diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/render/software/SDL_rotate.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/software/SDL_rotate.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/software/SDL_rotate.c | 612 |
1 files changed, 612 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/render/software/SDL_rotate.c b/contrib/SDL-3.2.8/src/render/software/SDL_rotate.c new file mode 100644 index 0000000..516ba8a --- /dev/null +++ b/contrib/SDL-3.2.8/src/render/software/SDL_rotate.c | |||
| @@ -0,0 +1,612 @@ | |||
| 1 | /* | ||
| 2 | |||
| 3 | SDL_rotate.c: rotates 32bit or 8bit surfaces | ||
| 4 | |||
| 5 | Shamelessly stolen from SDL_gfx by Andreas Schiffler. Original copyright follows: | ||
| 6 | |||
| 7 | Copyright (C) 2001-2011 Andreas Schiffler | ||
| 8 | |||
| 9 | This software is provided 'as-is', without any express or implied | ||
| 10 | warranty. In no event will the authors be held liable for any damages | ||
| 11 | arising from the use of this software. | ||
| 12 | |||
| 13 | Permission is granted to anyone to use this software for any purpose, | ||
| 14 | including commercial applications, and to alter it and redistribute it | ||
| 15 | freely, subject to the following restrictions: | ||
| 16 | |||
| 17 | 1. The origin of this software must not be misrepresented; you must not | ||
| 18 | claim that you wrote the original software. If you use this software | ||
| 19 | in a product, an acknowledgment in the product documentation would be | ||
| 20 | appreciated but is not required. | ||
| 21 | |||
| 22 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 23 | misrepresented as being the original software. | ||
| 24 | |||
| 25 | 3. This notice may not be removed or altered from any source | ||
| 26 | distribution. | ||
| 27 | |||
| 28 | Andreas Schiffler -- aschiffler at ferzkopp dot net | ||
| 29 | |||
| 30 | */ | ||
| 31 | #include "SDL_internal.h" | ||
| 32 | |||
| 33 | #ifdef SDL_VIDEO_RENDER_SW | ||
| 34 | |||
| 35 | #if defined(SDL_PLATFORM_WINDOWS) | ||
| 36 | #include "../../core/windows/SDL_windows.h" | ||
| 37 | #endif | ||
| 38 | |||
| 39 | #include "SDL_rotate.h" | ||
| 40 | |||
| 41 | #include "../../video/SDL_surface_c.h" | ||
| 42 | |||
| 43 | // ---- Internally used structures | ||
| 44 | |||
| 45 | /** | ||
| 46 | A 32 bit RGBA pixel. | ||
| 47 | */ | ||
| 48 | typedef struct tColorRGBA | ||
| 49 | { | ||
| 50 | Uint8 r; | ||
| 51 | Uint8 g; | ||
| 52 | Uint8 b; | ||
| 53 | Uint8 a; | ||
| 54 | } tColorRGBA; | ||
| 55 | |||
| 56 | /** | ||
| 57 | A 8bit Y/palette pixel. | ||
| 58 | */ | ||
| 59 | typedef struct tColorY | ||
| 60 | { | ||
| 61 | Uint8 y; | ||
| 62 | } tColorY; | ||
| 63 | |||
| 64 | /** | ||
| 65 | Number of guard rows added to destination surfaces. | ||
| 66 | |||
| 67 | This is a simple but effective workaround for observed issues. | ||
| 68 | These rows allocate extra memory and are then hidden from the surface. | ||
| 69 | Rows are added to the end of destination surfaces when they are allocated. | ||
| 70 | This catches any potential overflows which seem to happen with | ||
| 71 | just the right src image dimensions and scale/rotation and can lead | ||
