diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/render/software/SDL_draw.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/software/SDL_draw.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/software/SDL_draw.h | 723 |
1 files changed, 723 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/render/software/SDL_draw.h b/contrib/SDL-3.2.8/src/render/software/SDL_draw.h new file mode 100644 index 0000000..ec77527 --- /dev/null +++ b/contrib/SDL-3.2.8/src/render/software/SDL_draw.h | |||
| @@ -0,0 +1,723 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #include "../../video/SDL_surface_c.h" | ||
| 24 | |||
| 25 | /* This code assumes that r, g, b, a are the source color, | ||
| 26 | * and in the blend and add case, the RGB values are premultiplied by a. | ||
| 27 | */ | ||
| 28 | |||
| 29 | #define DRAW_MUL(_a, _b) (((unsigned)(_a) * (_b)) / 255) | ||
| 30 | |||
| 31 | #define DRAW_FASTSETPIXEL(type) \ | ||
| 32 | *pixel = (type)color | ||
| 33 | |||
| 34 | #define DRAW_FASTSETPIXEL1 DRAW_FASTSETPIXEL(Uint8) | ||
| 35 | #define DRAW_FASTSETPIXEL2 DRAW_FASTSETPIXEL(Uint16) | ||
| 36 | #define DRAW_FASTSETPIXEL4 DRAW_FASTSETPIXEL(Uint32) | ||
| 37 | |||
| 38 | #define DRAW_FASTSETPIXELXY(x, y, type, bpp, color) \ | ||
| 39 | *(type *)((Uint8 *)dst->pixels + (y)*dst->pitch + (x)*bpp) = (type)color | ||
| 40 | |||
| 41 | #define DRAW_FASTSETPIXELXY1(x, y) DRAW_FASTSETPIXELXY(x, y, Uint8, 1, color) | ||
| 42 | #define DRAW_FASTSETPIXELXY2(x, y) DRAW_FASTSETPIXELXY(x, y, Uint16, 2, color) | ||
| 43 | #define DRAW_FASTSETPIXELXY4(x, y) DRAW_FASTSETPIXELXY(x, y, Uint32, 4, color) | ||
| 44 | |||
| 45 | #define DRAW_SETPIXEL(setpixel) \ | ||
| 46 | do { \ | ||
| 47 | unsigned sr = r, sg = g, sb = b, sa = a; \ | ||
| 48 | (void)sa; \ | ||
| 49 | setpixel; \ | ||
| 50 | } while (0) | ||
| 51 | |||
| 52 | #define DRAW_SETPIXEL_BLEND(getpixel, setpixel) \ | ||
| 53 | do { \ | ||
| 54 | unsigned sr, sg, sb, sa = 0xFF; \ | ||
| 55 | getpixel; \ | ||
| 56 | sr = DRAW_MUL(inva, sr) + r; \ | ||
| 57 | sg = DRAW_MUL(inva, sg) + g; \ | ||
| 58 | sb = DRAW_MUL(inva, sb) + b; \ | ||
| 59 | sa = DRAW_MUL(inva, sa) + a; \ | ||
| 60 | setpixel; \ | ||
| 61 | } while (0) | ||
| 62 | |||
| 63 | #define DRAW_SETPIXEL_BLEND_CLAMPED(getpixel, setpixel) \ | ||
| 64 | do { \ | ||
| 65 | unsigned sr, sg, sb, sa = 0xFF; \ | ||
| 66 | getpixel; \ | ||
| 67 | sr = DRAW_MUL(inva, sr) + r; \ | ||
| 68 | if (sr > 0xff) \ | ||
| 69 | sr = 0xff; \ | ||
| 70 | sg = DRAW_MUL(inva, sg) + g; \ | ||
| 71 | if (sg > 0xff) \ | ||
| 72 | sg = 0xff; \ | ||
| 73 | sb = DRAW_MUL(inva, sb) + b; \ | ||
| 74 | if (sb > 0xff) \ | ||
| 75 | sb = 0xff; \ | ||
| 76 | sa = DRAW_MUL(inva, sa) + a; \ | ||
| 77 | if (sa > 0xff) \ | ||
| 78 | sa = 0xff; \ | ||
| 79 | setpixel; \ | ||
| 80 | } while (0) | ||
| 81 | |||
| 82 | #define DRAW_SETPIXEL_ADD(getpixel, setpixel) \ | ||
| 83 | do { \ | ||
| 84 | unsigned sr, sg, sb, sa; \ | ||
| 85 | (void)sa; \ | ||
| 86 | getpixel; \ | ||
| 87 | sr += r; \ | ||
| 88 | if (sr > 0xff) \ | ||
| 89 | sr = 0xff; \ | ||
| 90 | sg += g; \ | ||
| 91 | if (sg > 0xff) \ | ||
| 92 | sg = 0xff; \ | ||
| 93 | sb += b; \ | ||
| 94 | if (sb > 0xff) \ | ||
| 95 | sb = 0xff; \ | ||
| 96 | setpixel; \ | ||
| 97 | } while (0) | ||
| 98 | |||
| 99 | #define DRAW_SETPIXEL_MOD(getpixel, setpixel) \ | ||
| 100 | do { \ | ||
| 101 | unsigned sr, sg, sb, sa; \ | ||
| 102 | (void)sa; \ | ||
| 103 | getpixel; \ | ||
| 104 | sr = DRAW_MUL(sr, r); \ | ||
| 105 | sg = DRAW_MUL(sg, g); \ | ||
| 106 | sb = DRAW_MUL(sb, b); \ | ||
