diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/render/SDL_yuv_sw.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/SDL_yuv_sw.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/SDL_yuv_sw.c | 404 |
1 files changed, 404 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/render/SDL_yuv_sw.c b/contrib/SDL-3.2.8/src/render/SDL_yuv_sw.c new file mode 100644 index 0000000..abe9e16 --- /dev/null +++ b/contrib/SDL-3.2.8/src/render/SDL_yuv_sw.c | |||
| @@ -0,0 +1,404 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | // This is the software implementation of the YUV texture support | ||
| 24 | |||
| 25 | #ifdef SDL_HAVE_YUV | ||
| 26 | |||
| 27 | #include "SDL_yuv_sw_c.h" | ||
| 28 | #include "../video/SDL_surface_c.h" | ||
| 29 | #include "../video/SDL_yuv_c.h" | ||
| 30 | |||
| 31 | SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_PixelFormat format, SDL_Colorspace colorspace, int w, int h) | ||
| 32 | { | ||
| 33 | SDL_SW_YUVTexture *swdata; | ||
| 34 | |||
| 35 | switch (format) { | ||
| 36 | case SDL_PIXELFORMAT_YV12: | ||
| 37 | case SDL_PIXELFORMAT_IYUV: | ||
| 38 | case SDL_PIXELFORMAT_YUY2: | ||
| 39 | case SDL_PIXELFORMAT_UYVY: | ||
| 40 | case SDL_PIXELFORMAT_YVYU: | ||
| 41 | case SDL_PIXELFORMAT_NV12: | ||
| 42 | case SDL_PIXELFORMAT_NV21: | ||
| 43 | break; | ||
| 44 | default: | ||
| 45 | SDL_SetError("Unsupported YUV format"); | ||
| 46 | return NULL; | ||
| 47 | } | ||
| 48 | |||
| 49 | swdata = (SDL_SW_YUVTexture *)SDL_calloc(1, sizeof(*swdata)); | ||
| 50 | if (!swdata) { | ||
| 51 | return NULL; | ||
| 52 | } | ||
| 53 | |||
| 54 | swdata->format = format; | ||
| 55 | swdata->colorspace = colorspace; | ||
| 56 | swdata->target_format = SDL_PIXELFORMAT_UNKNOWN; | ||
| 57 | swdata->w = w; | ||
| 58 | swdata->h = h; | ||
| 59 | { | ||
| 60 | size_t dst_size; | ||
| 61 | if (!SDL_CalculateYUVSize(format, w, h, &dst_size, NULL)) { | ||
| 62 | SDL_SW_DestroyYUVTexture(swdata); | ||
| 63 | return NULL; | ||
| 64 | } | ||
| 65 | swdata->pixels = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), dst_size); | ||
| 66 | if (!swdata->pixels) { | ||
| 67 | SDL_SW_DestroyYUVTexture(swdata); | ||
| 68 | return NULL; | ||
| 69 | } | ||
| 70 | } | ||
| 71 | |||
| 72 | // Find the pitch and offset values for the texture | ||
| 73 | switch (format) { | ||
| 74 | case SDL_PIXELFORMAT_YV12: | ||
| 75 | case SDL_PIXELFORMAT_IYUV: | ||
| 76 | swdata->pitches[0] = w; | ||
| 77 | swdata->pitches[1] = (swdata->pitches[0] + 1) / 2; | ||
| 78 | swdata->pitches[2] = (swdata->pitches[0] + 1) / 2; | ||
| 79 | swdata->planes[0] = swdata->pixels; | ||
| 80 | swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h; | ||
| 81 | swdata->planes[2] = swdata->planes[1] + swdata->pitches[1] * ((h + 1) / 2); | ||
| 82 | break; | ||
| 83 | case SDL_PIXELFORMAT_YUY2: | ||
| 84 | case SDL_PIXELFORMAT_UYVY: | ||
| 85 | case SDL_PIXELFORMAT_YVYU: | ||
| 86 | swdata->pitches[0] = ((w + 1) / 2) * 4; | ||
| 87 | swdata->planes[0] = swdata->pixels; | ||
| 88 | break; | ||