| 72 | to a situation where the program can segfault. | ||
| 73 | */ | ||
| 74 | #define GUARD_ROWS (2) | ||
| 75 | |||
| 76 | /** | ||
| 77 | Returns colorkey info for a surface | ||
| 78 | */ | ||
| 79 | static Uint32 get_colorkey(SDL_Surface *src) | ||
| 80 | { | ||
| 81 | Uint32 key = 0; | ||
| 82 | if (SDL_SurfaceHasColorKey(src)) { | ||
| 83 | SDL_GetSurfaceColorKey(src, &key); | ||
| 84 | } | ||
| 85 | return key; | ||
| 86 | } | ||
| 87 | |||
| 88 | // rotate (sx, sy) by (angle, center) into (dx, dy) | ||
| 89 | static void rotate(double sx, double sy, double sinangle, double cosangle, const SDL_FPoint *center, double *dx, double *dy) | ||
| 90 | { | ||
| 91 | sx -= center->x; | ||
| 92 | sy -= center->y; | ||
| 93 | |||
| 94 | *dx = cosangle * sx - sinangle * sy; | ||
| 95 | *dy = sinangle * sx + cosangle * sy; | ||
| 96 | |||
| 97 | *dx += center->x; | ||
| 98 | *dy += center->y; | ||
| 99 | } | ||
| 100 | |||
| 101 | /** | ||
| 102 | Internal target surface sizing function for rotations with trig result return. | ||
| 103 | |||
| 104 | \param width The source surface width. | ||
| 105 | \param height The source surface height. | ||
| 106 | \param angle The angle to rotate in degrees. | ||
| 107 | \param center The center of ratation | ||
| 108 | \param rect_dest Bounding box of rotated rectangle | ||
| 109 | \param cangle The sine of the angle | ||
| 110 | \param sangle The cosine of the angle | ||
| 111 | |||
| 112 | */ | ||
| 113 | void SDLgfx_rotozoomSurfaceSizeTrig(int width, int height, double angle, const SDL_FPoint *center, | ||
| 114 | SDL_Rect *rect_dest, double *cangle, double *sangle) | ||
| 115 | { | ||
| 116 | int minx, maxx, miny, maxy; | ||
| 117 | double radangle; | ||
| 118 | double x0, x1, x2, x3; | ||
| 119 | double y0, y1, y2, y3; | ||
| 120 | double sinangle; | ||
| 121 | double cosangle; | ||
| 122 | |||
| 123 | radangle = angle * (SDL_PI_D / 180.0); | ||
| 124 | sinangle = SDL_sin(radangle); | ||
| 125 | cosangle = SDL_cos(radangle); | ||
| 126 | |||
| 127 | /* | ||
| 128 | * Determine destination width and height by rotating a source box, at pixel center | ||
| 129 | */ | ||
| 130 | rotate(0.5, 0.5, sinangle, cosangle, center, &x0, &y0); | ||
| 131 | rotate(width - 0.5, 0.5, sinangle, cosangle, center, &x1, &y1); | ||
| 132 | rotate(0.5, height - 0.5, sinangle, cosangle, center, &x2, &y2); | ||
| 133 | rotate(width - 0.5, height - 0.5, sinangle, cosangle, center, &x3, &y3); | ||
| 134 | |||
| 135 | minx = (int)SDL_floor(SDL_min(SDL_min(x0, x1), SDL_min(x2, x3))); | ||
| 136 | maxx = (int)SDL_ceil(SDL_max(SDL_max(x0, x1), SDL_max(x2, x3))); | ||
| 137 | |||
| 138 | miny = (int)SDL_floor(SDL_min(SDL_min(y0, y1), SDL_min(y2, y3))); | ||
| 139 | maxy = (int)SDL_ceil(SDL_max(SDL_max(y0, y1), SDL_max(y2, y3))); | ||
| 140 | |||
| 141 | rect_dest->w = maxx - minx; | ||
| 142 | rect_dest->h = maxy - miny; | ||
| 143 | rect_dest->x = minx; | ||
| 144 | rect_dest->y = miny; | ||
| 145 | |||
| 146 | // reverse the angle because our rotations are clockwise | ||
| 147 | *sangle = -sinangle; | ||
| 148 | *cangle = cosangle; | ||
| 149 | |||