| 107 | setpixel; \ | ||
| 108 | } while (0) | ||
| 109 | |||
| 110 | #define DRAW_SETPIXEL_MUL(getpixel, setpixel) \ | ||
| 111 | do { \ | ||
| 112 | unsigned sr, sg, sb, sa; \ | ||
| 113 | (void)sa; \ | ||
| 114 | getpixel; \ | ||
| 115 | sr = DRAW_MUL(sr, r) + DRAW_MUL(inva, sr); \ | ||
| 116 | if (sr > 0xff) \ | ||
| 117 | sr = 0xff; \ | ||
| 118 | sg = DRAW_MUL(sg, g) + DRAW_MUL(inva, sg); \ | ||
| 119 | if (sg > 0xff) \ | ||
| 120 | sg = 0xff; \ | ||
| 121 | sb = DRAW_MUL(sb, b) + DRAW_MUL(inva, sb); \ | ||
| 122 | if (sb > 0xff) \ | ||
| 123 | sb = 0xff; \ | ||
| 124 | setpixel; \ | ||
| 125 | } while (0) | ||
| 126 | |||
| 127 | #define DRAW_SETPIXELXY(x, y, type, bpp, op) \ | ||
| 128 | do { \ | ||
| 129 | type *pixel = (type *)((Uint8 *)dst->pixels + (y)*dst->pitch + (x)*bpp); \ | ||
| 130 | op; \ | ||
| 131 | } while (0) | ||
| 132 | |||
| 133 | /* | ||
| 134 | * Define draw operators for RGB555 | ||
| 135 | */ | ||
| 136 | |||
| 137 | #define DRAW_SETPIXEL_RGB555 \ | ||
| 138 | DRAW_SETPIXEL(RGB555_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 139 | |||
| 140 | #define DRAW_SETPIXEL_BLEND_RGB555 \ | ||
| 141 | DRAW_SETPIXEL_BLEND(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | ||
| 142 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 143 | |||
| 144 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGB555 \ | ||
| 145 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | ||
| 146 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 147 | |||
| 148 | #define DRAW_SETPIXEL_ADD_RGB555 \ | ||
| 149 | DRAW_SETPIXEL_ADD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | ||
| 150 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 151 | |||
| 152 | #define DRAW_SETPIXEL_MOD_RGB555 \ | ||
| 153 | DRAW_SETPIXEL_MOD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | ||
| 154 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 155 | |||
| 156 | #define DRAW_SETPIXEL_MUL_RGB555 \ | ||
| 157 | DRAW_SETPIXEL_MUL(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ | ||
| 158 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 159 | |||
| 160 | #define DRAW_SETPIXELXY_RGB555(x, y) \ | ||
| 161 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB555) | ||
| 162 | |||
| 163 | #define DRAW_SETPIXELXY_BLEND_RGB555(x, y) \ | ||
| 164 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB555) | ||
| 165 | |||
| 166 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_RGB555(x, y) \ | ||
| 167 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_CLAMPED_RGB555) | ||
| 168 | |||
| 169 | #define DRAW_SETPIXELXY_ADD_RGB555(x, y) \ | ||
| 170 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB555) | ||
| 171 | |||
| 172 | #define DRAW_SETPIXELXY_MOD_RGB555(x, y) \ | ||
| 173 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB555) | ||
| 174 | |||
| 175 | #define DRAW_SETPIXELXY_MUL_RGB555(x, y) \ | ||
| 176 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB555) | ||
| 177 | |||
| 178 | /* | ||
| 179 | * Define draw operators for RGB565 | ||
| 180 | */ | ||
| 181 | |||
| 182 | #define DRAW_SETPIXEL_RGB565 \ | ||
| 183 | DRAW_SETPIXEL(RGB565_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 184 | |||
| 185 | #define DRAW_SETPIXEL_BLEND_RGB565 \ | ||
| 186 | DRAW_SETPIXEL_BLEND(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | ||
| 187 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 188 | |||
| 189 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGB565 \ | ||
| 190 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | ||
