diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/audio/n3ds | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/audio/n3ds')
| -rw-r--r-- | contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.c | 287 | ||||
| -rw-r--r-- | contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.h | 40 |
2 files changed, 327 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.c b/contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.c new file mode 100644 index 0000000..780b06c --- /dev/null +++ b/contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.c | |||
| @@ -0,0 +1,287 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_AUDIO_DRIVER_N3DS | ||
| 24 | |||
| 25 | // N3DS Audio driver | ||
| 26 | |||
| 27 | #include "../SDL_sysaudio.h" | ||
| 28 | #include "SDL_n3dsaudio.h" | ||
| 29 | |||
| 30 | #define N3DSAUDIO_DRIVER_NAME "n3ds" | ||
| 31 | |||
| 32 | static dspHookCookie dsp_hook; | ||
| 33 | static SDL_AudioDevice *audio_device; | ||
| 34 | |||
| 35 | // fully local functions related to the wavebufs / DSP, not the same as the `device->lock` SDL_Mutex! | ||
| 36 | static SDL_INLINE void contextLock(SDL_AudioDevice *device) | ||
| 37 | { | ||
| 38 | LightLock_Lock(&device->hidden->lock); | ||
| 39 | } | ||
| 40 | |||
| 41 | static SDL_INLINE void contextUnlock(SDL_AudioDevice *device) | ||
| 42 | { | ||
| 43 | LightLock_Unlock(&device->hidden->lock); | ||
| 44 | } | ||
| 45 | |||
| 46 | static void N3DSAUD_DspHook(DSP_HookType hook) | ||
| 47 | { | ||
| 48 | if (hook == DSPHOOK_ONCANCEL) { | ||
| 49 | contextLock(audio_device); | ||
| 50 | audio_device->hidden->isCancelled = true; | ||
| 51 | SDL_AudioDeviceDisconnected(audio_device); | ||
| 52 | CondVar_Broadcast(&audio_device->hidden->cv); | ||
| 53 | contextUnlock(audio_device); | ||
| 54 | } | ||
| 55 | } | ||
| 56 | |||
| 57 | static void AudioFrameFinished(void *vdevice) | ||
| 58 | { | ||
| 59 | bool shouldBroadcast = false; | ||
| 60 | unsigned i; | ||
| 61 | SDL_AudioDevice *device = (SDL_AudioDevice *)vdevice; | ||
| 62 | |||
| 63 | contextLock(device); | ||
| 64 | |||
| 65 | for (i = 0; i < NUM_BUFFERS; i++) { | ||
| 66 | if (device->hidden->waveBuf[i].status == NDSP_WBUF_DONE) { | ||
| 67 | device->hidden->waveBuf[i].status = NDSP_WBUF_FREE; | ||
| 68 | shouldBroadcast = true; | ||
| 69 | } | ||
| 70 | } | ||
| 71 | |||
| 72 | if (shouldBroadcast) { | ||
| 73 | CondVar_Broadcast(&device->hidden->cv); | ||
| 74 | } | ||
| 75 | |||
| 76 | contextUnlock(device); | ||
| 77 | } | ||
| 78 | |||
| 79 | static bool N3DSAUDIO_OpenDevice(SDL_AudioDevice *device) | ||
| 80 | { | ||
| 81 | Result ndsp_init_res; | ||
| 82 | Uint8 *data_vaddr; | ||
| 83 | float mix[12]; | ||
| 84 | |||
| 85 | device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden)); | ||
| 86 | if (!device->hidden) { | ||
| 87 | return false; | ||
| 88 | } | ||
| 89 | |||
| 90 | // Initialise the DSP service | ||
| 91 | ndsp_init_res = ndspInit(); | ||
| 92 | if (R_FAILED(ndsp_init_res)) { | ||
| 93 | if ((R_SUMMARY(ndsp_init_res) == RS_NOTFOUND) && (R_MODULE(ndsp_init_res) == RM_DSP)) { | ||
| 94 | return SDL_SetError("DSP init failed: dspfirm.cdc missing!"); | ||
| 95 | } else { | ||
| 96 | return SDL_SetError("DSP init failed. Error code: 0x%lX", ndsp_init_res); | ||
| 97 | } | ||
| 98 | } | ||
| 99 | |||
| 100 | // Initialise internal state | ||
| 101 | LightLock_Init(&device->hidden->lock); | ||
| 102 | CondVar_Init(&device->hidden->cv); | ||
| 103 | |||
| 104 | if (device->spec.channels > 2) { | ||
| 105 | device->spec.channels = 2; | ||
| 106 | } | ||
| 107 | |||
| 108 | Uint32 format = 0; | ||
| 109 | SDL_AudioFormat test_format; | ||
| 110 | const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format); | ||
| 111 | while ((test_format = *(closefmts++)) != 0) { | ||