| 150 | { | ||
| 151 | // The trig code below gets the wrong size (due to FP inaccuracy?) when angle is a multiple of 90 degrees | ||
| 152 | int angle90 = (int)(angle / 90); | ||
| 153 | if (angle90 == angle / 90) { // if the angle is a multiple of 90 degrees | ||
| 154 | angle90 %= 4; | ||
| 155 | if (angle90 < 0) { | ||
| 156 | angle90 += 4; // 0:0 deg, 1:90 deg, 2:180 deg, 3:270 deg | ||
| 157 | } | ||
| 158 | |||
| 159 | if (angle90 & 1) { | ||
| 160 | rect_dest->w = height; | ||
| 161 | rect_dest->h = width; | ||
| 162 | *cangle = 0; | ||
| 163 | *sangle = angle90 == 1 ? -1 : 1; // reversed because our rotations are clockwise | ||
| 164 | } else { | ||
| 165 | rect_dest->w = width; | ||
| 166 | rect_dest->h = height; | ||
| 167 | *cangle = angle90 == 0 ? 1 : -1; | ||
| 168 | *sangle = 0; | ||
| 169 | } | ||
| 170 | } | ||
| 171 | } | ||
| 172 | } | ||
| 173 | |||
| 174 | // Computes source pointer X/Y increments for a rotation that's a multiple of 90 degrees. | ||
| 175 | static void computeSourceIncrements90(SDL_Surface *src, int bpp, int angle, int flipx, int flipy, | ||
| 176 | int *sincx, int *sincy, int *signx, int *signy) | ||
| 177 | { | ||
| 178 | int pitch = flipy ? -src->pitch : src->pitch; | ||
| 179 | if (flipx) { | ||
| 180 | bpp = -bpp; | ||
| 181 | } | ||
| 182 | switch (angle) { // 0:0 deg, 1:90 deg, 2:180 deg, 3:270 deg | ||
| 183 | case 0: | ||
| 184 | *sincx = bpp; | ||
| 185 | *sincy = pitch - src->w * *sincx; | ||
| 186 | *signx = *signy = 1; | ||
| 187 | break; | ||
| 188 | case 1: | ||
| 189 | *sincx = -pitch; | ||
| 190 | *sincy = bpp - *sincx * src->h; | ||
| 191 | *signx = 1; | ||
| 192 | *signy = -1; | ||
| 193 | break; | ||
| 194 | case 2: | ||
| 195 | *sincx = -bpp; | ||
| 196 | *sincy = -src->w * *sincx - pitch; | ||
| 197 | *signx = *signy = -1; | ||
| 198 | break; | ||
| 199 | case 3: | ||
| 200 | default: | ||
| 201 | *sincx = pitch; | ||
| 202 | *sincy = -*sincx * src->h - bpp; | ||
| 203 | *signx = -1; | ||
| 204 | *signy = 1; | ||
| 205 | break; | ||
| 206 | } | ||
| 207 | if (flipx) { | ||
| 208 | *signx = -*signx; | ||
| 209 | } | ||
| 210 | if (flipy) { | ||
| 211 | *signy = -*signy; | ||
| 212 | } | ||
| 213 | } | ||
| 214 | |||
| 215 | // Performs a relatively fast rotation/flip when the angle is a multiple of 90 degrees. | ||
| 216 | #define TRANSFORM_SURFACE_90(pixelType) \ | ||
| 217 | int dy, dincy = dst->pitch - dst->w * sizeof(pixelType), sincx, sincy, signx, signy; \ | ||
| 218 | Uint8 *sp = (Uint8 *)src->pixels, *dp = (Uint8 *)dst->pixels, *de; \ | ||
| 219 | \ | ||
| 220 | computeSourceIncrements90(src, sizeof(pixelType), angle, flipx, flipy, &sincx, &sincy, &signx, &signy); \ | ||
| 221 | if (signx < 0) \ | ||
| 222 | sp += (src->w - 1) * sizeof(pixelType); \ | ||
| 223 | if (signy < 0) \ | ||
| 224 | sp += (src->h - 1) * src->pitch; \ | ||
| 225 | \ | ||
| 226 | for (dy = 0; dy < dst->h; sp += sincy, dp += dincy, dy++) { \ | ||
| 227 | if (sincx == sizeof(pixelType)) { /* if advancing src and dest equally, use SDL_memcpy */ \ | ||
| 228 | SDL_memcpy(dp, sp, dst->w * sizeof(pixelType)); \ | ||
| 229 | sp += dst->w * sizeof(pixelType); \ | ||