| 191 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 192 | |||
| 193 | #define DRAW_SETPIXEL_ADD_RGB565 \ | ||
| 194 | DRAW_SETPIXEL_ADD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | ||
| 195 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 196 | |||
| 197 | #define DRAW_SETPIXEL_MOD_RGB565 \ | ||
| 198 | DRAW_SETPIXEL_MOD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | ||
| 199 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 200 | |||
| 201 | #define DRAW_SETPIXEL_MUL_RGB565 \ | ||
| 202 | DRAW_SETPIXEL_MUL(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ | ||
| 203 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 204 | |||
| 205 | #define DRAW_SETPIXELXY_RGB565(x, y) \ | ||
| 206 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB565) | ||
| 207 | |||
| 208 | #define DRAW_SETPIXELXY_BLEND_RGB565(x, y) \ | ||
| 209 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB565) | ||
| 210 | |||
| 211 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_RGB565(x, y) \ | ||
| 212 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_CLAMPED_RGB565) | ||
| 213 | |||
| 214 | #define DRAW_SETPIXELXY_ADD_RGB565(x, y) \ | ||
| 215 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB565) | ||
| 216 | |||
| 217 | #define DRAW_SETPIXELXY_MOD_RGB565(x, y) \ | ||
| 218 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB565) | ||
| 219 | |||
| 220 | #define DRAW_SETPIXELXY_MUL_RGB565(x, y) \ | ||
| 221 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB565) | ||
| 222 | |||
| 223 | /* | ||
| 224 | * Define draw operators for RGB888 | ||
| 225 | */ | ||
| 226 | |||
| 227 | #define DRAW_SETPIXEL_XRGB8888 \ | ||
| 228 | DRAW_SETPIXEL(XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 229 | |||
| 230 | #define DRAW_SETPIXEL_BLEND_XRGB8888 \ | ||
| 231 | DRAW_SETPIXEL_BLEND(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ | ||
| 232 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 233 | |||
| 234 | #define DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888 \ | ||
| 235 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ | ||
| 236 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 237 | |||
| 238 | #define DRAW_SETPIXEL_ADD_XRGB8888 \ | ||
| 239 | DRAW_SETPIXEL_ADD(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ | ||
| 240 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 241 | |||
| 242 | #define DRAW_SETPIXEL_MOD_XRGB8888 \ | ||
| 243 | DRAW_SETPIXEL_MOD(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ | ||
| 244 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 245 | |||
| 246 | #define DRAW_SETPIXEL_MUL_XRGB8888 \ | ||
| 247 | DRAW_SETPIXEL_MUL(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ | ||
| 248 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) | ||
| 249 | |||
| 250 | #define DRAW_SETPIXELXY_XRGB8888(x, y) \ | ||
| 251 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_XRGB8888) | ||
| 252 | |||
| 253 | #define DRAW_SETPIXELXY_BLEND_XRGB8888(x, y) \ | ||
| 254 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_XRGB8888) | ||
| 255 | |||
| 256 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_XRGB8888(x, y) \ | ||
| 257 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888) | ||
| 258 | |||
| 259 | #define DRAW_SETPIXELXY_ADD_XRGB8888(x, y) \ | ||
| 260 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_XRGB8888) | ||
| 261 | |||
| 262 | #define DRAW_SETPIXELXY_MOD_XRGB8888(x, y) \ | ||
| 263 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_XRGB8888) | ||
| 264 | |||
| 265 | #define DRAW_SETPIXELXY_MUL_XRGB8888(x, y) \ | ||
