summaryrefslogtreecommitdiff
path: root/gfx-iso/demos/checkerboard/checkerboard.c
blob: 0f01b72ec3de97bfefeeb88ec136f557a7b69e61 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
#include <isogfx/backend.h>
#include <isogfx/isogfx.h>

#include <gfx/app.h>

#include <assert.h>
#include <stdbool.h>
#include <stdio.h>

static const int WINDOW_WIDTH  = 1408;
static const int WINDOW_HEIGHT = 960;
static const int MAX_FPS       = 60;

// Virtual screen dimensions.
static const int SCREEN_WIDTH  = 704;
static const int SCREEN_HEIGHT = 480;

static const int TILE_WIDTH   = 64;
static const int TILE_HEIGHT  = TILE_WIDTH / 2;
static const int WORLD_WIDTH  = 20;
static const int WORLD_HEIGHT = 20;

static const TileDesc tile_set[] = {
    {.type   = TileFromColour,
     .width  = TILE_WIDTH,
     .height = TILE_HEIGHT,
     .colour = (Pixel){.r = 0x38, .g = 0x3b, .b = 0x46, .a = 0xff}},
    {.type   = TileFromColour,
     .width  = TILE_WIDTH,
     .height = TILE_HEIGHT,
     .colour = (Pixel){.r = 0xA5, .g = 0xb3, .b = 0xc0, .a = 0xff}},
    {.type   = TileFromColour,
     .width  = TILE_WIDTH,
     .height = TILE_HEIGHT,
     .colour = (Pixel){.r = 0xdc, .g = 0x76, .b = 0x84, .a = 0xff}},
};

typedef enum Colour {
  Black,
  White,
  Red,
} Colour;

typedef struct GfxAppState {
  IsoBackend* backend;
  IsoGfx*     iso;
  Tile        red;
  int         xpick;
  int         ypick;
} GfxAppState;

static void make_checkerboard(IsoGfx* iso, Tile black, Tile white) {
  assert(iso);
  for (int y = 0; y < isogfx_world_height(iso); ++y) {
    for (int x = 0; x < isogfx_world_width(iso); ++x) {
      const int  odd_col = x & 1;
      const int  odd_row = y & 1;
      const Tile value   = (odd_row ^ odd_col) == 0 ? black : white;
      isogfx_set_tile(iso, x, y, value);
    }
  }
}

static bool init(GfxAppState* state, int argc, const char** argv) {
  assert(state);

  (void)argc;
  (void)argv;

  if (!(state->iso = isogfx_new(&(IsoGfxDesc){
            .screen_width = SCREEN_WIDTH, .screen_height = SCREEN_HEIGHT}))) {
    return false;
  }
  IsoGfx* iso = state->iso;

  isogfx_resize(iso, SCREEN_WIDTH, SCREEN_HEIGHT);

  if (!isogfx_make_world(
          iso, &(WorldDesc){
                   .tile_width   = TILE_WIDTH,
                   .tile_height  = TILE_HEIGHT,
                   .world_width  = WORLD_WIDTH,
                   .world_height = WORLD_HEIGHT})) {
    return false;
  }

  const Tile black = isogfx_make_tile(iso, &tile_set[Black]);
  const Tile white = isogfx_make_tile(iso, &tile_set[White]);
  state->red       = isogfx_make_tile(iso, &tile_set[Red]);
  make_checkerboard(iso, black, white);

  if (!(state->backend = IsoBackendInit(iso))) {
    return false;
  }

  return true;
}

static void shutdown(GfxAppState* state) {
  assert(state);

  IsoBackendShutdown(&state->backend);
  isogfx_del(&state->iso);
}

static void update(GfxAppState* state, double t, double dt) {
  assert(state);
  (void)dt;

  IsoGfx* iso = state->iso;

  isogfx_update(iso, t);

  // Get mouse position in window coordinates.
  double mouse_x, mouse_y;
  gfx_app_get_mouse_position(&mouse_x, &mouse_y);

  // Map from window coordinates to virtual screen coordinates.
  IsoBackendGetMousePosition(
      state->backend, mouse_x, mouse_y, &mouse_x, &mouse_y);

  isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick);

  printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick);
}

static void render(GfxAppState* state) {
  assert(state);

  IsoGfx* iso = state->iso;

  isogfx_render(iso);

  if ((state->xpick != -1) && (state->ypick != -1)) {
    isogfx_draw_tile(iso, state->xpick, state->ypick, state->red);
  }

  IsoBackendRender(state->backend, iso);
}

static void resize(GfxAppState* state, int width, int height) {
  assert(state);

  IsoBackendResizeWindow(state->backend, state->iso, width, height);
}

int main(int argc, const char** argv) {
  GfxAppState state = {0};
  gfx_app_run(
      &(GfxAppDesc){
          .argc              = argc,
          .argv              = argv,
          .width             = WINDOW_WIDTH,
          .height            = WINDOW_HEIGHT,
          .max_fps           = MAX_FPS,
          .update_delta_time = MAX_FPS > 0 ? 1.0 / (double)MAX_FPS : 0.0,
          .title             = "Isometric Renderer",
          .app_state         = &state},
      &(GfxAppCallbacks){
          .init     = init,
          .update   = update,
          .render   = render,
          .resize   = resize,
          .shutdown = shutdown});
  return 0;
}