| 230 | dp += dst->w * sizeof(pixelType); \ | ||
| 231 | } else { \ | ||
| 232 | for (de = dp + dst->w * sizeof(pixelType); dp != de; sp += sincx, dp += sizeof(pixelType)) { \ | ||
| 233 | *(pixelType *)dp = *(pixelType *)sp; \ | ||
| 234 | } \ | ||
| 235 | } \ | ||
| 236 | } | ||
| 237 | |||
| 238 | static void transformSurfaceRGBA90(SDL_Surface *src, SDL_Surface *dst, int angle, int flipx, int flipy) | ||
| 239 | { | ||
| 240 | TRANSFORM_SURFACE_90(tColorRGBA); | ||
| 241 | } | ||
| 242 | |||
| 243 | static void transformSurfaceY90(SDL_Surface *src, SDL_Surface *dst, int angle, int flipx, int flipy) | ||
| 244 | { | ||
| 245 | TRANSFORM_SURFACE_90(tColorY); | ||
| 246 | } | ||
| 247 | |||
| 248 | #undef TRANSFORM_SURFACE_90 | ||
| 249 | |||
| 250 | /** | ||
| 251 | Internal 32 bit rotozoomer with optional anti-aliasing. | ||
| 252 | |||
| 253 | Rotates and zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control | ||
| 254 | parameters by scanning the destination surface and applying optionally anti-aliasing | ||
| 255 | by bilinear interpolation. | ||
| 256 | Assumes src and dst surfaces are of 32 bit depth. | ||
| 257 | Assumes dst surface was allocated with the correct dimensions. | ||
| 258 | |||
| 259 | \param src Source surface. | ||
| 260 | \param dst Destination surface. | ||
| 261 | \param isin Integer version of sine of angle. | ||
| 262 | \param icos Integer version of cosine of angle. | ||
| 263 | \param flipx Flag indicating horizontal mirroring should be applied. | ||
| 264 | \param flipy Flag indicating vertical mirroring should be applied. | ||
| 265 | \param smooth Flag indicating anti-aliasing should be used. | ||
| 266 | \param rect_dest destination coordinates | ||
| 267 | \param center true center. | ||
| 268 | */ | ||
| 269 | static void transformSurfaceRGBA(SDL_Surface *src, SDL_Surface *dst, int isin, int icos, | ||
| 270 | int flipx, int flipy, int smooth, | ||
| 271 | const SDL_Rect *rect_dest, | ||
| 272 | const SDL_FPoint *center) | ||
| 273 | { | ||
| 274 | int sw, sh; | ||
| 275 | int cx, cy; | ||
| 276 | tColorRGBA c00, c01, c10, c11, cswap; | ||
| 277 | tColorRGBA *pc, *sp; | ||
| 278 | int gap; | ||
| 279 | const int fp_half = (1 << 15); | ||
| 280 | |||
| 281 | /* | ||
| 282 | * Variable setup | ||
| 283 | */ | ||
| 284 | sw = src->w - 1; | ||
| 285 | sh = src->h - 1; | ||
| 286 | pc = (tColorRGBA *)dst->pixels; | ||
| 287 | gap = dst->pitch - dst->w * 4; | ||
| 288 | cx = (int)(center->x * 65536.0); | ||
| 289 | cy = (int)(center->y * 65536.0); | ||
| 290 | |||
| 291 | /* | ||
| 292 | * Switch between interpolating and non-interpolating code | ||
| 293 | */ | ||
| 294 | if (smooth) { | ||
| 295 | int y; | ||
| 296 | for (y = 0; y < dst->h; y++) { | ||
| 297 | int x; | ||
| 298 | double src_x = ((double)rect_dest->x + 0 + 0.5 - center->x); | ||
| 299 | double src_y = ((double)rect_dest->y + y + 0.5 - center->y); | ||
| 300 | int sdx = (int)((icos * src_x - isin * src_y) + cx - fp_half); | ||
| 301 | int sdy = (int)((isin * src_x + icos * src_y) + cy - fp_half); | ||
| 302 | for (x = 0; x < dst->w; x++) { | ||
| 303 | int dx = (sdx >> 16); | ||