| 266 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_XRGB8888) | ||
| 267 | |||
| 268 | /* | ||
| 269 | * Define draw operators for ARGB8888 | ||
| 270 | */ | ||
| 271 | |||
| 272 | #define DRAW_SETPIXEL_ARGB8888 \ | ||
| 273 | DRAW_SETPIXEL(ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | ||
| 274 | |||
| 275 | #define DRAW_SETPIXEL_BLEND_ARGB8888 \ | ||
| 276 | DRAW_SETPIXEL_BLEND(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | ||
| 277 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | ||
| 278 | |||
| 279 | #define DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888 \ | ||
| 280 | DRAW_SETPIXEL_BLEND_CLAMPED(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | ||
| 281 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | ||
| 282 | |||
| 283 | #define DRAW_SETPIXEL_ADD_ARGB8888 \ | ||
| 284 | DRAW_SETPIXEL_ADD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | ||
| 285 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | ||
| 286 | |||
| 287 | #define DRAW_SETPIXEL_MOD_ARGB8888 \ | ||
| 288 | DRAW_SETPIXEL_MOD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | ||
| 289 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | ||
| 290 | |||
| 291 | #define DRAW_SETPIXEL_MUL_ARGB8888 \ | ||
| 292 | DRAW_SETPIXEL_MUL(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ | ||
| 293 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) | ||
| 294 | |||
| 295 | #define DRAW_SETPIXELXY_ARGB8888(x, y) \ | ||
| 296 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ARGB8888) | ||
| 297 | |||
| 298 | #define DRAW_SETPIXELXY_BLEND_ARGB8888(x, y) \ | ||
| 299 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_ARGB8888) | ||
| 300 | |||
| 301 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_ARGB8888(x, y) \ | ||
| 302 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888) | ||
| 303 | |||
| 304 | #define DRAW_SETPIXELXY_ADD_ARGB8888(x, y) \ | ||
| 305 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_ARGB8888) | ||
| 306 | |||
| 307 | #define DRAW_SETPIXELXY_MOD_ARGB8888(x, y) \ | ||
| 308 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_ARGB8888) | ||
| 309 | |||
| 310 | #define DRAW_SETPIXELXY_MUL_ARGB8888(x, y) \ | ||
| 311 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_ARGB8888) | ||
| 312 | |||
| 313 | /* | ||
| 314 | * Define draw operators for general RGB | ||
| 315 | */ | ||
| 316 | |||
| 317 | #define DRAW_SETPIXEL_RGB \ | ||
| 318 | DRAW_SETPIXEL(PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | ||
| 319 | |||
| 320 | #define DRAW_SETPIXEL_BLEND_RGB \ | ||
| 321 | DRAW_SETPIXEL_BLEND(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | ||
| 322 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | ||
| 323 | |||
| 324 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGB \ | ||
| 325 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | ||
| 326 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | ||
| 327 | |||
| 328 | #define DRAW_SETPIXEL_ADD_RGB \ | ||
| 329 | DRAW_SETPIXEL_ADD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | ||
| 330 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | ||
| 331 | |||
| 332 | #define DRAW_SETPIXEL_MOD_RGB \ | ||
| 333 | DRAW_SETPIXEL_MOD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | ||
| 334 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | ||
| 335 | |||
| 336 | #define DRAW_SETPIXEL_MUL_RGB \ | ||
| 337 | DRAW_SETPIXEL_MUL(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ | ||
| 338 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) | ||
