
2024-03-15
Rename render -> core.
HEAD
main
3gg
2024-03-09
Rename RenderBackend -> GfxCore.
3gg
2024-03-02
Compute joint bounding boxes.
3gg
2024-02-25
Add gfx_reset_polygon_offset().
3gg
2024-02-25
Use new error function.
3gg
2024-02-25
Fix gfx_imm_set_model_matrix().
3gg
2024-02-25
Use new error function.
3gg
2024-02-25
Log asset load failures.
3gg
2024-02-19
Address TODO.
3gg
2024-02-19
Address TODO.
3gg
2024-02-17
Remove joint nodes after the model anima is loaded.
3gg
2024-02-17
Fix constness in model loader.
3gg
2024-02-17
Fix constness of node.
3gg
2024-02-17
Introduce gfx_update().
3gg
2024-02-17
Rename scene.h/c -> model.h/c.
3gg
2024-02-17
Asset cache returns model clones.
3gg
2024-02-17
Asset cache returns const Texture.
3gg
2024-02-17
Introduce Model.
3gg
2024-02-17
Pack joints into array to simplify animation data structure and make it easie...
3gg
2024-02-15
Cleanup.
3gg
2024-02-15
Move scene and texture utils to asset/.
3gg
2024-02-13
Make loaded scene node an anima node only if the scene has skins/skeletons.
3gg
2024-02-13
Assert cleanup.
3gg
2024-02-12
Initial implementation for an asset cache.
3gg
2024-02-11
Prevent dummy scene object allocations from getting compiled out.
3gg
2024-02-08
Address TODO.
3gg
2024-02-08
Add AABB2 and matrix stack to immediate-mode renderer.
3gg
2023-07-13
Remove listpool.
3gg
2023-06-24
Isometric Renderer initial commit.
3gg
2023-06-21
Update comment.
3gg
2023-06-21
Add ability to update texture contents.
3gg
2023-06-21
Fix bug in Geometry that would over-allocate buffers.
3gg
2023-06-21
Make camera optional in the renderer and move start/end frame calls outside s...
3gg
2023-06-21
Flip y-coordinate in view-texture shader and use texelFetch to avoid bilinear...
3gg
2023-06-17
Move and import error library from clib.
3gg
2023-06-16
New plugin architecture.
3gg
2023-06-15
Add TODO for const qualifier in Buffer.
3gg
2023-06-15
Remove use of non-standard __VA_OPT__
3gg
2023-06-12
Let skyquad take RenderBackend directly.
3gg
2023-06-02
scene_memory refactor to make adding new types easier.
3gg
2023-05-30
Move debug rendering to the renderer.
3gg
2023-05-27
Lazy load of IBL state in renderer.
3gg
2023-05-27
Split renderer and immediate mode renderer implementation.
3gg
2023-05-26
Add gfx_animate_scene() for convenience.
3gg
2023-05-26
Add bounding boxes and an immediate mode renderer. Pending proper bounding bo...
3gg
2023-05-26
Add node getters and iterators.
3gg
2023-02-25
Simplify buffer creation, add support for dynamic geometry.
3gg
2023-02-17
Fix sizeof calculations in gfx_make_buffer().
3gg
2023-02-11
Fix IBL cubemap coordinate system and put position-normal-tangent in world sp...
3gg
2023-02-11
Add support for 8-bit vertex indices.
3gg
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