| 89 | |||
| 90 | case SDL_PIXELFORMAT_NV12: | ||
| 91 | case SDL_PIXELFORMAT_NV21: | ||
| 92 | swdata->pitches[0] = w; | ||
| 93 | swdata->pitches[1] = 2 * ((swdata->pitches[0] + 1) / 2); | ||
| 94 | swdata->planes[0] = swdata->pixels; | ||
| 95 | swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h; | ||
| 96 | break; | ||
| 97 | |||
| 98 | default: | ||
| 99 | SDL_assert(!"We should never get here (caught above)"); | ||
| 100 | break; | ||
| 101 | } | ||
| 102 | |||
| 103 | // We're all done.. | ||
| 104 | return swdata; | ||
| 105 | } | ||
| 106 | |||
| 107 | bool SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture *swdata, void **pixels, | ||
| 108 | int *pitch) | ||
| 109 | { | ||
| 110 | *pixels = swdata->planes[0]; | ||
| 111 | *pitch = swdata->pitches[0]; | ||
| 112 | return true; | ||
| 113 | } | ||
| 114 | |||
| 115 | bool SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture *swdata, const SDL_Rect *rect, | ||
| 116 | const void *pixels, int pitch) | ||
| 117 | { | ||
| 118 | switch (swdata->format) { | ||
| 119 | case SDL_PIXELFORMAT_YV12: | ||
| 120 | case SDL_PIXELFORMAT_IYUV: | ||
| 121 | if (rect->x == 0 && rect->y == 0 && | ||
| 122 | rect->w == swdata->w && rect->h == swdata->h) { | ||
| 123 | SDL_memcpy(swdata->pixels, pixels, | ||
| 124 | (size_t)(swdata->h * swdata->w) + 2 * ((swdata->h + 1) / 2) * ((swdata->w + 1) / 2)); | ||
| 125 | } else { | ||
| 126 | Uint8 *src, *dst; | ||
| 127 | int row; | ||
| 128 | size_t length; | ||
| 129 | |||
| 130 | // Copy the Y plane | ||
| 131 | src = (Uint8 *)pixels; | ||
| 132 | dst = swdata->pixels + rect->y * swdata->w + rect->x; | ||
| 133 | length = rect->w; | ||
| 134 | for (row = 0; row < rect->h; ++row) { | ||
| 135 | SDL_memcpy(dst, src, length); | ||
| 136 | src += pitch; | ||
| 137 | dst += swdata->w; | ||
| 138 | } | ||
| 139 | |||
| 140 | // Copy the next plane | ||
| 141 | src = (Uint8 *)pixels + rect->h * pitch; | ||
| 142 | dst = swdata->pixels + swdata->h * swdata->w; | ||
| 143 | dst += rect->y / 2 * ((swdata->w + 1) / 2) + rect->x / 2; | ||
| 144 | length = (rect->w + 1) / 2; | ||
| 145 | for (row = 0; row < (rect->h + 1) / 2; ++row) { | ||
| 146 | SDL_memcpy(dst, src, length); | ||
| 147 | src += (pitch + 1) / 2; | ||
| 148 | dst += (swdata->w + 1) / 2; | ||
| 149 | } | ||
| 150 | |||
| 151 | // Copy the next plane | ||
| 152 | src = (Uint8 *)pixels + rect->h * pitch + ((rect->h + 1) / 2) * ((pitch + 1) / 2); | ||
| 153 | dst = swdata->pixels + swdata->h * swdata->w + | ||
| 154 | ((swdata->h + 1) / 2) * ((swdata->w + 1) / 2); | ||
| 155 | dst += rect->y / 2 * ((swdata->w + 1) / 2) + rect->x / 2; | ||
| 156 | length = (rect->w + 1) / 2; | ||
| 157 | for (row = 0; row < (rect->h + 1) / 2; ++row) { | ||
| 158 | SDL_memcpy(dst, src, length); | ||
| 159 | src += (pitch + 1) / 2; | ||
| 160 | dst += (swdata->w + 1) / 2; | ||
| 161 | } | ||
| 162 | } | ||
| 163 | break; | ||
| 164 | case SDL_PIXELFORMAT_YUY2: | ||
| 165 | case SDL_PIXELFORMAT_UYVY: | ||
| 166 | case SDL_PIXELFORMAT_YVYU: | ||