| 112 | if (test_format == SDL_AUDIO_S8) { // Signed 8-bit audio supported | ||
| 113 | format = (device->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM8 : NDSP_FORMAT_MONO_PCM8; | ||
| 114 | break; | ||
| 115 | } else if (test_format == SDL_AUDIO_S16) { // Signed 16-bit audio supported | ||
| 116 | format = (device->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16; | ||
| 117 | break; | ||
| 118 | } | ||
| 119 | } | ||
| 120 | |||
| 121 | if (!test_format) { // shouldn't happen, but just in case... | ||
| 122 | return SDL_SetError("No supported audio format found."); | ||
| 123 | } | ||
| 124 | |||
| 125 | device->spec.format = test_format; | ||
| 126 | |||
| 127 | // Update the fragment size as size in bytes | ||
| 128 | SDL_UpdatedAudioDeviceFormat(device); | ||
| 129 | |||
| 130 | // Allocate mixing buffer | ||
| 131 | if (device->buffer_size >= SDL_MAX_UINT32 / 2) { | ||
| 132 | return SDL_SetError("Mixing buffer is too large."); | ||
| 133 | } | ||
| 134 | |||
| 135 | device->hidden->mixbuf = (Uint8 *)SDL_malloc(device->buffer_size); | ||
| 136 | if (!device->hidden->mixbuf) { | ||
| 137 | return false; | ||
| 138 | } | ||
| 139 | |||
| 140 | SDL_memset(device->hidden->mixbuf, device->silence_value, device->buffer_size); | ||
| 141 | |||
| 142 | data_vaddr = (Uint8 *)linearAlloc(device->buffer_size * NUM_BUFFERS); | ||
| 143 | if (!data_vaddr) { | ||
| 144 | return SDL_OutOfMemory(); | ||
| 145 | } | ||
| 146 | |||
| 147 | SDL_memset(data_vaddr, 0, device->buffer_size * NUM_BUFFERS); | ||
| 148 | DSP_FlushDataCache(data_vaddr, device->buffer_size * NUM_BUFFERS); | ||
| 149 | |||
| 150 | device->hidden->nextbuf = 0; | ||
| 151 | |||
| 152 | ndspChnReset(0); | ||
| 153 | |||
| 154 | ndspChnSetInterp(0, NDSP_INTERP_LINEAR); | ||
| 155 | ndspChnSetRate(0, device->spec.freq); | ||
| 156 | ndspChnSetFormat(0, format); | ||
| 157 | |||
| 158 | SDL_zeroa(mix); | ||
| 159 | mix[0] = mix[1] = 1.0f; | ||
| 160 | ndspChnSetMix(0, mix); | ||
| 161 | |||
| 162 | SDL_memset(device->hidden->waveBuf, 0, sizeof(ndspWaveBuf) * NUM_BUFFERS); | ||
| 163 | |||
| 164 | const int sample_frame_size = SDL_AUDIO_FRAMESIZE(device->spec); | ||
| 165 | for (unsigned i = 0; i < NUM_BUFFERS; i++) { | ||
| 166 | device->hidden->waveBuf[i].data_vaddr = data_vaddr; | ||
| 167 | device->hidden->waveBuf[i].nsamples = device->buffer_size / sample_frame_size; | ||
| 168 | data_vaddr += device->buffer_size; | ||
| 169 | } | ||
| 170 | |||
| 171 | // Setup callback | ||
| 172 | audio_device = device; | ||
| 173 | ndspSetCallback(AudioFrameFinished, device); | ||
| 174 | dspHook(&dsp_hook, N3DSAUD_DspHook); | ||
| 175 | |||
| 176 | return true; | ||
| 177 | } | ||
| 178 | |||
| 179 | static bool N3DSAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen) | ||
| 180 | { | ||
| 181 | contextLock(device); | ||
| 182 | |||
| 183 | const size_t nextbuf = device->hidden->nextbuf; | ||
| 184 | |||
| 185 | if (device->hidden->isCancelled || | ||
| 186 | device->hidden->waveBuf[nextbuf].status != NDSP_WBUF_FREE) { | ||
| 187 | contextUnlock(device); | ||
| 188 | return true; // !!! FIXME: is this a fatal error? If so, this should return false. | ||
| 189 | } | ||
| 190 | |||
| 191 | device->hidden->nextbuf = (nextbuf + 1) % NUM_BUFFERS; | ||
| 192 | |||
| 193 | contextUnlock(device); | ||
| 194 | |||
| 195 | SDL_memcpy((void *)device->hidden->waveBuf[nextbuf].data_vaddr, buffer, buflen); | ||
| 196 | DSP_FlushDataCache(device->hidden->waveBuf[nextbuf].data_vaddr, buflen); | ||
| 197 | |||
| 198 | ndspChnWaveBufAdd(0, &device->hidden->waveBuf[nextbuf]); | ||
| 199 | |||
| 200 | return true; | ||
| 201 | } | ||
| 202 | |||
| 203 | static bool N3DSAUDIO_WaitDevice(SDL_AudioDevice *device) | ||
| 204 | { | ||
| 205 | contextLock(device); | ||