| 339 | |||
| 340 | #define DRAW_SETPIXELXY2_RGB(x, y) \ | ||
| 341 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB) | ||
| 342 | |||
| 343 | #define DRAW_SETPIXELXY4_RGB(x, y) \ | ||
| 344 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB) | ||
| 345 | |||
| 346 | #define DRAW_SETPIXELXY2_BLEND_RGB(x, y) \ | ||
| 347 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB) | ||
| 348 | |||
| 349 | #define DRAW_SETPIXELXY2_BLEND_CLAMPED_RGB(x, y) \ | ||
| 350 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_CLAMPED_RGB) | ||
| 351 | |||
| 352 | #define DRAW_SETPIXELXY4_BLEND_RGB(x, y) \ | ||
| 353 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB) | ||
| 354 | |||
| 355 | #define DRAW_SETPIXELXY4_BLEND_CLAMPED_RGB(x, y) \ | ||
| 356 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_RGB) | ||
| 357 | |||
| 358 | #define DRAW_SETPIXELXY2_ADD_RGB(x, y) \ | ||
| 359 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB) | ||
| 360 | |||
| 361 | #define DRAW_SETPIXELXY4_ADD_RGB(x, y) \ | ||
| 362 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB) | ||
| 363 | |||
| 364 | #define DRAW_SETPIXELXY2_MOD_RGB(x, y) \ | ||
| 365 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB) | ||
| 366 | |||
| 367 | #define DRAW_SETPIXELXY4_MOD_RGB(x, y) \ | ||
| 368 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB) | ||
| 369 | |||
| 370 | #define DRAW_SETPIXELXY2_MUL_RGB(x, y) \ | ||
| 371 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB) | ||
| 372 | |||
| 373 | #define DRAW_SETPIXELXY4_MUL_RGB(x, y) \ | ||
| 374 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGB) | ||
| 375 | |||
| 376 | /* | ||
| 377 | * Define draw operators for general RGBA | ||
| 378 | */ | ||
| 379 | |||
| 380 | #define DRAW_SETPIXEL_RGBA \ | ||
| 381 | DRAW_SETPIXEL(PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | ||
| 382 | |||
| 383 | #define DRAW_SETPIXEL_BLEND_RGBA \ | ||
| 384 | DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | ||
| 385 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | ||
| 386 | |||
| 387 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGBA \ | ||
| 388 | DRAW_SETPIXEL_BLEND_CLAMPED(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | ||
| 389 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | ||
| 390 | |||
| 391 | #define DRAW_SETPIXEL_ADD_RGBA \ | ||
| 392 | DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | ||
| 393 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | ||
| 394 | |||
| 395 | #define DRAW_SETPIXEL_MOD_RGBA \ | ||
| 396 | DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | ||
| 397 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | ||
| 398 | |||
| 399 | #define DRAW_SETPIXEL_MUL_RGBA \ | ||
| 400 | DRAW_SETPIXEL_MUL(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ | ||
| 401 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) | ||
| 402 | |||
| 403 | #define DRAW_SETPIXELXY4_RGBA(x, y) \ | ||
| 404 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGBA) | ||
| 405 | |||
| 406 | #define DRAW_SETPIXELXY4_BLEND_RGBA(x, y) \ | ||
| 407 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGBA) | ||
| 408 | |||
| 409 | #define DRAW_SETPIXELXY4_BLEND_CLAMPED_RGBA(x, y) \ | ||
| 410 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_RGBA) | ||
| 411 | |||
| 412 | #define DRAW_SETPIXELXY4_ADD_RGBA(x, y) \ | ||
| 413 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGBA) | ||
| 414 | |||
| 415 | #define DRAW_SETPIXELXY4_MOD_RGBA(x, y) \ | ||
| 416 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGBA) | ||