| 167 | { | ||
| 168 | Uint8 *src, *dst; | ||
| 169 | int row; | ||
| 170 | size_t length; | ||
| 171 | |||
| 172 | src = (Uint8 *)pixels; | ||
| 173 | dst = | ||
| 174 | swdata->planes[0] + rect->y * swdata->pitches[0] + | ||
| 175 | rect->x * 2; | ||
| 176 | length = 4 * (((size_t)rect->w + 1) / 2); | ||
| 177 | for (row = 0; row < rect->h; ++row) { | ||
| 178 | SDL_memcpy(dst, src, length); | ||
| 179 | src += pitch; | ||
| 180 | dst += swdata->pitches[0]; | ||
| 181 | } | ||
| 182 | } break; | ||
| 183 | case SDL_PIXELFORMAT_NV12: | ||
| 184 | case SDL_PIXELFORMAT_NV21: | ||
| 185 | { | ||
| 186 | if (rect->x == 0 && rect->y == 0 && rect->w == swdata->w && rect->h == swdata->h) { | ||
| 187 | SDL_memcpy(swdata->pixels, pixels, | ||
| 188 | (size_t)(swdata->h * swdata->w) + 2 * ((swdata->h + 1) / 2) * ((swdata->w + 1) / 2)); | ||
| 189 | } else { | ||
| 190 | |||
| 191 | Uint8 *src, *dst; | ||
| 192 | int row; | ||
| 193 | size_t length; | ||
| 194 | |||
| 195 | // Copy the Y plane | ||
| 196 | src = (Uint8 *)pixels; | ||
| 197 | dst = swdata->pixels + rect->y * swdata->w + rect->x; | ||
| 198 | length = rect->w; | ||
| 199 | for (row = 0; row < rect->h; ++row) { | ||
| 200 | SDL_memcpy(dst, src, length); | ||
| 201 | src += pitch; | ||
| 202 | dst += swdata->w; | ||
| 203 | } | ||
| 204 | |||
| 205 | // Copy the next plane | ||
| 206 | src = (Uint8 *)pixels + rect->h * pitch; | ||
| 207 | dst = swdata->pixels + swdata->h * swdata->w; | ||
| 208 | dst += 2 * ((rect->y + 1) / 2) * ((swdata->w + 1) / 2) + 2 * (rect->x / 2); | ||
| 209 | length = 2 * (((size_t)rect->w + 1) / 2); | ||
| 210 | for (row = 0; row < (rect->h + 1) / 2; ++row) { | ||
| 211 | SDL_memcpy(dst, src, length); | ||
| 212 | src += 2 * ((pitch + 1) / 2); | ||
| 213 | dst += 2 * ((swdata->w + 1) / 2); | ||
| 214 | } | ||
| 215 | } | ||
| 216 | } break; | ||
| 217 | default: | ||
| 218 | return SDL_SetError("Unsupported YUV format"); | ||
| 219 | } | ||
| 220 | return true; | ||
| 221 | } | ||
| 222 | |||
| 223 | bool SDL_SW_UpdateYUVTexturePlanar(SDL_SW_YUVTexture *swdata, const SDL_Rect *rect, | ||
| 224 | const Uint8 *Yplane, int Ypitch, | ||
| 225 | const Uint8 *Uplane, int Upitch, | ||
| 226 | const Uint8 *Vplane, int Vpitch) | ||
| 227 | { | ||
| 228 | const Uint8 *src; | ||
| 229 | Uint8 *dst; | ||
| 230 | int row; | ||
| 231 | size_t length; | ||
| 232 | |||
| 233 | // Copy the Y plane | ||
| 234 | src = Yplane; | ||
| 235 | dst = swdata->pixels + rect->y * swdata->w + rect->x; | ||
| 236 | length = rect->w; | ||
| 237 | for (row = 0; row < rect->h; ++row) { | ||
| 238 | SDL_memcpy(dst, src, length); | ||
| 239 | src += Ypitch; | ||
| 240 | dst += swdata->w; | ||
| 241 | } | ||
| 242 | |||
| 243 | // Copy the U plane | ||
| 244 | src = Uplane; | ||
| 245 | if (swdata->format == SDL_PIXELFORMAT_IYUV) { | ||
| 246 | dst = swdata->pixels + swdata->h * swdata->w; | ||
| 247 | } else { | ||
| 248 | dst = swdata->pixels + swdata->h * swdata->w + | ||
| 249 | ((swdata->h + 1) / 2) * ((swdata->w + 1) / 2); | ||