| 304 | int dy = (sdy >> 16); | ||
| 305 | if (flipx) { | ||
| 306 | dx = sw - dx; | ||
| 307 | } | ||
| 308 | if (flipy) { | ||
| 309 | dy = sh - dy; | ||
| 310 | } | ||
| 311 | if ((dx > -1) && (dy > -1) && (dx < (src->w - 1)) && (dy < (src->h - 1))) { | ||
| 312 | int ex, ey; | ||
| 313 | int t1, t2; | ||
| 314 | sp = (tColorRGBA *)((Uint8 *)src->pixels + src->pitch * dy) + dx; | ||
| 315 | c00 = *sp; | ||
| 316 | sp += 1; | ||
| 317 | c01 = *sp; | ||
| 318 | sp += (src->pitch / 4); | ||
| 319 | c11 = *sp; | ||
| 320 | sp -= 1; | ||
| 321 | c10 = *sp; | ||
| 322 | if (flipx) { | ||
| 323 | cswap = c00; | ||
| 324 | c00 = c01; | ||
| 325 | c01 = cswap; | ||
| 326 | cswap = c10; | ||
| 327 | c10 = c11; | ||
| 328 | c11 = cswap; | ||
| 329 | } | ||
| 330 | if (flipy) { | ||
| 331 | cswap = c00; | ||
| 332 | c00 = c10; | ||
| 333 | c10 = cswap; | ||
| 334 | cswap = c01; | ||
| 335 | c01 = c11; | ||
| 336 | c11 = cswap; | ||
| 337 | } | ||
| 338 | /* | ||
| 339 | * Interpolate colors | ||
| 340 | */ | ||
| 341 | ex = (sdx & 0xffff); | ||
| 342 | ey = (sdy & 0xffff); | ||
| 343 | t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff; | ||
| 344 | t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff; | ||
| 345 | pc->r = (Uint8)((((t2 - t1) * ey) >> 16) + t1); | ||
| 346 | t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff; | ||
| 347 | t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff; | ||
| 348 | pc->g = (Uint8)((((t2 - t1) * ey) >> 16) + t1); | ||
| 349 | t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff; | ||
| 350 | t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff; | ||
| 351 | pc->b = (Uint8)((((t2 - t1) * ey) >> 16) + t1); | ||
| 352 | t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff; | ||
| 353 | t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff; | ||
| 354 | pc->a = (Uint8)((((t2 - t1) * ey) >> 16) + t1); | ||
| 355 | } | ||
| 356 | sdx += icos; | ||
| 357 | sdy += isin; | ||
| 358 | pc++; | ||
| 359 | } | ||
| 360 | pc = (tColorRGBA *)((Uint8 *)pc + gap); | ||
| 361 | } | ||
| 362 | } else { | ||
| 363 | int y; | ||
| 364 | for (y = 0; y < dst->h; y++) { | ||
| 365 | int x; | ||
| 366 | double src_x = ((double)rect_dest->x + 0 + 0.5 - center->x); | ||
| 367 | double src_y = ((double)rect_dest->y + y + 0.5 - center->y); | ||
| 368 | int sdx = (int)((icos * src_x - isin * src_y) + cx - fp_half); | ||
| 369 | int sdy = (int)((isin * src_x + icos * src_y) + cy - fp_half); | ||
| 370 | for (x = 0; x < dst->w; x++) { | ||
| 371 | int dx = (sdx >> 16); | ||
| 372 | int dy = (sdy >> 16); | ||
| 373 | if ((unsigned)dx < (unsigned)src->w && (unsigned)dy < (unsigned)src->h) { | ||
| 374 | if (flipx) { | ||
| 375 | dx = sw - dx; | ||
| 376 | } | ||
| 377 | if (flipy) { | ||
| 378 | dy = sh - dy; | ||
| 379 | } | ||
| 380 | *pc = *((tColorRGBA *)((Uint8 *)src->pixels + src->pitch * dy) + dx); | ||
| 381 | } | ||
| 382 | sdx += icos; | ||
| 383 | sdy += isin; | ||
| 384 | pc++; | ||
| 385 | } | ||
| 386 | pc = (tColorRGBA *)((Uint8 *)pc + gap); | ||
| 387 | } | ||
| 388 | } | ||
| 389 | } | ||
| 390 | |||
| 391 | /** | ||
| 392 | |||
| 393 | Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing. | ||
