diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h b/contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h new file mode 100644 index 0000000..ca32ce0 --- /dev/null +++ b/contrib/SDL-3.2.8/src/render/gpu/SDL_gpu_util.h | |||
| @@ -0,0 +1,74 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_gpu_util_h_ | ||
| 23 | #define SDL_gpu_util_h_ | ||
| 24 | |||
| 25 | #define SDL_GPU_BLENDOP_INVALID ((SDL_GPUBlendOp)0x7fffffff) | ||
| 26 | #define SDL_GPU_BLENDFACTOR_INVALID ((SDL_GPUBlendFactor)0x7fffffff) | ||
| 27 | |||
| 28 | static SDL_INLINE SDL_GPUBlendFactor GPU_ConvertBlendFactor(SDL_BlendFactor factor) | ||
| 29 | { | ||
| 30 | switch (factor) { | ||
| 31 | case SDL_BLENDFACTOR_ZERO: | ||
| 32 | return SDL_GPU_BLENDFACTOR_ZERO; | ||
| 33 | case SDL_BLENDFACTOR_ONE: | ||
| 34 | return SDL_GPU_BLENDFACTOR_ONE; | ||
| 35 | case SDL_BLENDFACTOR_SRC_COLOR: | ||
| 36 | return SDL_GPU_BLENDFACTOR_SRC_COLOR; | ||
| 37 | case SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR: | ||
| 38 | return SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_COLOR; | ||
| 39 | case SDL_BLENDFACTOR_SRC_ALPHA: | ||
| 40 | return SDL_GPU_BLENDFACTOR_SRC_ALPHA; | ||
| 41 | case SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA: | ||
| 42 | return SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_ALPHA; | ||
| 43 | case SDL_BLENDFACTOR_DST_COLOR: | ||
| 44 | return SDL_GPU_BLENDFACTOR_DST_COLOR; | ||
| 45 | case SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR: | ||
| 46 | return SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_COLOR; | ||
| 47 | case SDL_BLENDFACTOR_DST_ALPHA: | ||
| 48 | return SDL_GPU_BLENDFACTOR_DST_ALPHA; | ||
| 49 | case SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA: | ||
| 50 | return SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_ALPHA; | ||
| 51 | default: | ||
| 52 | return SDL_GPU_BLENDFACTOR_INVALID; | ||
| 53 | } | ||
| 54 | } | ||
| 55 | |||
| 56 | static SDL_INLINE SDL_GPUBlendOp GPU_ConvertBlendOperation(SDL_BlendOperation operation) | ||
| 57 | { | ||
| 58 | switch (operation) { | ||
| 59 | case SDL_BLENDOPERATION_ADD: | ||
| 60 | return SDL_GPU_BLENDOP_ADD; | ||
| 61 | case SDL_BLENDOPERATION_SUBTRACT: | ||
| 62 | return SDL_GPU_BLENDOP_SUBTRACT; | ||
| 63 | case SDL_BLENDOPERATION_REV_SUBTRACT: | ||
| 64 | return SDL_GPU_BLENDOP_REVERSE_SUBTRACT; | ||
| 65 | case SDL_BLENDOPERATION_MINIMUM: | ||
| 66 | return SDL_GPU_BLENDOP_MIN; | ||
| 67 | case SDL_BLENDOPERATION_MAXIMUM: | ||
| 68 | return SDL_GPU_BLENDOP_MAX; | ||
| 69 | default: | ||
| 70 | return SDL_GPU_BLENDOP_INVALID; | ||
| 71 | } | ||
| 72 | } | ||
| 73 | |||
| 74 | #endif // SDL_gpu_util_h | ||
