diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/events/SDL_keyboard_c.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/events/SDL_keyboard_c.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/events/SDL_keyboard_c.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/events/SDL_keyboard_c.h b/contrib/SDL-3.2.8/src/events/SDL_keyboard_c.h new file mode 100644 index 0000000..ddfb5c5 --- /dev/null +++ b/contrib/SDL-3.2.8/src/events/SDL_keyboard_c.h | |||
| @@ -0,0 +1,87 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifndef SDL_keyboard_c_h_ | ||
| 24 | #define SDL_keyboard_c_h_ | ||
| 25 | |||
| 26 | #include "SDL_keymap_c.h" | ||
| 27 | |||
| 28 | // Keyboard events not associated with a specific input device | ||
| 29 | #define SDL_GLOBAL_KEYBOARD_ID 0 | ||
| 30 | |||
| 31 | // The default keyboard input device, for platforms that don't have multiple keyboards | ||
| 32 | #define SDL_DEFAULT_KEYBOARD_ID 1 | ||
| 33 | |||
| 34 | // Initialize the keyboard subsystem | ||
| 35 | extern bool SDL_InitKeyboard(void); | ||
| 36 | |||
| 37 | // Return whether a device is actually a keyboard | ||
| 38 | extern bool SDL_IsKeyboard(Uint16 vendor, Uint16 product, int num_keys); | ||
| 39 | |||
| 40 | // A keyboard has been added to the system | ||
| 41 | extern void SDL_AddKeyboard(SDL_KeyboardID keyboardID, const char *name, bool send_event); | ||
| 42 | |||
| 43 | // A keyboard has been removed from the system | ||
| 44 | extern void SDL_RemoveKeyboard(SDL_KeyboardID keyboardID, bool send_event); | ||
| 45 | |||
| 46 | // Set the mapping of scancode to key codes | ||
| 47 | extern void SDL_SetKeymap(SDL_Keymap *keymap, bool send_event); | ||
| 48 | |||
| 49 | // Set the keyboard focus window | ||
| 50 | extern bool SDL_SetKeyboardFocus(SDL_Window *window); | ||
| 51 | |||
| 52 | /* Send a character from an on-screen keyboard as scancode and modifier key events, | ||
| 53 | currently assuming ASCII characters on a US keyboard layout | ||
| 54 | */ | ||
| 55 | extern void SDL_SendKeyboardUnicodeKey(Uint64 timestamp, Uint32 ch); | ||
| 56 | |||
| 57 | // Send a keyboard key event | ||
| 58 | extern bool SDL_SendKeyboardKey(Uint64 timestamp, SDL_KeyboardID keyboardID, int rawcode, SDL_Scancode scancode, bool down); | ||
| 59 | extern bool SDL_SendKeyboardKeyIgnoreModifiers(Uint64 timestamp, SDL_KeyboardID keyboardID, int rawcode, SDL_Scancode scancode, bool down); | ||
| 60 | extern bool SDL_SendKeyboardKeyAutoRelease(Uint64 timestamp, SDL_Scancode scancode); | ||
| 61 | |||
| 62 | /* This is for platforms that don't know the keymap but can report scancode and keycode directly. | ||
| 63 | Most platforms should prefer to optionally call SDL_SetKeymap and then use SDL_SendKeyboardKey. */ | ||
| 64 | extern bool SDL_SendKeyboardKeyAndKeycode(Uint64 timestamp, SDL_KeyboardID keyboardID, int rawcode, SDL_Scancode scancode, SDL_Keycode keycode, bool down); | ||
| 65 | |||
| 66 | // Release all the autorelease keys | ||
| 67 | extern void SDL_ReleaseAutoReleaseKeys(void); | ||
| 68 | |||
| 69 | // Return true if any hardware key is pressed | ||
| 70 | extern bool SDL_HardwareKeyboardKeyPressed(void); | ||
| 71 | |||
| 72 | // Send keyboard text input | ||
| 73 | extern void SDL_SendKeyboardText(const char *text); | ||
| 74 | |||
| 75 | // Send editing text for selected range from start to end | ||
| 76 | extern void SDL_SendEditingText(const char *text, int start, int length); | ||
| 77 | |||
| 78 | // Send editing text candidates, which will be copied into the event | ||
| 79 | extern void SDL_SendEditingTextCandidates(char **candidates, int num_candidates, int selected_candidate, bool horizontal); | ||
| 80 | |||
| 81 | // Shutdown the keyboard subsystem | ||
| 82 | extern void SDL_QuitKeyboard(void); | ||
| 83 | |||
| 84 | // Toggle on or off pieces of the keyboard mod state. | ||
| 85 | extern void SDL_ToggleModState(SDL_Keymod modstate, bool toggle); | ||
| 86 | |||
| 87 | #endif // SDL_keyboard_c_h_ | ||
