diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/include/build_config/SDL_build_config.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/include/build_config/SDL_build_config.h')
| -rw-r--r-- | contrib/SDL-3.2.8/include/build_config/SDL_build_config.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h new file mode 100644 index 0000000..83031b7 --- /dev/null +++ b/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h | |||
| @@ -0,0 +1,57 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_build_config_h_ | ||
| 23 | #define SDL_build_config_h_ | ||
| 24 | |||
| 25 | #include <SDL3/SDL_platform_defines.h> | ||
| 26 | |||
| 27 | /** | ||
| 28 | * \file SDL_build_config.h | ||
| 29 | * | ||
| 30 | * This is a set of defines to configure the SDL features | ||
| 31 | */ | ||
| 32 | |||
| 33 | /* Add any platform that doesn't build using the configure system. */ | ||
| 34 | #if defined(SDL_PLATFORM_PRIVATE) | ||
| 35 | #include "SDL_build_config_private.h" | ||
| 36 | #elif defined(SDL_PLATFORM_WIN32) | ||
| 37 | #include "SDL_build_config_windows.h" | ||
| 38 | #elif defined(SDL_PLATFORM_WINGDK) | ||
| 39 | #include "SDL_build_config_wingdk.h" | ||
| 40 | #elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||
| 41 | #include "SDL_build_config_xbox.h" | ||
| 42 | #elif defined(SDL_PLATFORM_MACOS) | ||
| 43 | #include "SDL_build_config_macos.h" | ||
| 44 | #elif defined(SDL_PLATFORM_IOS) | ||
| 45 | #include "SDL_build_config_ios.h" | ||
| 46 | #elif defined(SDL_PLATFORM_ANDROID) | ||
| 47 | #include "SDL_build_config_android.h" | ||
| 48 | #else | ||
| 49 | /* This is a minimal configuration just to get SDL running on new platforms. */ | ||
| 50 | #include "SDL_build_config_minimal.h" | ||
| 51 | #endif /* platform config */ | ||
| 52 | |||
| 53 | #ifdef USING_GENERATED_CONFIG_H | ||
| 54 | #error Wrong SDL_build_config.h, check your include path? | ||
| 55 | #endif | ||
| 56 | |||
| 57 | #endif /* SDL_build_config_h_ */ | ||