| 206 | while (!device->hidden->isCancelled && !SDL_GetAtomicInt(&device->shutdown) && | ||
| 207 | device->hidden->waveBuf[device->hidden->nextbuf].status != NDSP_WBUF_FREE) { | ||
| 208 | CondVar_Wait(&device->hidden->cv, &device->hidden->lock); | ||
| 209 | } | ||
| 210 | contextUnlock(device); | ||
| 211 | return true; | ||
| 212 | } | ||
| 213 | |||
| 214 | static Uint8 *N3DSAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size) | ||
| 215 | { | ||
| 216 | return device->hidden->mixbuf; | ||
| 217 | } | ||
| 218 | |||
| 219 | static void N3DSAUDIO_CloseDevice(SDL_AudioDevice *device) | ||
| 220 | { | ||
| 221 | if (!device->hidden) { | ||
| 222 | return; | ||
| 223 | } | ||
| 224 | |||
| 225 | contextLock(device); | ||
| 226 | |||
| 227 | dspUnhook(&dsp_hook); | ||
| 228 | ndspSetCallback(NULL, NULL); | ||
| 229 | |||
| 230 | if (!device->hidden->isCancelled) { | ||
| 231 | ndspChnReset(0); | ||
| 232 | SDL_memset(device->hidden->waveBuf, 0, sizeof(ndspWaveBuf) * NUM_BUFFERS); | ||
| 233 | CondVar_Broadcast(&device->hidden->cv); | ||
| 234 | } | ||
| 235 | |||
| 236 | contextUnlock(device); | ||
| 237 | |||
| 238 | ndspExit(); | ||
| 239 | |||
| 240 | if (device->hidden->waveBuf[0].data_vaddr) { | ||
| 241 | linearFree((void *)device->hidden->waveBuf[0].data_vaddr); | ||
| 242 | } | ||
| 243 | |||
| 244 | if (device->hidden->mixbuf) { | ||
| 245 | SDL_free(device->hidden->mixbuf); | ||
| 246 | device->hidden->mixbuf = NULL; | ||
| 247 | } | ||
| 248 | |||
| 249 | SDL_free(device->hidden); | ||
| 250 | device->hidden = NULL; | ||
| 251 | } | ||
| 252 | |||
| 253 | static void N3DSAUDIO_ThreadInit(SDL_AudioDevice *device) | ||
| 254 | { | ||
| 255 | s32 current_priority = 0x30; | ||
| 256 | svcGetThreadPriority(¤t_priority, CUR_THREAD_HANDLE); | ||
| 257 | current_priority--; | ||
| 258 | // 0x18 is reserved for video, 0x30 is the default for main thread | ||
| 259 | current_priority = SDL_clamp(current_priority, 0x19, 0x2F); | ||
| 260 | svcSetThreadPriority(CUR_THREAD_HANDLE, current_priority); | ||
| 261 | } | ||
| 262 | |||
| 263 | static bool N3DSAUDIO_Init(SDL_AudioDriverImpl *impl) | ||
| 264 | { | ||
| 265 | impl->OpenDevice = N3DSAUDIO_OpenDevice; | ||
| 266 | impl->PlayDevice = N3DSAUDIO_PlayDevice; | ||
| 267 | impl->WaitDevice = N3DSAUDIO_WaitDevice; | ||
| 268 | impl->GetDeviceBuf = N3DSAUDIO_GetDeviceBuf; | ||
| 269 | impl->CloseDevice = N3DSAUDIO_CloseDevice; | ||
| 270 | impl->ThreadInit = N3DSAUDIO_ThreadInit; | ||
| 271 | impl->OnlyHasDefaultPlaybackDevice = true; | ||
| 272 | |||
| 273 | // Should be possible, but micInit would fail | ||
| 274 | impl->HasRecordingSupport = false; | ||
| 275 | |||
| 276 | return true; | ||
| 277 | } | ||
| 278 | |||
| 279 | AudioBootStrap N3DSAUDIO_bootstrap = { | ||
| 280 | N3DSAUDIO_DRIVER_NAME, | ||
| 281 | "SDL N3DS audio driver", | ||
| 282 | N3DSAUDIO_Init, | ||
| 283 | false, | ||
| 284 | false | ||
| 285 | }; | ||
| 286 | |||
| 287 | #endif // SDL_AUDIO_DRIVER_N3DS | ||
diff --git a/contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.h b/contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.h new file mode 100644 index 0000000..c9ae4f8 --- /dev/null +++ b/contrib/SDL-3.2.8/src/audio/n3ds/SDL_n3dsaudio.h | |||
| @@ -0,0 +1,40 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_n3dsaudio_h | ||
| 23 | #define SDL_n3dsaudio_h | ||
| 24 | |||
| 25 | #include <3ds.h> | ||
| 26 | |||
| 27 | #define NUM_BUFFERS 3 // -- Minimum 2! | ||
| 28 | |||
| 29 | struct SDL_PrivateAudioData | ||
| 30 | { | ||
| 31 | // Speaker data | ||
| 32 | Uint8 *mixbuf; | ||
| 33 | Uint32 nextbuf; | ||
| 34 | ndspWaveBuf waveBuf[NUM_BUFFERS]; | ||
| 35 | LightLock lock; | ||
| 36 | CondVar cv; | ||
| 37 | bool isCancelled; | ||
| 38 | }; | ||
| 39 | |||
| 40 | #endif // SDL_n3dsaudio_h | ||
