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path: root/gfx/src/render/constants.h
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#pragma once

// Shaders vertex attribute locations must match the channels here.
#define GFX_POSITION_CHANNEL  0
#define GFX_NORMAL_CHANNEL    1
#define GFX_TANGENT_CHANNEL   2
#define GFX_TEXCOORDS_CHANNEL 3
#define GFX_JOINTS_CHANNEL    4
#define GFX_WEIGHTS_CHANNEL   5