| 250 | } | ||
| 251 | dst += rect->y / 2 * ((swdata->w + 1) / 2) + rect->x / 2; | ||
| 252 | length = (rect->w + 1) / 2; | ||
| 253 | for (row = 0; row < (rect->h + 1) / 2; ++row) { | ||
| 254 | SDL_memcpy(dst, src, length); | ||
| 255 | src += Upitch; | ||
| 256 | dst += (swdata->w + 1) / 2; | ||
| 257 | } | ||
| 258 | |||
| 259 | // Copy the V plane | ||
| 260 | src = Vplane; | ||
| 261 | if (swdata->format == SDL_PIXELFORMAT_YV12) { | ||
| 262 | dst = swdata->pixels + swdata->h * swdata->w; | ||
| 263 | } else { | ||
| 264 | dst = swdata->pixels + swdata->h * swdata->w + | ||
| 265 | ((swdata->h + 1) / 2) * ((swdata->w + 1) / 2); | ||
| 266 | } | ||
| 267 | dst += rect->y / 2 * ((swdata->w + 1) / 2) + rect->x / 2; | ||
| 268 | length = (rect->w + 1) / 2; | ||
| 269 | for (row = 0; row < (rect->h + 1) / 2; ++row) { | ||
| 270 | SDL_memcpy(dst, src, length); | ||
| 271 | src += Vpitch; | ||
| 272 | dst += (swdata->w + 1) / 2; | ||
| 273 | } | ||
| 274 | return true; | ||
| 275 | } | ||
| 276 | |||
| 277 | bool SDL_SW_UpdateNVTexturePlanar(SDL_SW_YUVTexture *swdata, const SDL_Rect *rect, | ||
| 278 | const Uint8 *Yplane, int Ypitch, | ||
| 279 | const Uint8 *UVplane, int UVpitch) | ||
| 280 | { | ||
| 281 | const Uint8 *src; | ||
| 282 | Uint8 *dst; | ||
| 283 | int row; | ||
| 284 | size_t length; | ||
| 285 | |||
| 286 | // Copy the Y plane | ||
| 287 | src = Yplane; | ||
| 288 | dst = swdata->pixels + rect->y * swdata->w + rect->x; | ||
| 289 | length = rect->w; | ||
| 290 | for (row = 0; row < rect->h; ++row) { | ||
| 291 | SDL_memcpy(dst, src, length); | ||
| 292 | src += Ypitch; | ||
| 293 | dst += swdata->w; | ||
| 294 | } | ||
| 295 | |||
| 296 | // Copy the UV or VU plane | ||
| 297 | src = UVplane; | ||
| 298 | dst = swdata->pixels + swdata->h * swdata->w; | ||
| 299 | dst += rect->y * ((swdata->w + 1) / 2) + rect->x; | ||
| 300 | length = (rect->w + 1) / 2; | ||
| 301 | length *= 2; | ||
| 302 | for (row = 0; row < (rect->h + 1) / 2; ++row) { | ||
| 303 | SDL_memcpy(dst, src, length); | ||
| 304 | src += UVpitch; | ||
| 305 | dst += 2 * ((swdata->w + 1) / 2); | ||
| 306 | } | ||
| 307 | |||
| 308 | return true; | ||
| 309 | } | ||
| 310 | |||
| 311 | bool SDL_SW_LockYUVTexture(SDL_SW_YUVTexture *swdata, const SDL_Rect *rect, | ||
| 312 | void **pixels, int *pitch) | ||
| 313 | { | ||
| 314 | switch (swdata->format) { | ||
| 315 | case SDL_PIXELFORMAT_YV12: | ||
| 316 | case SDL_PIXELFORMAT_IYUV: | ||
| 317 | case SDL_PIXELFORMAT_NV12: | ||
| 318 | case SDL_PIXELFORMAT_NV21: | ||
| 319 | if (rect && (rect->x != 0 || rect->y != 0 || rect->w != swdata->w || rect->h != swdata->h)) { | ||
| 320 | return SDL_SetError("YV12, IYUV, NV12, NV21 textures only support full surface locks"); | ||
| 321 | } | ||
| 322 | break; | ||
| 323 | default: | ||
| 324 | return SDL_SetError("Unsupported YUV format"); | ||
| 325 | } | ||
| 326 | |||
| 327 | if (rect) { | ||
| 328 | *pixels = swdata->planes[0] + rect->y * swdata->pitches[0] + rect->x * 2; | ||
