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46 hoursAdd support for multiple layers.HEADmain3gg
3 daysAddress TODO3gg
3 daysAdd preliminary support for multiple layers in ortho maps3gg
3 daysDraw only tiles visible in the screen in ortho maps. The same logic for iso ↵3gg
maps is still missing.
3 daysTidy3gg
3 daysImplement camera clipping for ortho maps3gg
5 daysFix the checkerboard demo, which was being rendered as an orthogonal map ↵3gg
after the recent changes.
5 daysRename isogfx -> gfx2d3gg
5 daysAdd support for ortho sprite rendering. Now tested.3gg
5 daysAdd support for ortho maps.3gg
Not properly tested because the demo map apparently has alpha=0 everywhere.
5 daysRefactor coordinate computation3gg
7 daysOffset sprites properly3gg
7 daysRename isogfx -> gfx2d3gg
7 daysRename map functions.3gg
7 daysAdd map orientation.3gg
2025-07-19Make picking take camera into account3gg
2025-07-19Implement camera pan3gg
2025-07-19Avoid recomputing the iso space3gg
2025-07-19Add Screen struct3gg
2025-07-19Update memstack API3gg
2025-07-19Allocate data from a stack allocator3gg
2025-07-17Use C233gg
2025-07-17Add some TODOs3gg
2025-07-14Remove unnecessary typdefs3gg
2025-07-14Move file format defs to separate header3gg
2025-07-14Rename backend functions to snake case3gg
2025-07-12Update to use new LLR.3gg
2025-06-27Initial commit3gg