| 417 | |||
| 418 | #define DRAW_SETPIXELXY4_MUL_RGBA(x, y) \ | ||
| 419 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGBA) | ||
| 420 | |||
| 421 | /* | ||
| 422 | * Define line drawing macro | ||
| 423 | */ | ||
| 424 | |||
| 425 | #define ABS(_x) ((_x) < 0 ? -(_x) : (_x)) | ||
| 426 | |||
| 427 | // Horizontal line | ||
| 428 | #define HLINE(type, op, draw_end) \ | ||
| 429 | { \ | ||
| 430 | int length; \ | ||
| 431 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ | ||
| 432 | type *pixel; \ | ||
| 433 | if (x1 <= x2) { \ | ||
| 434 | pixel = (type *)dst->pixels + y1 * pitch + x1; \ | ||
| 435 | length = draw_end ? (x2 - x1 + 1) : (x2 - x1); \ | ||
| 436 | } else { \ | ||
| 437 | pixel = (type *)dst->pixels + y1 * pitch + x2; \ | ||
| 438 | if (!draw_end) { \ | ||
| 439 | ++pixel; \ | ||
| 440 | } \ | ||
| 441 | length = draw_end ? (x1 - x2 + 1) : (x1 - x2); \ | ||
| 442 | } \ | ||
| 443 | while (length--) { \ | ||
| 444 | op; \ | ||
| 445 | ++pixel; \ | ||
| 446 | } \ | ||
| 447 | } | ||
| 448 | |||
| 449 | // Vertical line | ||
| 450 | #define VLINE(type, op, draw_end) \ | ||
| 451 | { \ | ||
| 452 | int length; \ | ||
| 453 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ | ||
| 454 | type *pixel; \ | ||
| 455 | if (y1 <= y2) { \ | ||
| 456 | pixel = (type *)dst->pixels + y1 * pitch + x1; \ | ||
| 457 | length = draw_end ? (y2 - y1 + 1) : (y2 - y1); \ | ||
| 458 | } else { \ | ||
| 459 | pixel = (type *)dst->pixels + y2 * pitch + x1; \ | ||
| 460 | if (!draw_end) { \ | ||
| 461 | pixel += pitch; \ | ||
| 462 | } \ | ||
| 463 | length = draw_end ? (y1 - y2 + 1) : (y1 - y2); \ | ||
| 464 | } \ | ||
| 465 | while (length--) { \ | ||
| 466 | op; \ | ||
| 467 | pixel += pitch; \ | ||
| 468 | } \ | ||
| 469 | } | ||
| 470 | |||
| 471 | // Diagonal line | ||
| 472 | #define DLINE(type, op, draw_end) \ | ||
| 473 | { \ | ||
| 474 | int length; \ | ||
| 475 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ | ||
| 476 | type *pixel; \ | ||
| 477 | if (y1 <= y2) { \ | ||
| 478 | pixel = (type *)dst->pixels + y1 * pitch + x1; \ | ||
| 479 | if (x1 <= x2) { \ | ||
| 480 | ++pitch; \ | ||
| 481 | } else { \ | ||
| 482 | --pitch; \ | ||
| 483 | } \ | ||
| 484 | length = (y2 - y1); \ | ||
| 485 | } else { \ | ||
| 486 | pixel = (type *)dst->pixels + y2 * pitch + x2; \ | ||
| 487 | if (x2 <= x1) { \ | ||
| 488 | ++pitch; \ | ||
| 489 | } else { \ | ||
| 490 | --pitch; \ | ||
| 491 | } \ | ||
| 492 | if (!draw_end) { \ | ||
| 493 | pixel += pitch; \ | ||
| 494 | } \ | ||
| 495 | length = (y1 - y2); \ | ||
| 496 | } \ | ||
| 497 | if (draw_end) { \ | ||
| 498 | ++length; \ | ||
| 499 | } \ | ||
| 500 | while (length--) { \ | ||
| 501 | op; \ | ||
| 502 | pixel += pitch; \ | ||
| 503 | } \ | ||
| 504 | } | ||
| 505 | |||
| 506 | // Bresenham's line algorithm | ||
| 507 | #define BLINE(x1, y1, x2, y2, op, draw_end) \ | ||
| 508 | { \ | ||
| 509 | int i, deltax, deltay, numpixels; \ | ||
| 510 | int d, dinc1, dinc2; \ | ||
| 511 | int x, xinc1, xinc2; \ | ||
| 512 | int y, yinc1, yinc2; \ | ||
| 513 | \ | ||
| 514 | deltax = ABS(x2 - x1); \ | ||
| 515 | deltay = ABS(y2 - y1); \ | ||
| 516 | \ | ||
| 517 | if (deltax >= deltay) { \ | ||
| 518 | numpixels = deltax + 1; \ | ||
| 519 | d = (2 * deltay) - deltax; \ | ||
| 520 | dinc1 = deltay * 2; \ | ||
| 521 | dinc2 = (deltay - deltax) * 2; \ | ||
| 522 | xinc1 = 1; \ | ||
| 523 | xinc2 = 1; \ | ||
| 524 | yinc1 = 0; \ | ||
| 525 | yinc2 = 1; \ | ||
| 526 | } else { \ | ||
| 527 | numpixels = deltay + 1; \ | ||
| 528 | d = (2 * deltax) - deltay; \ | ||