| 329 | } else { | ||
| 330 | *pixels = swdata->planes[0]; | ||
| 331 | } | ||
| 332 | *pitch = swdata->pitches[0]; | ||
| 333 | return true; | ||
| 334 | } | ||
| 335 | |||
| 336 | void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture *swdata) | ||
| 337 | { | ||
| 338 | } | ||
| 339 | |||
| 340 | bool SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture *swdata, const SDL_Rect *srcrect, SDL_PixelFormat target_format, int w, int h, void *pixels, int pitch) | ||
| 341 | { | ||
| 342 | int stretch; | ||
| 343 | |||
| 344 | // Make sure we're set up to display in the desired format | ||
| 345 | if (target_format != swdata->target_format && swdata->display) { | ||
| 346 | SDL_DestroySurface(swdata->display); | ||
| 347 | swdata->display = NULL; | ||
| 348 | } | ||
| 349 | |||
| 350 | stretch = 0; | ||
| 351 | if (srcrect->x || srcrect->y || srcrect->w < swdata->w || srcrect->h < swdata->h) { | ||
| 352 | /* The source rectangle has been clipped. | ||
| 353 | Using a scratch surface is easier than adding clipped | ||
| 354 | source support to all the blitters, plus that would | ||
| 355 | slow them down in the general unclipped case. | ||
| 356 | */ | ||
| 357 | stretch = 1; | ||
| 358 | } else if ((srcrect->w != w) || (srcrect->h != h)) { | ||
| 359 | stretch = 1; | ||
| 360 | } | ||
| 361 | if (stretch) { | ||
| 362 | if (swdata->display) { | ||
| 363 | swdata->display->w = w; | ||
| 364 | swdata->display->h = h; | ||
| 365 | swdata->display->pixels = pixels; | ||
| 366 | swdata->display->pitch = pitch; | ||
| 367 | } else { | ||
| 368 | swdata->display = SDL_CreateSurfaceFrom(w, h, target_format, pixels, pitch); | ||
| 369 | if (!swdata->display) { | ||
| 370 | return false; | ||
| 371 | } | ||
| 372 | swdata->target_format = target_format; | ||
| 373 | } | ||
| 374 | if (!swdata->stretch) { | ||
| 375 | swdata->stretch = SDL_CreateSurface(swdata->w, swdata->h, target_format); | ||
| 376 | if (!swdata->stretch) { | ||
| 377 | return false; | ||
| 378 | } | ||
| 379 | } | ||
| 380 | pixels = swdata->stretch->pixels; | ||
| 381 | pitch = swdata->stretch->pitch; | ||
| 382 | } | ||
| 383 | if (!SDL_ConvertPixelsAndColorspace(swdata->w, swdata->h, swdata->format, swdata->colorspace, 0, swdata->planes[0], swdata->pitches[0], target_format, SDL_COLORSPACE_SRGB, 0, pixels, pitch)) { | ||
| 384 | return false; | ||
| 385 | } | ||
| 386 | if (stretch) { | ||
| 387 | SDL_Rect rect = *srcrect; | ||
| 388 | return SDL_StretchSurface(swdata->stretch, &rect, swdata->display, NULL, SDL_SCALEMODE_NEAREST); | ||
| 389 | } else { | ||
| 390 | return true; | ||
| 391 | } | ||
| 392 | } | ||
| 393 | |||
| 394 | void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture *swdata) | ||
| 395 | { | ||
| 396 | if (swdata) { | ||
| 397 | SDL_aligned_free(swdata->pixels); | ||
| 398 | SDL_DestroySurface(swdata->stretch); | ||
| 399 | SDL_DestroySurface(swdata->display); | ||
| 400 | SDL_free(swdata); | ||
| 401 | } | ||
| 402 | } | ||
| 403 | |||
| 404 | #endif // SDL_HAVE_YUV | ||