| 394 | |||
| 395 | Rotates and zooms 8 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control | ||
| 396 | parameters by scanning the destination surface. | ||
| 397 | Assumes src and dst surfaces are of 8 bit depth. | ||
| 398 | Assumes dst surface was allocated with the correct dimensions. | ||
| 399 | |||
| 400 | \param src Source surface. | ||
| 401 | \param dst Destination surface. | ||
| 402 | \param isin Integer version of sine of angle. | ||
| 403 | \param icos Integer version of cosine of angle. | ||
| 404 | \param flipx Flag indicating horizontal mirroring should be applied. | ||
| 405 | \param flipy Flag indicating vertical mirroring should be applied. | ||
| 406 | \param rect_dest destination coordinates | ||
| 407 | \param center true center. | ||
| 408 | */ | ||
| 409 | static void transformSurfaceY(SDL_Surface *src, SDL_Surface *dst, int isin, int icos, int flipx, int flipy, | ||
| 410 | const SDL_Rect *rect_dest, | ||
| 411 | const SDL_FPoint *center) | ||
| 412 | { | ||
| 413 | int sw, sh; | ||
| 414 | int cx, cy; | ||
| 415 | tColorY *pc; | ||
| 416 | int gap; | ||
| 417 | const int fp_half = (1 << 15); | ||
| 418 | int y; | ||
| 419 | |||
| 420 | /* | ||
| 421 | * Variable setup | ||
| 422 | */ | ||
| 423 | sw = src->w - 1; | ||
| 424 | sh = src->h - 1; | ||
| 425 | pc = (tColorY *)dst->pixels; | ||
| 426 | gap = dst->pitch - dst->w; | ||
| 427 | cx = (int)(center->x * 65536.0); | ||
| 428 | cy = (int)(center->y * 65536.0); | ||
| 429 | |||
| 430 | /* | ||
| 431 | * Clear surface to colorkey | ||
| 432 | */ | ||
| 433 | SDL_memset(pc, (int)(get_colorkey(src) & 0xff), (size_t)dst->pitch * dst->h); | ||
| 434 | /* | ||
| 435 | * Iterate through destination surface | ||
| 436 | */ | ||
| 437 | for (y = 0; y < dst->h; y++) { | ||
| 438 | int x; | ||
| 439 | double src_x = ((double)rect_dest->x + 0 + 0.5 - center->x); | ||
| 440 | double src_y = ((double)rect_dest->y + y + 0.5 - center->y); | ||
| 441 | int sdx = (int)((icos * src_x - isin * src_y) + cx - fp_half); | ||
| 442 | int sdy = (int)((isin * src_x + icos * src_y) + cy - fp_half); | ||
| 443 | for (x = 0; x < dst->w; x++) { | ||
| 444 | int dx = (sdx >> 16); | ||
| 445 | int dy = (sdy >> 16); | ||
| 446 | if ((unsigned)dx < (unsigned)src->w && (unsigned)dy < (unsigned)src->h) { | ||
| 447 | if (flipx) { | ||
| 448 | dx = sw - dx; | ||
| 449 | } | ||
| 450 | if (flipy) { | ||
| 451 | dy = sh - dy; | ||
| 452 | } | ||
| 453 | *pc = *((tColorY *)src->pixels + src->pitch * dy + dx); | ||
| 454 | } | ||
| 455 | sdx += icos; | ||
| 456 | sdy += isin; | ||
| 457 | pc++; | ||
| 458 | } | ||
| 459 | pc += gap; | ||
| 460 | } | ||
| 461 | } | ||
| 462 | |||
| 463 | /** | ||
| 464 | Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing. | ||
| 465 | |||
| 466 | Rotates a 32-bit or 8-bit 'src' surface to newly created 'dst' surface. | ||
| 467 | 'angle' is the rotation in degrees, 'center' the rotation center. If 'smooth' is set | ||
| 468 | then the destination 32-bit surface is anti-aliased. 8-bit surfaces must have a colorkey. 32-bit | ||
| 469 | surfaces must have a 8888 layout with red, green, blue and alpha masks (any ordering goes). | ||