| 529 | dinc1 = deltax * 2; \ | ||
| 530 | dinc2 = (deltax - deltay) * 2; \ | ||
| 531 | xinc1 = 0; \ | ||
| 532 | xinc2 = 1; \ | ||
| 533 | yinc1 = 1; \ | ||
| 534 | yinc2 = 1; \ | ||
| 535 | } \ | ||
| 536 | \ | ||
| 537 | if (x1 > x2) { \ | ||
| 538 | xinc1 = -xinc1; \ | ||
| 539 | xinc2 = -xinc2; \ | ||
| 540 | } \ | ||
| 541 | if (y1 > y2) { \ | ||
| 542 | yinc1 = -yinc1; \ | ||
| 543 | yinc2 = -yinc2; \ | ||
| 544 | } \ | ||
| 545 | \ | ||
| 546 | x = x1; \ | ||
| 547 | y = y1; \ | ||
| 548 | \ | ||
| 549 | if (!draw_end) { \ | ||
| 550 | --numpixels; \ | ||
| 551 | } \ | ||
| 552 | for (i = 0; i < numpixels; ++i) { \ | ||
| 553 | op(x, y); \ | ||
| 554 | if (d < 0) { \ | ||
| 555 | d += dinc1; \ | ||
| 556 | x += xinc1; \ | ||
| 557 | y += yinc1; \ | ||
| 558 | } else { \ | ||
| 559 | d += dinc2; \ | ||
| 560 | x += xinc2; \ | ||
| 561 | y += yinc2; \ | ||
| 562 | } \ | ||
| 563 | } \ | ||
| 564 | } | ||
| 565 | |||
| 566 | // Xiaolin Wu's line algorithm, based on Michael Abrash's implementation | ||
| 567 | #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ | ||
| 568 | { \ | ||
| 569 | Uint16 ErrorAdj, ErrorAcc; \ | ||
| 570 | Uint16 ErrorAccTemp, Weighting; \ | ||
| 571 | int DeltaX, DeltaY, Temp, XDir; \ | ||
| 572 | unsigned r, g, b, a, inva; \ | ||
| 573 | \ | ||
| 574 | /* Draw the initial pixel, which is always exactly intersected by \ | ||
| 575 | the line and so needs no weighting */ \ | ||
| 576 | opaque_op(x1, y1); \ | ||
| 577 | \ | ||
| 578 | /* Draw the final pixel, which is always exactly intersected by the line \ | ||
| 579 | and so needs no weighting */ \ | ||
| 580 | if (draw_end) { \ | ||
| 581 | opaque_op(x2, y2); \ | ||
| 582 | } \ | ||
| 583 | \ | ||
| 584 | /* Make sure the line runs top to bottom */ \ | ||
| 585 | if (y1 > y2) { \ | ||
| 586 | Temp = y1; \ | ||
| 587 | y1 = y2; \ | ||
| 588 | y2 = Temp; \ | ||
| 589 | Temp = x1; \ | ||
| 590 | x1 = x2; \ | ||
| 591 | x2 = Temp; \ | ||
| 592 | } \ | ||
| 593 | DeltaY = y2 - y1; \ | ||
| 594 | \ | ||
| 595 | if ((DeltaX = x2 - x1) >= 0) { \ | ||
| 596 | XDir = 1; \ | ||
| 597 | } else { \ | ||
| 598 | XDir = -1; \ | ||
| 599 | DeltaX = -DeltaX; /* make DeltaX positive */ \ | ||
| 600 | } \ | ||
| 601 | \ | ||
| 602 | /* line is not horizontal, diagonal, or vertical */ \ | ||
| 603 | ErrorAcc = 0; /* initialize the line error accumulator to 0 */ \ | ||
| 604 | \ | ||
| 605 | /* Is this an X-major or Y-major line? */ \ | ||
| 606 | if (DeltaY > DeltaX) { \ | ||
| 607 | /* Y-major line; calculate 16-bit fixed-point fractional part of a \ | ||
| 608 | pixel that X advances each time Y advances 1 pixel, truncating the \ | ||
| 609 | result so that we won't overrun the endpoint along the X axis */ \ | ||
| 610 | ErrorAdj = ((unsigned long)DeltaX << 16) / (unsigned long)DeltaY; \ | ||
| 611 | /* Draw all pixels other than the first and last */ \ | ||
| 612 | while (--DeltaY) { \ | ||
| 613 | ErrorAccTemp = ErrorAcc; /* remember current accumulated error */ \ | ||
| 614 | ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ | ||
| 615 | if (ErrorAcc <= ErrorAccTemp) { \ | ||
| 616 | /* The error accumulator turned over, so advance the X coord */ \ | ||
| 617 | x1 += XDir; \ | ||
| 618 | } \ | ||
| 619 | y1++; /* Y-major, so always advance Y */ \ | ||
| 620 | /* The IntensityBits most significant bits of ErrorAcc give us the \ | ||
| 621 | intensity weighting for this pixel, and the complement of the \ | ||
| 622 | weighting for the paired pixel */ \ | ||
| 623 | Weighting = ErrorAcc >> 8; \ | ||
| 624 | { \ | ||
| 625 | a = DRAW_MUL(_a, (Weighting ^ 255)); \ | ||
| 626 | r = DRAW_MUL(_r, a); \ | ||
| 627 | g = DRAW_MUL(_g, a); \ | ||
| 628 | b = DRAW_MUL(_b, a); \ | ||
| 629 | inva = (a ^ 0xFF); \ | ||
| 630 | blend_op(x1, y1); \ | ||
| 631 | } \ | ||
| 632 | { \ | ||
| 633 | a = DRAW_MUL(_a, Weighting); \ | ||
| 634 | r = DRAW_MUL(_r, a); \ | ||
| 635 | g = DRAW_MUL(_g, a); \ | ||
| 636 | b = DRAW_MUL(_b, a); \ | ||
| 637 | inva = (a ^ 0xFF); \ | ||
| 638 | blend_op(x1 + XDir, y1); \ | ||
| 639 | } \ | ||
| 640 | } \ | ||
| 641 | } else { \ | ||
| 642 | /* X-major line; calculate 16-bit fixed-point fractional part of a \ | ||
| 643 | pixel that Y advances each time X advances 1 pixel, truncating the \ | ||
| 644 | result to avoid overrunning the endpoint along the X axis */ \ | ||
| 645 | ErrorAdj = ((unsigned long)DeltaY << 16) / (unsigned long)DeltaX; \ | ||
| 646 | /* Draw all pixels other than the first and last */ \ | ||
| 647 | while (--DeltaX) { \ | ||
| 648 | ErrorAccTemp = ErrorAcc; /* remember current accumulated error */ \ | ||
| 649 | ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ | ||
| 650 | if (ErrorAcc <= ErrorAccTemp) { \ | ||
| 651 | /* The error accumulator turned over, so advance the Y coord */ \ | ||
| 652 | y1++; \ | ||
| 653 | } \ | ||
| 654 | x1 += XDir; /* X-major, so always advance X */ \ | ||
| 655 | /* The IntensityBits most significant bits of ErrorAcc give us the \ | ||
| 656 | intensity weighting for this pixel, and the complement of the \ | ||
| 657 | weighting for the paired pixel */ \ | ||
| 658 | Weighting = ErrorAcc >> 8; \ | ||
| 659 | { \ | ||
| 660 | a = DRAW_MUL(_a, (Weighting ^ 255)); \ | ||
| 661 | r = DRAW_MUL(_r, a); \ | ||
| 662 | g = DRAW_MUL(_g, a); \ | ||
| 663 | b = DRAW_MUL(_b, a); \ | ||
| 664 | inva = (a ^ 0xFF); \ | ||
| 665 | blend_op(x1, y1); \ | ||
| 666 | } \ | ||
| 667 | { \ | ||
| 668 | a = DRAW_MUL(_a, Weighting); \ | ||
| 669 | r = DRAW_MUL(_r, a); \ | ||
| 670 | g = DRAW_MUL(_g, a); \ | ||
| 671 | b = DRAW_MUL(_b, a); \ | ||
| 672 | inva = (a ^ 0xFF); \ | ||
| 673 | blend_op(x1, y1 + 1); \ | ||
| 674 | } \ | ||
| 675 | } \ | ||
| 676 | } \ | ||
| 677 | } | ||
| 678 | |||
| 679 | #ifdef AA_LINES | ||
| 680 | #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ | ||
| 681 | WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) | ||
| 682 | #else | ||
| 683 | #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ | ||
| 684 | BLINE(x1, y1, x2, y2, opaque_op, draw_end) | ||
| 685 | #endif | ||
| 686 | |||
| 687 | /* | ||
| 688 | * Define fill rect macro | ||
| 689 | */ | ||
| 690 | |||
| 691 | #define FILLRECT(type, op) \ | ||
| 692 | do { \ | ||
| 693 | int width = rect->w; \ | ||
| 694 | int height = rect->h; \ | ||
| 695 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ | ||
| 696 | int skip = pitch - width; \ | ||
| 697 | type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \ | ||
| 698 | while (height--) { \ | ||
| 699 | { \ | ||
| 700 | int n = (width + 3) / 4; \ | ||
| 701 | switch (width & 3) { \ | ||
| 702 | case 0: \ | ||
| 703 | do { \ | ||
| 704 | op; \ | ||
| 705 | pixel++; \ | ||
| 706 | SDL_FALLTHROUGH; \ | ||
| 707 | case 3: \ | ||
| 708 | op; \ | ||
| 709 | pixel++; \ | ||
| 710 | SDL_FALLTHROUGH; \ | ||
| 711 | case 2: \ | ||
| 712 | op; \ | ||
| 713 | pixel++; \ | ||
| 714 | SDL_FALLTHROUGH; \ | ||
| 715 | case 1: \ | ||
| 716 | op; \ | ||
| 717 | pixel++; \ | ||
| 718 | } while (--n > 0); \ | ||
| 719 | } \ | ||
| 720 | } \ | ||
| 721 | pixel += skip; \ | ||
| 722 | } \ | ||
| 723 | } while (0) | ||