| 470 | The blend mode of the 'src' surface has some effects on generation of the 'dst' surface: The NONE | ||
| 471 | mode will set the BLEND mode on the 'dst' surface. The MOD mode either generates a white 'dst' | ||
| 472 | surface and sets the colorkey or fills the it with the colorkey before copying the pixels. | ||
| 473 | When using the NONE and MOD modes, color and alpha modulation must be applied before using this function. | ||
| 474 | |||
| 475 | \param src The surface to rotozoom. | ||
| 476 | \param angle The angle to rotate in degrees. | ||
| 477 | \param smooth Antialiasing flag; set to SMOOTHING_ON to enable. | ||
| 478 | \param flipx Set to 1 to flip the image horizontally | ||
| 479 | \param flipy Set to 1 to flip the image vertically | ||
| 480 | \param rect_dest The destination rect bounding box | ||
| 481 | \param cangle The angle cosine | ||
| 482 | \param sangle The angle sine | ||
| 483 | \param center The true coordinate of the center of rotation | ||
| 484 | \return The new rotated surface. | ||
| 485 | |||
| 486 | */ | ||
| 487 | |||
| 488 | SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, int flipx, int flipy, | ||
| 489 | const SDL_Rect *rect_dest, double cangle, double sangle, const SDL_FPoint *center) | ||
| 490 | { | ||
| 491 | SDL_Surface *rz_dst; | ||
| 492 | int is8bit, angle90; | ||
| 493 | SDL_BlendMode blendmode; | ||
| 494 | Uint32 colorkey = 0; | ||
| 495 | bool colorKeyAvailable = false; | ||
| 496 | double sangleinv, cangleinv; | ||
| 497 | |||
| 498 | // Sanity check | ||
| 499 | if (!SDL_SurfaceValid(src)) { | ||
| 500 | return NULL; | ||
| 501 | } | ||
| 502 | |||
| 503 | if (SDL_SurfaceHasColorKey(src)) { | ||
| 504 | if (SDL_GetSurfaceColorKey(src, &colorkey)) { | ||
| 505 | colorKeyAvailable = true; | ||
| 506 | } | ||
| 507 | } | ||
| 508 | // This function requires a 32-bit surface or 8-bit surface with a colorkey | ||
| 509 | is8bit = src->fmt->bits_per_pixel == 8 && colorKeyAvailable; | ||
| 510 | if (!(is8bit || (src->fmt->bits_per_pixel == 32 && SDL_ISPIXELFORMAT_ALPHA(src->format)))) { | ||
| 511 | return NULL; | ||
| 512 | } | ||
| 513 | |||
| 514 | // Calculate target factors from sine/cosine and zoom | ||
| 515 | sangleinv = sangle * 65536.0; | ||
| 516 | cangleinv = cangle * 65536.0; | ||
| 517 | |||
| 518 | // Alloc space to completely contain the rotated surface | ||
| 519 | rz_dst = NULL; | ||
| 520 | if (is8bit) { | ||
| 521 | // Target surface is 8 bit | ||
| 522 | rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format); | ||
| 523 | if (rz_dst) { | ||
| 524 | SDL_SetSurfacePalette(rz_dst, src->palette); | ||
| 525 | } | ||
| 526 | } else { | ||
| 527 | // Target surface is 32 bit with source RGBA ordering | ||
| 528 | rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format); | ||
| 529 | } | ||
| 530 | |||
| 531 | // Check target | ||
| 532 | if (!rz_dst) { | ||
| 533 | return NULL; | ||
| 534 | } | ||
| 535 | |||
| 536 | // Adjust for guard rows | ||
| 537 | rz_dst->h = rect_dest->h; | ||
| 538 | |||
| 539 | SDL_GetSurfaceBlendMode(src, &blendmode); | ||
| 540 | |||
| 541 | if (colorKeyAvailable) { | ||
| 542 | // If available, the colorkey will be used to discard the pixels that are outside of the rotated area. | ||
| 543 | SDL_SetSurfaceColorKey(rz_dst, true, colorkey); | ||
| 544 | SDL_FillSurfaceRect(rz_dst, NULL, colorkey); | ||
| 545 | } else if (blendmode == SDL_BLENDMODE_NONE) { | ||
| 546 | blendmode = SDL_BLENDMODE_BLEND; | ||
| 547 | } else if (blendmode == SDL_BLENDMODE_MOD || blendmode == SDL_BLENDMODE_MUL) { | ||
| 548 | /* Without a colorkey, the target texture has to be white for the MOD and MUL blend mode so | ||
| 549 | * that the pixels outside the rotated area don't affect the destination surface. | ||
| 550 | */ | ||
| 551 | colorkey = SDL_MapSurfaceRGBA(rz_dst, 255, 255, 255, 0); | ||
| 552 | SDL_FillSurfaceRect(rz_dst, NULL, colorkey); | ||
| 553 | /* Setting a white colorkey for the destination surface makes the final blit discard | ||
| 554 | * all pixels outside of the rotated area. This doesn't interfere with anything because | ||
| 555 | * white pixels are already a no-op and the MOD blend mode does not interact with alpha. | ||
| 556 | */ | ||
| 557 | SDL_SetSurfaceColorKey(rz_dst, true, colorkey); | ||
| 558 | } | ||
| 559 | |||
| 560 | SDL_SetSurfaceBlendMode(rz_dst, blendmode); | ||
| 561 | |||
| 562 | // Lock source surface | ||
| 563 | if (SDL_MUSTLOCK(src)) { | ||
| 564 | if (!SDL_LockSurface(src)) { | ||
| 565 | SDL_DestroySurface(rz_dst); | ||
| 566 | return NULL; | ||
| 567 | } | ||
| 568 | } | ||
| 569 | |||
| 570 | /* check if the rotation is a multiple of 90 degrees so we can take a fast path and also somewhat reduce | ||
| 571 | * the off-by-one problem in transformSurfaceRGBA that expresses itself when the rotation is near | ||
| 572 | * multiples of 90 degrees. | ||
| 573 | */ | ||
| 574 | angle90 = (int)(angle / 90); | ||
| 575 | if (angle90 == angle / 90) { | ||
| 576 | angle90 %= 4; | ||
| 577 | if (angle90 < 0) { | ||
| 578 | angle90 += 4; // 0:0 deg, 1:90 deg, 2:180 deg, 3:270 deg | ||
| 579 | } | ||
| 580 | |||
| 581 | } else { | ||
| 582 | angle90 = -1; | ||
| 583 | } | ||
| 584 | |||
| 585 | if (is8bit) { | ||
| 586 | // Call the 8-bit transformation routine to do the rotation | ||
| 587 | if (angle90 >= 0) { | ||
| 588 | transformSurfaceY90(src, rz_dst, angle90, flipx, flipy); | ||
| 589 | } else { | ||
| 590 | transformSurfaceY(src, rz_dst, (int)sangleinv, (int)cangleinv, | ||
| 591 | flipx, flipy, rect_dest, center); | ||
| 592 | } | ||
| 593 | } else { | ||
| 594 | // Call the 32-bit transformation routine to do the rotation | ||
| 595 | if (angle90 >= 0) { | ||
| 596 | transformSurfaceRGBA90(src, rz_dst, angle90, flipx, flipy); | ||
| 597 | } else { | ||
| 598 | transformSurfaceRGBA(src, rz_dst, (int)sangleinv, (int)cangleinv, | ||
| 599 | flipx, flipy, smooth, rect_dest, center); | ||
| 600 | } | ||
| 601 | } | ||
| 602 | |||
| 603 | // Unlock source surface | ||
| 604 | if (SDL_MUSTLOCK(src)) { | ||
| 605 | SDL_UnlockSurface(src); | ||
| 606 | } | ||
| 607 | |||
| 608 | // Return rotated surface | ||
| 609 | return rz_dst; | ||
| 610 | } | ||
| 611 | |||
| 612 | #endif // SDL_VIDEO_RENDER_SW | ||
